Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hillsbrad
Sylvanus
Level 128
God Stats
9W - 4L
1,714 SR
Queue Stats
371W - 385L
1,528 Elo+
Solo
Neith
Neith
JoWayyy
Neith
Level 159
God Stats
6W - 1L
1,549 SR
Queue Stats
397W - 368L
1,508 Elo+
Solo
Eset
Eset
brunorcrdo
Eset
Level 160
God Stats
5W - 2L
1,264 SR
Queue Stats
568W - 572L
1,516 Elo+
Solo
Nu Wa
Nu Wa
coldblooded_2000
Nu Wa
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 199L
1,489 Elo+
Solo
Team Averages
Level 144
1,505 SR
1,508 Elo+

VS

Team Averages
Level 99
1,605 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BielK19
Awilix
Level 141
God Stats
2W - 3L
1,815 SR
Queue Stats
327W - 357L
1,477 Elo+
Solo
Hercules
Hercules
Drevenants
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,558 Elo+
Solo
Agni
Agni
Mr_Mad_Decent2k
Agni
Level 156
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 11L
1,379 Elo+
Solo
Chang'e
Chang'e
shayans
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
7 / 5 / 19
11,369
758
17,476
17,140
12,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Hillsbrad
Sylvanus
19
4 / 2 / 29
12,285
819
12,044
24,311
29,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
JoWayyy
Neith
20
12 / 2 / 19
13,331
889
28,608
11,476
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 17
10,928
729
18,649
16,590
8,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 4 / 23
12,742
849
21,605
12,002
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 8 / 9
10,670
711
17,094
24,097
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Awilix
BielK19
Awilix
17
4 / 5 / 11
10,482
699
9,973
14,321
7,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Drevenants
Hercules
19
7 / 7 / 7
12,066
804
9,968
34,526
30,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 7 / 13
10,164
678
18,996
16,729
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
shayans
Chang'e
16
3 / 10 / 11
10,134
676
7,195
16,994
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
37
Kills
18
18
Deaths
37
107
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
5
19
3.3
L
Pele
 
Pele
3
8
9
0.94
L
Awilix
BielK19
Awilix
4
5
11
1.9
L
Hercules
Drevenants
Hercules
7
7
7
1.5
W
Sylvanus
Hillsbrad
Sylvanus
4
2
29
9.25
W
Neith
JoWayyy
Neith
12
2
19
10.75
L
1
7
13
1.07
W
6
5
17
2.9
W
8
4
23
4.88
L
Chang'e
shayans
Chang'e
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,382
Damage
63,226
81,519
Taken
106,667
63,123
Mitigated
57,886
29,684
Healing
42,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,476
5,736
624
1,117
17,140
12,561
399
6,401
10,542
0
27,017
L
Pele
 
Pele
17,094
1,779
301
9,370
24,097
9,949
0
10,037
13,782
0
39,745
L
Awilix
BielK19
Awilix
9,973
3,550
655
1,303
14,321
7,334
0
6,594
7,472
0
15,605
L
Hercules
Drevenants
Hercules
9,968
3,518
1,525
14,244
34,526
30,380
0
16,253
17,734
1,783
19,352
W
Sylvanus
Hillsbrad
Sylvanus
12,044
1,724
8,816
8,233
24,311
29,840
438
8,145
15,809
16,373
0
W
Neith
JoWayyy
Neith
28,608
4,730
2,340
1,917
11,476
6,359
3,234
2,232
9,060
0
51,701
L
18,996
976
1,802
3,241
16,729
4,610
0
8,304
8,179
54,854
0
W
18,649
1,048
1,890
2,201
16,590
8,991
474
5,414
11,025
34,335
0
W
21,605
4,312
1,241
1,305
12,002
5,372
1,094
4,204
7,615
45,963
0
L
Chang'e
shayans
Chang'e
7,195
203
7,411
2,940
16,994
5,613
0
9,430
7,202
19,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
53,516
158
Minions Killed
190
0
Camps Cleared
0
1,345,170
Distance Traveled
1,295,244
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,369
758
15
1
0
283,163
0
L
Pele
10,670
711
59
4
0
252,922
0
L
Awilix
10,482
699
21
1
0
270,082
0
L
Hercules
12,066
804
18
1
0
253,509
1
W
Sylvanus
12,285
819
6
0
0
267,352
3
W
Neith
13,331
889
49
3
0
299,118
0
L
Agni
10,164
678
64
4
0
274,120
0
W
Eset
10,928
729
33
2
0
228,431
0
W
Nu Wa
12,742
849
55
4
0
267,106
2
L
Chang'e
10,134
676
28
2
0
244,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role