Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrazyyGodd
Thanatos
Level 115
God Stats
13W - 6L
1,834 SR
Queue Stats
173W - 179L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
JerkingTurkey
Baron Samedi
Level 141
God Stats
19W - 6L
1,778 SR
Queue Stats
251W - 247L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
KaO68
Cabrakan
Level 68
God Stats
28W - 13L
1,500 SR
Queue Stats
508W - 560L
1,480 Elo+
Solo
Xbalanque
Xbalanque
TotoshkaPro
Xbalanque
Level 149
God Stats
17W - 5L
1,720 SR
Queue Stats
816W - 839L
1,481 Elo+
Solo
Team Averages
Level 115
1,667 SR
1,491 Elo+

VS

Team Averages
Level 114
1,591 SR
1,499 Elo+
Bacchus
Bacchus
Ancoron
Bacchus
Level 148
God Stats
3W - 3L
1,936 SR
Queue Stats
109W - 106L
1,434 Elo+
Solo
Ullr
Ullr
DjinnTzu
Ullr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,439 Elo+
Party 1
Tyr
Tyr
MorTe72O8
Tyr
Level 126
God Stats
1W - 5L
1,297 SR
Queue Stats
219W - 194L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Skullma
Jing Wei
Level 109
God Stats
4W - 4L
1,661 SR
Queue Stats
367W - 245L
1,618 Elo+
Party 1
Kali
Kali
joaosinho
Kali
Level 105
God Stats
10W - 11L
1,563 SR
Queue Stats
713W - 748L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
9 / 0 / 4
10,037
627
9,906
9,361
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
CrazyyGodd
Thanatos
15
4 / 2 / 6
8,815
551
6,015
11,824
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JerkingTurkey
Baron Samedi
17
6 / 0 / 5
9,805
613
12,338
9,889
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
KaO68
Cabrakan
13
1 / 2 / 8
7,857
491
2,972
11,439
12,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TotoshkaPro
Xbalanque
16
4 / 0 / 2
10,413
651
10,840
8,155
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ancoron
Bacchus
11
1 / 3 / 2
6,804
425
4,259
11,382
10,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
0 / 7 / 0
6,617
414
3,391
11,645
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 0
8,131
508
5,873
13,690
12,180
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Skullma
Jing Wei
14
1 / 3 / 2
8,143
509
4,317
7,636
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
2 / 8 / 1
7,079
442
9,656
13,864
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
4
4
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
0
4
11
L
Bacchus
Ancoron
Bacchus
1
3
2
0.67
W
Thanatos
CrazyyGodd
Thanatos
4
2
6
3.5
L
Ullr
0
7
0
0
W
Baron Samedi
JerkingTurkey
Baron Samedi
6
0
5
8.5
W
Cabrakan
KaO68
Cabrakan
1
2
8
2.5
L
0
3
0
0
L
Jing Wei
Skullma
Jing Wei
1
3
2
0.67
W
Xbalanque
TotoshkaPro
Xbalanque
4
0
2
5
L
Kali
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
27,496
50,668
Taken
58,217
29,145
Mitigated
35,136
31,133
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,906
5,701
0
5,223
9,361
3,901
832
1,543
7,818
0
69,547
L
Bacchus
Ancoron
Bacchus
4,259
523
490
2,255
11,382
10,555
252
4,311
7,071
24,858
0
W
Thanatos
CrazyyGodd
Thanatos
6,015
1,632
0
11,769
11,824
3,828
0
226
11,598
0
55,483
L
Ullr
3,391
692
0
201
11,645
3,351
1,054
5,589
6,056
0
34,335
W
Baron Samedi
JerkingTurkey
Baron Samedi
12,338
1,336
1,044
6,188
9,889
4,750
342
771
9,118
78,656
0
W
Cabrakan
KaO68
Cabrakan
2,972
641
128
2,034
11,439
12,497
0
1,719
9,720
17,471
2,984
L
5,873
418
0
4,384
13,690
12,180
0
65
13,625
0
56,151
L
Jing Wei
Skullma
Jing Wei
4,317
3,866
0
1,847
7,636
1,871
858
772
6,864
0
58,630
W
Xbalanque
TotoshkaPro
Xbalanque
10,840
3,964
0
4,747
8,155
4,169
12
0
8,155
0
74,900
L
Kali
9,656
4,016
0
3,486
13,864
7,179
0
4,117
9,747
0
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
36,774
536
Minions Killed
417
0
Camps Cleared
0
1,642,853
Distance Traveled
1,547,720
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,037
627
123
8
0
345,006
5
L
Bacchus
6,804
425
41
3
0
312,556
3
W
Thanatos
8,815
551
90
6
0
353,793
2
L
Ullr
6,617
414
73
5
0
259,155
0
W
Baron Samedi
9,805
613
131
8
0
335,868
2
W
Cabrakan
7,857
491
32
2
0
306,354
0
L
Tyr
8,131
508
134
8
0
370,531
3
L
Jing Wei
8,143
509
106
7
0
311,171
9
W
Xbalanque
10,413
651
160
10
0
301,832
10
L
Kali
7,079
442
63
4
0
294,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role