Player Matchup

Cthulhu
Cthulhu
DevilsGuardian2
Cthulhu
Level 18
God Stats
28W - 24L
1,636 SR
Queue Stats
57W - 66L
1,484 Elo+
Solo
Nemesis
Nemesis
Experiiment
Nemesis
Level 108
God Stats
3W - 1L
1,845 SR
Queue Stats
224W - 260L
1,461 Elo+
Party 2
Ra
Ra
ScrA I Maldakor
Ra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 85L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dpshut
Ah Muzen Cab
Level 123
God Stats
9W - 7L
1,497 SR
Queue Stats
140W - 176L
1,473 Elo+
Party 2
Sol
Sol
sinerser
Sol
Level 125
God Stats
5W - 2L
1,495 SR
Queue Stats
135W - 126L
1,497 Elo+
Solo
Team Averages
Level 101
1,595 SR
1,477 Elo+

VS

Team Averages
Level 92
1,522 SR
1,484 Elo+
Athena
Athena
Arlanter
Athena
Level 87
God Stats
0W - 1L
1,505 SR
Queue Stats
90W - 90L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Kevin-Lucie
Ne Zha
Level 109
God Stats
2W - 4L
1,604 SR
Queue Stats
65W - 83L
1,411 Elo+
Party 1
Fenrir
Fenrir
M1x3urka
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,302 Elo+
Solo
Kukulkan
Kukulkan
chrisyo420
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,817 Elo+
Solo
Pele
Pele
now_then_bro
Pele
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 159L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
10,750
717
13,483
17,415
15,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Experiiment
Nemesis
17
3 / 6 / 8
10,015
668
8,112
16,989
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 12
10,330
689
9,903
13,999
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
dpshut
Ah Muzen Cab
20
11 / 0 / 4
12,565
838
18,832
10,765
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 4 / 9
10,425
695
14,772
13,858
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arlanter
Athena
16
1 / 2 / 7
9,853
657
7,201
18,092
21,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
16
1 / 7 / 7
9,610
641
10,822
15,527
6,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
M1x3urka
Fenrir
15
5 / 9 / 3
10,077
672
10,825
16,315
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
chrisyo420
Kukulkan
20
6 / 1 / 2
11,373
758
15,821
7,955
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 7
10,436
696
16,376
20,785
12,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
23
Kills
15
15
Deaths
23
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
Arlanter
Athena
1
2
7
2.25
W
7
1
10
12
W
Nemesis
Experiiment
Nemesis
3
6
8
1.17
L
Ne Zha
1
7
7
0.64
L
Fenrir
M1x3urka
Fenrir
5
9
3
0.72
W
1
4
12
1.75
L
Kukulkan
chrisyo420
Kukulkan
6
1
2
7
W
Ah Muzen Cab
dpshut
Ah Muzen Cab
11
0
4
13
L
2
4
7
1.38
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,102
Damage
61,045
73,026
Taken
78,674
39,180
Mitigated
57,670
28,927
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arlanter
Athena
7,201
2,336
685
1,953
18,092
21,414
118
9,218
7,725
13,418
0
W
13,483
700
2,036
3,309
17,415
15,735
28
7,074
10,149
26,993
0
W
Nemesis
Experiiment
Nemesis
8,112
2,772
239
3,326
16,989
7,901
652
2,844
14,016
0
24,217
L
Ne Zha
10,822
4,171
0
1,489
15,527
6,452
0
6,641
8,274
0
30,938
L
Fenrir
M1x3urka
Fenrir
10,825
1,934
73
1,638
16,315
13,631
590
6,496
9,456
0
23,968
W
9,903
649
5,141
6,746
13,999
5,615
0
5,839
7,956
43,205
0
L
Kukulkan
chrisyo420
Kukulkan
15,821
397
380
1,767
7,955
3,921
0
3,931
3,484
58,226
0
W
Ah Muzen Cab
dpshut
Ah Muzen Cab
18,832
7,030
0
3,879
10,765
4,621
432
2,504
8,179
0
51,716
L
16,376
4,048
0
6,206
20,785
12,252
31
8,795
11,382
0
50,927
W
14,772
3,025
0
4,251
13,858
5,308
1,047
4,761
9,026
41,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
51,349
283
Minions Killed
296
0
Camps Cleared
0
1,559,931
Distance Traveled
1,480,369
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,853
657
13
1
0
314,480
2
W
Cthulhu
10,750
717
29
2
0
331,797
1
W
Nemesis
10,015
668
33
2
0
317,921
2
L
Ne Zha
9,610
641
35
2
0
272,120
1
L
Fenrir
10,077
672
30
2
0
285,644
0
W
Ra
10,330
689
68
5
0
330,775
3
L
Kukulkan
11,373
758
130
9
0
302,876
2
W
Ah Muzen Cab
12,565
838
82
5
0
303,080
0
L
Pele
10,436
696
88
6
0
305,249
2
W
Sol
10,425
695
71
5
0
276,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role