Player Matchup

Hercules
Hercules
Tematounnob404
Hercules
Level 58
God Stats
2W - 2L
1,452 SR
Queue Stats
19W - 19L
1,509 Elo+
Solo
Apollo
Apollo
aaronsj2003
Apollo
Level 127
God Stats
2W - 3L
1,181 SR
Queue Stats
210W - 190L
1,487 Elo+
Solo
Bakasura
Bakasura
ariel___999
Bakasura
Level 123
God Stats
2W - 10L
1,328 SR
Queue Stats
236W - 223L
1,547 Elo+
Solo
Chang'e
Chang'e
dopeshaney
Chang'e
Level 148
God Stats
14W - 14L
1,599 SR
Queue Stats
283W - 290L
1,616 Elo+
Solo
Vulcan
Vulcan
oierpro2004
Vulcan
Level 114
God Stats
11W - 5L
1,890 SR
Queue Stats
227W - 194L
1,583 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,548 Elo+

VS

Team Averages
Level 143
1,511 SR
1,563 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
SIayerD
Atlas
Level 160
God Stats
13W - 5L
1,710 SR
Queue Stats
323W - 122L
1,724 Elo+
Party 1
Cliodhna
Cliodhna
Torrente994
Cliodhna
Level 101
God Stats
9W - 10L
1,594 SR
Queue Stats
232W - 245L
1,552 Elo+
Solo
Horus
Horus
xOki4088
Horus
Level 145
God Stats
4W - 5L
1,250 SR
Queue Stats
256W - 241L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 7 / 2
6,101
469
4,653
14,496
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
10
1 / 5 / 0
6,067
467
4,481
12,203
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
ariel___999
Bakasura
11
0 / 6 / 3
6,409
493
6,927
12,083
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
dopeshaney
Chang'e
12
4 / 3 / 0
6,644
511
6,616
8,646
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
11
0 / 5 / 0
6,313
486
3,178
6,343
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
7 / 1 / 1
8,399
646
11,516
8,178
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
 
Medusa
14
6 / 3 / 4
8,262
636
7,940
8,743
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
SIayerD
Atlas
14
5 / 0 / 1
8,257
635
4,697
8,502
5,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
Torrente994
Cliodhna
15
6 / 0 / 6
8,379
645
8,931
9,133
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
xOki4088
Horus
11
2 / 2 / 8
7,120
548
6,181
10,292
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
26
26
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
1
7.5
W
Medusa
 
Medusa
6
3
4
2.67
W
Atlas
SIayerD
Atlas
5
0
1
5.5
L
Hercules
1
7
2
0.29
W
Cliodhna
Torrente994
Cliodhna
6
0
6
9
L
Apollo
1
5
0
0.2
L
Bakasura
ariel___999
Bakasura
0
6
3
0.25
L
Chang'e
dopeshaney
Chang'e
4
3
0
1.33
L
Vulcan
0
5
0
0
W
Horus
xOki4088
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,855
Damage
39,265
53,771
Taken
44,848
19,971
Mitigated
20,634
14,341
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,516
4,378
0
3,824
8,178
3,409
1,890
0
8,006
50,908
11,191
W
Medusa
 
Medusa
7,940
4,189
0
700
8,743
2,785
502
2,956
5,597
0
59,042
W
Atlas
SIayerD
Atlas
4,697
1,042
0
3,292
8,502
5,248
0
2,629
5,164
45,640
0
L
Hercules
4,653
1,024
0
2,632
14,496
9,130
0
4,434
10,062
0
18,749
W
Cliodhna
Torrente994
Cliodhna
8,931
1,526
0
4,439
9,133
3,328
0
1,361
7,557
0
60,075
L
Apollo
4,481
2,499
0
4,352
12,203
2,598
0
5,116
7,087
0
35,414
L
Bakasura
ariel___999
Bakasura
6,927
4,513
0
2,171
12,083
4,047
0
1,055
10,988
0
36,304
L
Chang'e
dopeshaney
Chang'e
6,616
239
363
3,603
8,646
2,214
0
0
8,646
31,229
0
L
Vulcan
3,178
716
0
1,220
6,343
1,982
0
3,394
2,741
34,269
0
W
Horus
xOki4088
Horus
6,181
2,381
907
4,282
10,292
5,864
0
2,519
7,473
0
15,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
40,417
305
Minions Killed
434
0
Camps Cleared
0
1,169,334
Distance Traveled
1,309,565
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,399
646
122
9
0
225,696
2
W
Medusa
8,262
636
95
7
0
255,757
4
W
Atlas
8,257
635
87
7
0
252,917
0
L
Hercules
6,101
469
22
2
0
244,808
3
W
Cliodhna
8,379
645
109
8
0
319,512
2
L
Apollo
6,067
467
77
6
0
201,666
1
L
Bakasura
6,409
493
92
7
0
280,149
1
L
Chang'e
6,644
511
52
4
0
222,974
4
L
Vulcan
6,313
486
62
5
0
219,737
2
W
Horus
7,120
548
21
2
0
255,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role