Player Matchup

Hun Batz
Hun Batz
Giacente_Leone
Hun Batz
Level 160
God Stats
2W - 2L
1,516 SR
Queue Stats
155W - 157L
1,390 Elo+
Solo
Terra
Terra
IL_Punitore07
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,339 Elo+
Party 1
Bakasura
Bakasura
Wezerypp
Bakasura
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 94L
1,439 Elo+
Solo
Sobek
Sobek
djeanf2a
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
kdd83
Cernunnos
Level 159
God Stats
1W - 0L
1,274 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 1
Team Averages
Level 123
1,458 SR
1,408 Elo+

VS

Team Averages
Level 60
1,500 SR
1,288 Elo+
Ra
Ra
LilUzi_FC
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 158L
1,386 Elo+
Solo
Nox
Nox
MrBBWolf
Nox
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 97L
1,376 Elo+
Solo
Ullr
Ullr
PrinsPilsbuik
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,156 Elo+
Solo
Pele
Pele
Vulkaniy
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,366 Elo+
Solo
Set
Set
smetannik2012
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
1 / 5 / 21
11,251
592
13,119
22,482
11,246
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 25
11,618
611
7,222
20,954
22,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Wezerypp
Bakasura
20
12 / 3 / 15
13,915
732
18,895
18,832
8,209
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
djeanf2a
Sobek
20
8 / 3 / 21
13,005
684
17,254
26,643
30,799
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
kdd83
Cernunnos
20
12 / 2 / 17
14,227
749
28,822
15,916
6,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,132
691
22,051
16,000
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
2 / 5 / 9
11,844
623
15,042
14,678
5,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 6
11,681
615
13,393
15,028
5,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
5 / 9 / 6
12,298
647
20,505
19,599
11,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 13 / 11
11,421
601
10,104
29,570
13,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
55
35
Kills
16
16
Deaths
35
99
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
5
21
2.3
W
2
3
25
4.83
L
5
4
7
2.13
L
2
5
9
1.3
L
3
4
6
1.5
L
Pele
5
9
6
0.89
W
Bakasura
Wezerypp
Bakasura
12
3
15
6.5
W
Sobek
djeanf2a
Sobek
8
3
21
6.17
W
Cernunnos
kdd83
Cernunnos
12
2
17
10.25
L
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,312
Damage
81,095
104,827
Taken
94,875
79,944
Mitigated
42,747
59,067
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
13,119
910
3,580
6,237
22,482
11,246
1,221
9,173
13,022
0
32,162
W
7,222
552
11,210
7,867
20,954
22,790
0
8,193
12,586
12,300
0
L
22,051
1,604
7,190
5,825
16,000
6,493
126
4,953
10,335
51,600
0
L
15,042
2,309
1,561
2,680
14,678
5,752
0
3,275
11,123
31,159
0
L
13,393
7,430
1,504
2,566
15,028
5,617
1,272
3,388
11,515
0
30,324
L
Pele
20,505
3,602
1,034
3,458
19,599
11,432
0
7,041
12,163
0
32,544
W
Bakasura
Wezerypp
Bakasura
18,895
11,838
3,579
5,337
18,832
8,209
1,933
6,358
12,407
0
27,961
W
Sobek
djeanf2a
Sobek
17,254
0
4,083
8,561
26,643
30,799
23
8,573
17,800
28,054
0
W
Cernunnos
kdd83
Cernunnos
28,822
12,126
3,107
5,506
15,916
6,900
2,161
4,796
10,962
0
64,392
L
10,104
2,146
1,054
3,474
29,570
13,453
0
5,819
22,929
0
18,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,016
Gold Earned
60,376
173
Minions Killed
185
0
Camps Cleared
0
1,915,367
Distance Traveled
1,574,902
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,251
592
24
1
0
381,362
4
W
Terra
11,618
611
7
0
0
377,167
0
L
Ra
13,132
691
89
5
0
326,305
0
L
Nox
11,844
623
45
2
0
313,255
1
L
Ullr
11,681
615
27
1
0
305,410
1
L
Pele
12,298
647
18
1
0
310,249
0
W
Bakasura
13,915
732
39
2
0
405,101
0
W
Sobek
13,005
684
19
1
0
400,141
0
W
Cernunnos
14,227
749
84
4
0
351,596
0
L
Set
11,421
601
6
0
0
319,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role