Player Matchup

Athena
Athena
Bronze III
Bulgren
Athena
Bronze III
Level 154
God Stats
0W - 2L
1,475 SR
Queue Stats
8W - 7L
1,478 MMR
Party 1
Thoth
Thoth
Gold III
Shadowfire007
Thoth
Gold III
Level 157
God Stats
2W - 5L
1,524 SR
Queue Stats
48W - 47L
1,539 MMR
Solo
Mulan
Mulan
Gold III
dixenjuicy
Mulan
Gold III
Level 125
God Stats
36W - 28L
1,694 SR
Queue Stats
149W - 147L
1,527 MMR
Solo
Heimdallr
Heimdallr
Bronze V
iDecideFate
Heimdallr
Bronze V
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 69L
1,500 MMR
Solo
He Bo
He Bo
Silver III
zxRYANRBTS
He Bo
Silver III
Level 62
God Stats
0W - 1L
1,218 SR
Queue Stats
19W - 20L
1,420 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,482 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,541 SR
1,492 MMR
Horus
Horus
Gold I
Acorn Bob
Horus
Gold I
Level 127
God Stats
85W - 60L
1,590 SR
Queue Stats
493W - 497L
1,557 MMR
Solo
Medusa
Medusa
Gold III
DestroPixel
Medusa
Gold III
Level 129
God Stats
2W - 2L
1,475 SR
Queue Stats
54W - 59L
1,450 MMR
Solo
Fenrir
Fenrir
Gold II
Dragon17224
Fenrir
Gold II
Level 117
God Stats
11W - 16L
1,499 SR
Queue Stats
130W - 128L
1,533 MMR
Solo
Hel
Hel
Gold V
MateriaIGURL
Hel
Gold V
Level 144
God Stats
7W - 9L
1,425 SR
Queue Stats
101W - 116L
1,404 MMR
Solo
Ymir
Ymir
Gold II
Yahshua241
Ymir
Gold II
Level 141
God Stats
7W - 6L
1,715 SR
Queue Stats
457W - 449L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bulgren
Athena
10
1 / 7 / 0
7,144
420
4,760
16,984
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 3 / 0
5,716
336
1,407
2,966
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
13
0 / 6 / 0
7,582
446
2,664
12,744
4,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
iDecideFate
Heimdallr
13
0 / 6 / 2
7,852
462
8,522
15,437
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
13
1 / 5 / 0
7,715
454
6,801
9,516
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiArachneCliodhna

VS

Bans
BastetAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Acorn Bob
Horus
13
2 / 1 / 15
8,979
528
5,445
17,021
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
9 / 2 / 3
9,585
564
11,980
11,420
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
6 / 0 / 11
9,915
583
8,741
9,534
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 7
9,567
563
10,803
8,385
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 11
10,149
597
7,716
10,240
11,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
27
27
Deaths
4
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Horus
Acorn Bob
Horus
2
1
15
9.5
L
Athena
Bulgren
Athena
1
7
0
0.14
W
Medusa
9
2
3
5.25
W
Fenrir
6
0
11
11.5
W
7
1
7
10.5
L
0
3
0
0
W
3
0
11
8.5
L
Mulan
0
6
0
0
L
Heimdallr
iDecideFate
Heimdallr
0
6
2
0.17
L
He Bo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
44,685
57,647
Taken
56,600
19,729
Mitigated
41,452
14,092
Healing
30,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Acorn Bob
Horus
5,445
2,447
3,310
7,461
17,021
17,675
385
2,868
13,515
0
27,890
L
Athena
Bulgren
Athena
4,760
1,946
465
2,305
16,984
8,032
107
4,882
12,102
12,755
0
W
Medusa
11,980
5,275
0
4,252
11,420
3,910
2,229
2,475
8,945
0
69,650
W
Fenrir
8,741
1,663
0
5,252
9,534
4,615
0
1,599
7,935
0
68,689
W
10,803
1,161
3,923
4,174
8,385
3,647
788
3,169
5,216
48,541
0
L
1,407
150
0
250
2,966
736
0
1,463
1,503
15,716
0
W
7,716
2,249
0
2,262
10,240
11,605
312
2,857
7,383
59,746
6,149
L
Mulan
2,664
195
0
3,476
12,744
4,351
0
4,476
8,268
0
45,557
L
Heimdallr
iDecideFate
Heimdallr
8,522
5,124
0
4,766
15,437
3,952
604
4,217
11,220
0
58,869
L
He Bo
6,801
454
0
2,830
9,516
2,658
0
3,132
6,384
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
48,195
333
Minions Killed
440
0
Camps Cleared
0
1,323,692
Distance Traveled
1,743,930
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,979
528
31
2
0
343,015
4
L
Athena
7,144
420
19
1
0
299,157
3
W
Medusa
9,585
564
112
7
0
339,106
3
W
Fenrir
9,915
583
113
7
0
387,664
1
W
Hel
9,567
563
81
5
0
374,996
5
L
Thoth
5,716
336
34
2
0
161,539
2
W
Ymir
10,149
597
103
6
0
299,149
6
L
Mulan
7,582
446
84
5
0
273,422
5
L
Heimdallr
7,852
462
110
6
0
302,518
1
L
He Bo
7,715
454
86
5
0
287,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role