Player Matchup

Artemis
Artemis
Alathenia
Artemis
Level 121
God Stats
8W - 5L
1,818 SR
Queue Stats
87W - 97L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
ArcticSteve
Hun Batz
Level 129
God Stats
2W - 4L
1,583 SR
Queue Stats
152W - 156L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
ChromaIVK
Guan Yu
Level 89
God Stats
1W - 1L
1,907 SR
Queue Stats
151W - 178L
1,398 Elo+
Party 1
Ymir
Ymir
aWils94
Ymir
Level 67
God Stats
3W - 7L
1,403 SR
Queue Stats
41W - 59L
1,465 Elo+
Party 1
Sol
Sol
jazzman5000
Sol
Level 125
God Stats
4W - 8L
1,397 SR
Queue Stats
92W - 112L
1,434 Elo+
Party 1
Team Averages
Level 106
1,621 SR
1,448 Elo+

VS

Team Averages
Level 114
1,429 SR
1,504 Elo+
Nu Wa
Nu Wa
ArturSnow
Nu Wa
Level 119
God Stats
1W - 3L
1,139 SR
Queue Stats
248W - 259L
1,543 Elo+
Solo
Guan Yu
Guan Yu
ExS3Catalyst
Guan Yu
Level 117
God Stats
3W - 1L
1,285 SR
Queue Stats
76W - 71L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
JColeGod
Baron Samedi
Level 81
God Stats
3W - 0L
1,604 SR
Queue Stats
30W - 31L
1,506 Elo+
Solo
Hachiman
Hachiman
JDaWay
Hachiman
Level 127
God Stats
7W - 1L
1,926 SR
Queue Stats
378W - 353L
1,481 Elo+
Party 2
Susano
Susano
thegrannycoconut
Susano
Level 125
God Stats
2W - 2L
1,193 SR
Queue Stats
239W - 210L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alathenia
Artemis
11
0 / 4 / 3
6,399
457
4,607
8,803
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
ArcticSteve
Hun Batz
10
2 / 6 / 2
6,598
471
7,434
12,385
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ChromaIVK
Guan Yu
11
2 / 4 / 0
6,776
484
7,202
14,344
10,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
aWils94
Ymir
9
2 / 4 / 2
6,320
451
4,718
12,749
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 2
7,294
521
3,656
8,351
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArturSnow
Nu Wa
13
1 / 0 / 4
7,474
534
8,609
4,207
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ExS3Catalyst
Guan Yu
14
5 / 2 / 0
8,456
604
8,317
15,371
15,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JColeGod
Baron Samedi
12
5 / 3 / 4
6,933
495
10,245
10,411
8,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
JDaWay
Hachiman
13
3 / 2 / 6
7,496
535
8,374
9,636
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 5
8,020
573
6,078
11,195
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alathenia
Artemis
0
4
3
0.38
L
Hun Batz
ArcticSteve
Hun Batz
2
6
2
0.5
W
Nu Wa
ArturSnow
Nu Wa
1
0
4
3
L
Guan Yu
ChromaIVK
Guan Yu
2
4
0
0.5
W
Guan Yu
ExS3Catalyst
Guan Yu
5
2
0
2.5
W
Baron Samedi
JColeGod
Baron Samedi
5
3
4
2.33
W
Hachiman
JDaWay
Hachiman
3
2
6
3
L
Ymir
aWils94
Ymir
2
4
2
0.75
L
3
1
2
4
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
41,623
56,632
Taken
50,820
25,994
Mitigated
31,417
14,900
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alathenia
Artemis
4,607
1,289
0
2,321
8,803
2,841
0
3,155
5,570
0
37,622
L
Hun Batz
ArcticSteve
Hun Batz
7,434
1,917
0
2,372
12,385
3,582
0
2,676
9,517
0
32,669
W
Nu Wa
ArturSnow
Nu Wa
8,609
2,012
0
1,590
4,207
1,163
659
1,169
3,000
41,700
0
L
Guan Yu
ChromaIVK
Guan Yu
7,202
2,005
0
4,295
14,344
10,561
0
864
12,466
0
35,905
W
Guan Yu
ExS3Catalyst
Guan Yu
8,317
1,223
558
6,360
15,371
15,740
0
821
14,502
0
48,429
W
Baron Samedi
JColeGod
Baron Samedi
10,245
948
994
4,932
10,411
8,157
360
3,430
6,903
27,806
0
W
Hachiman
JDaWay
Hachiman
8,374
4,981
0
5,625
9,636
2,591
0
1,475
8,139
0
48,476
L
Ymir
aWils94
Ymir
4,718
665
137
3,058
12,749
7,063
0
6,222
6,306
16,225
0
L
3,656
741
0
2,717
8,351
1,947
0
5,347
2,582
42,393
0
W
6,078
1,794
0
1,838
11,195
3,766
0
1,183
9,902
0
50,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,387
Gold Earned
38,379
296
Minions Killed
359
0
Camps Cleared
0
1,304,049
Distance Traveled
1,365,971
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,399
457
65
5
0
235,145
1
L
Hun Batz
6,598
471
50
4
0
286,588
1
W
Nu Wa
7,474
534
87
6
0
270,694
2
L
Guan Yu
6,776
484
69
5
0
264,439
1
W
Guan Yu
8,456
604
81
6
0
285,356
0
W
Baron Samedi
6,933
495
29
2
0
243,564
2
W
Hachiman
7,496
535
84
6
0
259,787
2
L
Ymir
6,320
451
22
2
0
256,290
1
L
Sol
7,294
521
90
6
0
261,587
1
W
Susano
8,020
573
78
6
0
306,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role