Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DDOGGFOREST
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,517 SR
Queue Stats
81W - 65L
1,379 Elo+
Party 1
Serqet
Serqet
JustBasic5653
Serqet
Level 47
God Stats
0W - 1L
1,351 SR
Queue Stats
7W - 9L
1,350 Elo+
Party 1
Yu Huang
Yu Huang
PapaEmeritasIII
Yu Huang
Level 116
God Stats
30W - 22L
1,547 SR
Queue Stats
359W - 382L
1,403 Elo+
Party 3
Guan Yu
Guan Yu
Vraximus
Guan Yu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
985 Elo+
Party 3
Ymir
Ymir
Warsgods01
Ymir
Level 63
God Stats
34W - 18L
1,402 SR
Queue Stats
201W - 209L
1,384 Elo+
Solo
Team Averages
Level 79
1,463 SR
1,300 Elo+

VS

Team Averages
Level 58
1,529 SR
1,473 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bulakz
Cliodhna
Level 35
God Stats
12W - 7L
1,643 SR
Queue Stats
19W - 18L
1,556 Elo+
Solo
Apollo
Apollo
Helx73
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,405 Elo+
Party 2
King Arthur
King Arthur
SoofPoof
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DDOGGFOREST
Ah Muzen Cab
15
1 / 2 / 0
8,366
523
4,735
10,244
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,498
406
1,930
7,348
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
13
0 / 2 / 0
7,200
450
7,465
7,471
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vraximus
Guan Yu
11
0 / 1 / 0
6,941
434
2,187
6,162
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 0
7,270
454
5,642
12,610
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 0 / 1
8,205
513
6,446
7,466
3,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
13
0 / 0 / 2
7,835
490
4,987
11,871
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Bulakz
Cliodhna
15
0 / 1 / 6
8,635
540
6,526
11,609
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Helx73
Apollo
14
1 / 1 / 1
8,084
505
2,843
5,984
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SoofPoof
King Arthur
15
6 / 0 / 2
9,208
576
6,179
10,623
9,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
1
3.5
W
Kuzenbo
 
Kuzenbo
0
0
2
1
W
Cliodhna
Bulakz
Cliodhna
0
1
6
3
L
Ah Muzen Cab
DDOGGFOREST
Ah Muzen Cab
1
2
0
0.5
W
Apollo
Helx73
Apollo
1
1
1
1.5
L
0
3
2
0.33
L
Yu Huang
0
2
0
0
W
King Arthur
SoofPoof
King Arthur
6
0
2
7
L
Guan Yu
Vraximus
Guan Yu
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
26,981
43,835
Taken
47,553
21,361
Mitigated
32,523
12,088
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,446
171
0
4,654
7,466
3,261
1,795
3,405
4,061
55,853
0
W
Kuzenbo
 
Kuzenbo
4,987
1,850
165
3,885
11,871
13,246
592
4,024
7,847
19,961
5,930
W
Cliodhna
Bulakz
Cliodhna
6,526
525
0
5,174
11,609
4,426
0
3,976
7,433
0
67,188
L
Ah Muzen Cab
DDOGGFOREST
Ah Muzen Cab
4,735
2,662
0
5,376
10,244
3,396
128
1,485
8,759
0
67,815
W
Apollo
Helx73
Apollo
2,843
1,922
0
2,241
5,984
1,721
0
271
5,678
0
39,307
L
1,930
444
0
682
7,348
2,182
0
416
6,932
0
22,170
L
Yu Huang
7,465
343
0
1,130
7,471
2,655
0
2,678
4,793
55,972
0
W
King Arthur
SoofPoof
King Arthur
6,179
889
0
750
10,623
9,869
389
1,544
8,698
0
44,711
L
Guan Yu
Vraximus
Guan Yu
2,187
302
30
1,130
6,162
4,019
211
103
6,059
3,074
24,577
L
5,642
521
0
3,740
12,610
9,109
0
5,859
6,751
19,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
41,967
344
Minions Killed
458
0
Camps Cleared
0
1,555,079
Distance Traveled
1,647,220
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,205
513
117
7
0
303,633
0
W
Kuzenbo
7,835
490
31
2
0
307,360
3
W
Cliodhna
8,635
540
121
8
0
389,884
0
L
Ah Muzen Cab
8,366
523
123
8
0
297,422
0
W
Apollo
8,084
505
98
6
0
310,524
4
L
Serqet
6,498
406
37
2
0
343,715
4
L
Yu Huang
7,200
450
98
6
0
302,428
2
W
King Arthur
9,208
576
91
6
0
335,819
7
L
Guan Yu
6,941
434
69
4
0
348,501
6
L
Ymir
7,270
454
17
1
0
263,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role