Player Matchup

Eset
Eset
Papuchy
Eset
Level 122
God Stats
1W - 2L
1,348 SR
Queue Stats
71W - 83L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
Stazex
Kuzenbo
Level 101
God Stats
2W - 3L
1,561 SR
Queue Stats
143W - 153L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Yllim
Danzaburou
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
139W - 150L
1,524 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,475 Elo+

VS

Team Averages
Level 113
1,496 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Pidoraga
Amaterasu
Level 57
God Stats
1W - 0L
1,295 SR
Queue Stats
24W - 21L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
WAR0FG0D
Baron Samedi
Level 151
God Stats
10W - 6L
1,694 SR
Queue Stats
191W - 217L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Papuchy
Eset
12
2 / 12 / 3
8,240
634
10,532
15,275
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Stazex
Kuzenbo
11
0 / 7 / 3
8,048
619
10,343
18,677
24,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Yllim
Danzaburou
15
4 / 2 / 1
9,640
742
11,964
8,218
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
13 / 0 / 5
11,645
896
16,854
11,560
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Pidoraga
Amaterasu
15
5 / 2 / 15
10,759
828
7,778
18,355
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
WAR0FG0D
Baron Samedi
14
3 / 4 / 15
9,845
757
13,187
12,009
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
21
21
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
0
5
15.5
L
Eset
Papuchy
Eset
2
12
3
0.29
W
Amaterasu
Pidoraga
Amaterasu
5
2
15
6.25
L
Kuzenbo
Stazex
Kuzenbo
0
7
3
0.21
W
Baron Samedi
WAR0FG0D
Baron Samedi
3
4
15
2.63
L
Danzaburou
Yllim
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
37,819
42,170
Taken
41,924
34,602
Mitigated
26,422
4,885
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,854
9,971
0
6,713
11,560
4,731
1,125
6,738
4,644
0
60,572
L
Eset
Papuchy
Eset
10,532
683
237
1,930
15,275
5,890
0
5,341
9,934
19,925
0
W
Amaterasu
Pidoraga
Amaterasu
7,778
4,058
248
5,964
18,355
16,961
165
7,625
10,323
0
18,036
L
Kuzenbo
Stazex
Kuzenbo
10,343
4,004
225
1,468
18,677
24,684
0
6,227
12,450
18,812
0
W
Baron Samedi
WAR0FG0D
Baron Samedi
13,187
749
2,188
4,596
12,009
4,730
105
6,745
5,052
40,584
0
L
Danzaburou
Yllim
Danzaburou
11,964
4,090
0
1,025
8,218
4,028
0
1,927
6,291
0
33,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
32,249
94
Minions Killed
175
3
Camps Cleared
9
614,725
Distance Traveled
720,109
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,645
896
103
8
4
245,550
2
L
Eset
8,240
634
24
2
1
179,694
0
W
Amaterasu
10,759
828
11
1
1
251,188
3
L
Kuzenbo
8,048
619
15
1
0
192,586
2
W
Baron Samedi
9,845
757
61
5
4
223,371
2
L
Danzaburou
9,640
742
55
4
2
242,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role