Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SaddlerM
Chaac
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,475 Elo+
Solo
Janus
Janus
dpwn21
Janus
Level 2
God Stats
6W - 8L
1,500 SR
Queue Stats
27W - 41L
1,707 Elo+
Solo
Cthulhu
Cthulhu
mrRzibit
Cthulhu
Level 77
God Stats
5W - 9L
1,359 SR
Queue Stats
37W - 46L
1,424 Elo+
Solo
Chernobog
Chernobog
swedishboatguy
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 134L
1,404 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,502 Elo+

VS

Team Averages
Level 30
1,460 SR
1,460 Elo+
Nu Wa
Nu Wa
Askellord
Nu Wa
Level 11
God Stats
13W - 11L
1,753 SR
Queue Stats
32W - 42L
1,609 Elo+
Party 1
Ares
Ares
Natzrat
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 52L
1,284 Elo+
Solo
Guan Yu
Guan Yu
NekiZatsu
Guan Yu
Level 8
God Stats
1W - 2L
1,291 SR
Queue Stats
143W - 122L
1,441 Elo+
Party 1
Ravana
Ravana
StellarisBoy
Ravana
Level 84
God Stats
1W - 5L
1,254 SR
Queue Stats
65W - 59L
1,550 Elo+
Solo
Cupid
Cupid
Xc0oL_Arbab
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 4 / 6
8,352
835
5,930
6,474
2,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SaddlerM
Chaac
15
0 / 2 / 7
8,236
824
4,754
10,932
4,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
dpwn21
Janus
14
2 / 4 / 1
7,821
782
8,044
6,897
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mrRzibit
Cthulhu
15
3 / 2 / 6
8,008
801
7,572
9,615
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
swedishboatguy
Chernobog
15
5 / 0 / 4
8,544
854
3,912
4,540
1,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Askellord
Nu Wa
14
4 / 4 / 1
7,560
756
8,311
6,658
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Natzrat
Ares
10
0 / 1 / 2
6,300
630
326
1,793
924
Guan Yu
NekiZatsu
Guan Yu
14
4 / 3 / 4
7,891
789
7,318
11,445
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
15
2 / 1 / 1
7,685
769
8,002
8,498
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 2
7,294
729
3,008
8,958
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
11
12
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
6
1.75
L
Nu Wa
Askellord
Nu Wa
4
4
1
1.13
L
Ares
Natzrat
Ares
0
1
2
1
L
Guan Yu
NekiZatsu
Guan Yu
4
3
4
2
W
Chaac
SaddlerM
Chaac
0
2
7
1.75
L
Ravana
2
1
1
2.5
L
1
5
2
0.4
W
Janus
dpwn21
Janus
2
4
1
0.63
W
Cthulhu
mrRzibit
Cthulhu
3
2
6
3
W
Chernobog
swedishboatguy
Chernobog
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
26,965
38,458
Taken
37,352
18,653
Mitigated
20,797
8,729
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,930
1,686
0
1,068
6,474
2,109
872
1,380
4,890
0
24,258
L
Nu Wa
Askellord
Nu Wa
8,311
1,475
327
185
6,658
1,877
887
2,646
3,910
20,620
0
L
Ares
Natzrat
Ares
326
0
65
493
1,793
924
0
799
940
1,371
0
L
Guan Yu
NekiZatsu
Guan Yu
7,318
1,212
657
3,911
11,445
10,394
0
4,290
6,865
0
18,233
W
Chaac
SaddlerM
Chaac
4,754
963
0
4,678
10,932
4,982
282
1,713
8,876
0
35,857
L
Ravana
8,002
2,245
0
1,168
8,498
4,170
0
2,390
6,006
0
22,648
L
3,008
998
729
1,589
8,958
3,432
852
4,807
4,015
0
18,242
W
Janus
dpwn21
Janus
8,044
387
0
465
6,897
1,769
686
1,668
4,945
25,930
0
W
Cthulhu
mrRzibit
Cthulhu
7,572
584
446
902
9,615
8,350
0
2,113
7,022
23,007
0
W
Chernobog
swedishboatguy
Chernobog
3,912
2,022
0
1,170
4,540
1,443
196
955
3,452
0
17,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
36,730
229
Minions Killed
133
0
Camps Cleared
0
966,602
Distance Traveled
966,985
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,352
835
46
5
0
138,420
0
L
Nu Wa
7,560
756
29
3
0
171,480
0
L
Ares
6,300
630
3
0
0
165,385
0
L
Guan Yu
7,891
789
25
3
0
220,088
1
W
Chaac
8,236
824
72
7
0
218,546
2
L
Ravana
7,685
769
44
4
0
230,153
0
L
Cupid
7,294
729
32
3
0
179,879
0
W
Janus
7,821
782
43
4
0
177,466
3
W
Cthulhu
8,008
801
30
3
0
221,643
3
W
Chernobog
8,544
854
38
4
0
210,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role