Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheeKaelzar
Fenrir
Level 64
God Stats
2W - 1L
1,641 SR
Queue Stats
68W - 50L
1,538 Elo+
Party 1
Eset
Eset
Tombles
Eset
Level 128
God Stats
3W - 0L
1,764 SR
Queue Stats
85W - 60L
1,568 Elo+
Party 1
Team Averages
Level 88
1,635 SR
1,535 Elo+

VS

Team Averages
Level 116
1,495 SR
1,365 Elo+
Horus
Horus
FallofMan7943
Horus
Level 61
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 7L
1,438 Elo+
Solo
Cliodhna
Cliodhna
OscarScripeTV
Cliodhna
Level 160
God Stats
2W - 2L
1,599 SR
Queue Stats
228W - 255L
1,473 Elo+
Solo
Hera
Hera
arandio
Hera
Level 127
God Stats
0W - 1L
1,292 SR
Queue Stats
17W - 21L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 12
8,996
750
5,493
13,034
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
4 / 4 / 5
8,309
692
7,500
11,355
4,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Tombles
Eset
15
8 / 0 / 4
9,459
788
15,002
8,327
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,852
654
5,544
14,088
13,086
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
OscarScripeTV
Cliodhna
11
1 / 4 / 1
7,572
631
5,857
11,823
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
arandio
Hera
13
1 / 3 / 3
8,338
695
12,124
8,310
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
12
6
L
2
5
2
0.6
L
Cliodhna
OscarScripeTV
Cliodhna
1
4
1
0.38
W
Fenrir
4
4
5
1.63
W
Eset
Tombles
Eset
8
0
4
10
L
Hera
arandio
Hera
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
23,525
32,716
Taken
34,221
22,462
Mitigated
20,380
8,172
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,493
342
0
3,640
13,034
14,534
107
3,987
8,458
14,884
0
L
5,544
2,827
3,067
5,584
14,088
13,086
0
8,795
4,869
0
8,024
L
Cliodhna
OscarScripeTV
Cliodhna
5,857
210
0
2,645
11,823
5,172
0
6,122
5,497
0
29,649
W
Fenrir
7,500
2,023
0
1,071
11,355
4,631
0
3,700
7,299
0
20,786
W
Eset
Tombles
Eset
15,002
1,950
1,520
1,941
8,327
3,297
730
3,832
4,163
49,461
0
L
Hera
arandio
Hera
12,124
2,964
0
1,208
8,310
2,122
77
5,468
2,638
45,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
23,762
131
Minions Killed
139
5
Camps Cleared
6
722,973
Distance Traveled
611,086
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,996
750
2
0
0
249,818
1
L
Horus
7,852
654
4
0
0
190,974
3
L
Cliodhna
7,572
631
40
3
4
216,710
3
W
Fenrir
8,309
692
32
3
4
242,962
2
W
Eset
9,459
788
97
8
1
230,193
3
L
Hera
8,338
695
95
8
2
203,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role