Player Matchup

Tyr
Tyr
BKM-Do-wah-Ditty
Tyr
Level 157
God Stats
1W - 7L
1,393 SR
Queue Stats
210W - 207L
1,455 Elo+
Solo
Medusa
Medusa
SAMUIRYAN23
Medusa
Level 69
God Stats
31W - 23L
1,539 SR
Queue Stats
166W - 182L
1,471 Elo+
Solo
Raijin
Raijin
iMcNastyNate
Raijin
Level 66
God Stats
29W - 49L
1,407 SR
Queue Stats
295W - 399L
1,430 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,452 Elo+

VS

Team Averages
Level 86
1,565 SR
1,452 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Old_Dirty_Jake
Ymir
Level 103
God Stats
5W - 2L
1,590 SR
Queue Stats
199W - 272L
1,339 Elo+
Solo
Hades
Hades
nacho-thegreat
Hades
Level 89
God Stats
167W - 117L
1,606 SR
Queue Stats
190W - 163L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,107
701
8,648
13,046
9,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
13
1 / 6 / 1
8,093
623
6,739
8,996
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
11
1 / 6 / 1
7,815
601
5,207
7,530
2,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 2 / 8
9,392
722
7,722
8,394
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 15
10,116
778
7,344
13,880
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 1 / 5
10,624
817
9,591
12,413
7,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
8
4.5
L
2
4
2
0.75
W
1
1
15
8.5
L
Medusa
1
6
1
0.25
L
Raijin
1
6
1
0.25
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
24,657
29,572
Taken
34,687
14,548
Mitigated
31,331
3,189
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,722
693
0
2,548
8,394
7,918
223
944
7,450
0
26,227
L
8,648
200
134
2,464
13,046
9,345
0
6,704
6,083
0
20,135
W
7,344
484
401
4,335
13,880
16,087
197
2,471
11,409
21,142
0
L
Medusa
6,739
2,674
0
591
8,996
2,856
0
5,408
3,284
0
26,762
L
Raijin
5,207
780
0
0
7,530
2,347
288
5,331
2,003
19,882
0
W
9,591
639
625
5,898
12,413
7,326
802
2,816
9,597
42,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
30,132
105
Minions Killed
138
3
Camps Cleared
6
651,411
Distance Traveled
755,724
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,392
722
36
3
0
261,215
6
L
Tyr
9,107
701
30
2
2
246,184
5
W
Ymir
10,116
778
34
3
1
251,198
2
L
Medusa
8,093
623
41
3
1
218,483
2
L
Raijin
7,815
601
34
3
0
186,744
0
W
Hades
10,624
817
68
5
5
243,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role