Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MrJohnSmite
Agni
Level 66
God Stats
6W - 2L
1,720 SR
Queue Stats
94W - 57L
1,748 Elo+
Solo
Bacchus
Bacchus
NekomataCoffee
Bacchus
Level 113
God Stats
18W - 11L
1,625 SR
Queue Stats
97W - 77L
1,576 Elo+
Party 1
Rama
Rama
zeppelim
Rama
Level 136
God Stats
48W - 36L
1,717 SR
Queue Stats
687W - 398L
1,640 Elo+
Party 1
Team Averages
Level 126
1,612 SR
1,593 Elo+

VS

Team Averages
Level 112
1,515 SR
1,631 Elo+
Thor
Thor
Brandoozler
Thor
Level 92
God Stats
2W - 3L
1,431 SR
Queue Stats
207W - 195L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
DunnMega
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,709 Elo+
Solo
Ah Puch
Ah Puch
ObliqueV
Ah Puch
Level 127
God Stats
1W - 1L
1,436 SR
Queue Stats
78W - 65L
1,625 Elo+
Solo
Ares
Ares
ShiroKumaBear
Ares
Level 146
God Stats
10W - 8L
1,658 SR
Queue Stats
406W - 422L
1,570 Elo+
Solo
Cernunnos
Cernunnos
xEddiebooh3601
Cernunnos
Level 127
God Stats
1W - 3L
1,549 SR
Queue Stats
330W - 344L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
4 / 0 / 1
4,408
882
3,442
2,401
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
 
Osiris
5
1 / 0 / 2
3,519
704
2,061
3,343
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,710
742
396
1,373
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,156
631
102
2,183
1,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
6
1 / 1 / 0
3,531
706
977
2,091
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
2,856
571
1,079
3,925
1,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
DunnMega
Gilgamesh
4
0 / 2 / 0
3,033
607
1,231
2,939
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ObliqueV
Ah Puch
6
2 / 0 / 0
3,626
725
1,179
1,044
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 2
3,143
629
906
2,319
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
xEddiebooh3601
Cernunnos
1
0 / 0 / 0
2,443
489
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
1
4.5
W
Osiris
 
Osiris
1
0
2
2
L
0
4
0
0
L
Gilgamesh
DunnMega
Gilgamesh
0
2
0
0
W
0
0
0
0
W
0
1
0
0
L
Ah Puch
ObliqueV
Ah Puch
2
0
0
2
L
0
0
2
1
L
Cernunnos
xEddiebooh3601
Cernunnos
0
0
0
0
W
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,978
Damage
4,395
11,391
Taken
10,227
4,252
Mitigated
3,202
3,469
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,442
1,889
0
1,134
2,401
721
72
0
2,310
0
19,136
W
Osiris
 
Osiris
2,061
1,282
0
460
3,343
1,391
0
349
2,994
0
14,526
L
1,079
587
0
590
3,925
1,335
0
0
3,925
0
6,657
L
Gilgamesh
DunnMega
Gilgamesh
1,231
656
0
950
2,939
768
0
172
2,767
0
8,355
W
396
81
0
488
1,373
366
0
540
833
19,177
0
W
102
0
155
519
2,183
1,243
0
511
1,672
1,428
0
L
Ah Puch
ObliqueV
Ah Puch
1,179
204
0
449
1,044
237
0
224
820
15,252
0
L
906
27
0
320
2,319
862
0
102
2,217
6,935
0
L
Cernunnos
xEddiebooh3601
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Rama
977
717
0
713
2,091
531
0
685
1,406
0
18,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,324
Gold Earned
15,101
154
Minions Killed
90
0
Camps Cleared
0
511,543
Distance Traveled
394,324
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,408
882
30
6
0
94,701
1
W
Osiris
3,519
704
31
6
0
120,500
2
L
Thor
2,856
571
19
4
0
97,080
1
L
Gilgamesh
3,033
607
24
5
0
91,500
1
W
Agni
3,710
742
55
11
0
110,240
1
W
Bacchus
3,156
631
5
1
0
98,389
2
L
Ah Puch
3,626
725
34
7
0
99,727
2
L
Ares
3,143
629
13
3
0
99,503
1
L
Cernunnos
2,443
489
0
0
0
6,514
0
W
Rama
3,531
706
33
7
0
87,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role