Player Matchup

Zeus
Zeus
LobbyIN
Zeus
Level 44
God Stats
18W - 22L
1,476 SR
Queue Stats
345W - 416L
1,405 Elo+
Solo
Ares
Ares
Rakrad
Ares
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 28L
1,206 Elo+
Party 2
Ullr
Ullr
Thyx5
Ullr
Level 80
God Stats
1W - 2L
1,807 SR
Queue Stats
20W - 35L
1,206 Elo+
Party 2
Team Averages
Level 46
1,594 SR
1,272 Elo+

VS

Team Averages
Level 100
1,397 SR
1,419 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Phantoe
Shiva
Level 114
God Stats
11W - 25L
1,191 SR
Queue Stats
125W - 264L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LobbyIN
Zeus
8
1 / 6 / 1
5,238
748
4,604
6,182
1,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Rakrad
Ares
9
1 / 5 / 1
6,115
874
3,309
10,616
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Thyx5
Ullr
8
1 / 5 / 1
5,408
773
1,641
7,075
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
9 / 1 / 7
7,320
1,046
8,106
5,840
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
10
3 / 2 / 10
6,458
923
8,517
5,743
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Phantoe
Shiva
10
4 / 0 / 10
6,472
925
3,516
5,487
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
7
12.5
W
Sol
 
Sol
3
2
10
4
L
Zeus
LobbyIN
Zeus
1
6
1
0.25
W
Shiva
Phantoe
Shiva
4
0
10
9
L
Ares
Rakrad
Ares
1
5
1
0.3
L
Ullr
Thyx5
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,554
Damage
20,139
23,873
Taken
17,070
11,166
Mitigated
7,890
1,533
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,106
2,871
346
1,413
5,840
2,417
495
3,550
2,290
0
21,579
W
Sol
 
Sol
8,517
4,778
0
1,671
5,743
1,827
1,646
2,747
2,996
28,053
0
L
Zeus
LobbyIN
Zeus
4,604
243
0
170
6,182
1,946
0
2,680
3,419
9,592
0
W
Shiva
Phantoe
Shiva
3,516
707
819
2,237
5,487
3,646
367
1,944
3,543
0
10,197
L
Ares
Rakrad
Ares
3,309
132
0
527
10,616
6,646
0
3,514
7,007
7,487
0
L
Ullr
Thyx5
Ullr
1,641
467
64
772
7,075
2,574
0
2,323
4,633
0
8,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,761
Gold Earned
20,250
32
Minions Killed
81
0
Camps Cleared
6
338,679
Distance Traveled
431,870
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,320
1,046
24
3
1
133,539
1
W
Sol
6,458
923
43
6
4
134,502
2
L
Zeus
5,238
748
10
1
0
94,911
0
W
Shiva
6,472
925
14
2
1
163,829
2
L
Ares
6,115
874
6
1
0
127,032
0
L
Ullr
5,408
773
16
2
0
116,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role