Player Matchup

Neith
Neith
ChaudRizoQuiPiqu
Neith
Level 45
God Stats
1W - 7L
1,323 SR
Queue Stats
57W - 62L
1,310 Elo+
Solo
Izanami
Izanami
Momow_667
Izanami
Level 11
God Stats
1W - 4L
1,104 SR
Queue Stats
4W - 11L
1,103 Elo+
Party 2
Vulcan
Vulcan
Ony-_Kiri
Vulcan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,257 Elo+
Party 2
Ne Zha
Ne Zha
ZackFair057
Ne Zha
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
204W - 203L
1,399 Elo+
Solo
Hel
Hel
fscastelano
Hel
Level 107
God Stats
0W - 4L
1,149 SR
Queue Stats
205W - 209L
1,371 Elo+
Solo
Team Averages
Level 69
1,315 SR
1,288 Elo+

VS

Team Averages
Level 51
1,401 SR
1,267 Elo+
Scylla
Scylla
 
Scylla
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DOVAQUIN242
Bacchus
Level 22
God Stats
5W - 6L
1,235 SR
Queue Stats
28W - 34L
1,062 Elo+
Party 1
Chaac
Chaac
Goliott
Chaac
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,326 Elo+
Solo
Bastet
Bastet
RobertoBLK1028
Bastet
Level 65
God Stats
3W - 6L
1,270 SR
Queue Stats
173W - 156L
1,360 Elo+
Party 1
Neith
Neith
lavp999
Neith
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 30L
1,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,586
399
6,980
12,111
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Momow_667
Izanami
9
1 / 11 / 3
7,263
382
3,912
13,818
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Ony-_Kiri
Vulcan
13
3 / 8 / 1
8,720
459
16,167
12,820
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
2 / 9 / 2
8,744
460
7,174
12,565
3,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
7,303
384
5,238
11,704
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
9 / 5 / 9
10,111
532
10,283
13,845
5,095
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DOVAQUIN242
Bacchus
14
4 / 2 / 18
10,261
540
8,729
14,024
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Goliott
Chaac
17
3 / 0 / 1
10,484
552
9,057
9,891
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
14 / 1 / 8
11,143
586
15,171
21,006
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
lavp999
Neith
13
5 / 1 / 12
9,131
481
5,285
10,957
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
7
Kills
35
36
Deaths
9
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
5
9
2.7
L
0
3
0
0
W
Bacchus
DOVAQUIN242
Bacchus
4
2
18
6.5
W
Chaac
Goliott
Chaac
3
0
1
3.5
L
Izanami
Momow_667
Izanami
1
11
3
0.23
L
Vulcan
Ony-_Kiri
Vulcan
3
8
1
0.44
W
14
1
8
18
L
Ne Zha
2
9
2
0.33
L
1
5
3
0.5
W
Neith
lavp999
Neith
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
48,525
63,018
Taken
69,723
18,855
Mitigated
42,320
16,352
Healing
29,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,283
808
586
4,775
13,845
5,095
484
7,130
6,715
47,561
0
L
6,980
1,879
0
6,392
12,111
3,263
1,105
1,642
9,806
0
33,508
W
Bacchus
DOVAQUIN242
Bacchus
8,729
942
944
2,235
14,024
16,762
231
3,931
10,093
28,859
0
W
Chaac
Goliott
Chaac
9,057
2,004
0
4,670
9,891
7,099
2,472
225
9,666
0
56,981
L
Izanami
Momow_667
Izanami
3,912
2,414
0
736
13,818
3,774
728
5,725
8,093
0
26,478
L
Vulcan
Ony-_Kiri
Vulcan
16,167
3,717
0
1,342
12,820
4,287
342
5,084
7,692
52,668
0
W
15,171
5,245
1,183
11,978
21,006
8,765
1,317
4,561
16,445
0
62,241
L
Ne Zha
7,174
1,304
0
692
12,565
3,768
0
1,719
10,846
0
52,094
L
5,238
34
2,609
4,581
11,704
3,763
0
4,842
6,862
30,843
0
W
Neith
lavp999
Neith
5,285
1,506
0
3,538
10,957
4,599
803
5,558
5,399
0
34,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
51,130
331
Minions Killed
393
0
Camps Cleared
0
1,615,238
Distance Traveled
1,939,701
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,111
532
79
4
0
322,620
0
L
Neith
7,586
399
72
4
0
285,389
1
W
Bacchus
10,261
540
30
2
0
424,742
0
W
Chaac
10,484
552
108
6
0
404,139
8
L
Izanami
7,263
382
49
3
0
317,047
1
L
Vulcan
8,720
459
77
4
0
354,932
0
W
Bastet
11,143
586
98
5
0
423,812
1
L
Ne Zha
8,744
460
92
5
0
328,195
2
L
Hel
7,303
384
41
2
0
329,675
1
W
Neith
9,131
481
78
4
0
364,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role