Player Matchup

Xbalanque
Xbalanque
Platinum I
DeadCrazyy
Xbalanque
Platinum I
Level 133
God Stats
1W - 3L
1,654 SR
Queue Stats
252W - 227L
2,029 MMR
Party 1
Cliodhna
Cliodhna
Masters
FloppySatchel
Cliodhna
Masters
Level 107
God Stats
1W - 1L
1,760 SR
Queue Stats
43W - 21L
2,575 MMR
Solo
Discordia
Discordia
Diamond I
Killerskull21
Discordia
Diamond I
Level 159
God Stats
18W - 9L
1,861 SR
Queue Stats
375W - 359L
2,556 MMR
Solo
Osiris
Osiris
Diamond III
Ralundr
Osiris
Diamond III
Level 160
God Stats
10W - 7L
1,676 SR
Queue Stats
253W - 227L
2,185 MMR
Party 1
Ares
Ares
Platinum I
pickleman987
Ares
Platinum I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
2,277 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,690 SR
2,325 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,600 SR
2,330 MMR
King Arthur
King Arthur
Masters
Isaiahlj
King Arthur
Masters
Level 160
God Stats
50W - 38L
1,699 SR
Queue Stats
326W - 249L
2,771 MMR
Solo
Artemis
Artemis
Platinum V
Pandasintherain
Artemis
Platinum V
Level 160
God Stats
1W - 1L
1,748 SR
Queue Stats
36W - 20L
1,999 MMR
Solo
The Morrigan
The Morrigan
Diamond I
UpbeatBeau
The Morrigan
Diamond I
Level 160
God Stats
1W - 1L
1,463 SR
Queue Stats
161W - 140L
2,428 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Zathanie1
Xing Tian
Diamond I
Level 146
God Stats
13W - 3L
1,378 SR
Queue Stats
165W - 149L
2,392 MMR
Solo
Eset
Eset
Diamond V
gypsydanger2
Eset
Diamond V
Level 77
God Stats
29W - 16L
1,714 SR
Queue Stats
189W - 171L
2,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeadCrazyy
Xbalanque
19
3 / 6 / 2
12,120
505
10,651
18,318
8,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
FloppySatchel
Cliodhna
19
6 / 5 / 4
11,843
493
14,123
15,932
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Killerskull21
Discordia
20
3 / 4 / 3
12,418
517
20,657
12,925
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Ralundr
Osiris
19
2 / 6 / 4
12,169
507
9,077
26,077
32,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 4
9,804
409
8,441
21,039
26,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrBakasuraBastetBellona

VS

Bans
Da JiThothPersephoneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Isaiahlj
King Arthur
20
3 / 2 / 9
14,557
607
19,301
24,886
23,160
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 3 / 10
15,132
631
24,147
17,802
7,631
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
UpbeatBeau
The Morrigan
20
7 / 1 / 8
15,058
627
9,769
13,348
5,594
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Zathanie1
Xing Tian
17
2 / 2 / 10
12,200
508
9,104
20,064
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 7 / 7
14,572
607
10,865
13,864
5,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
15
Kills
27
27
Deaths
15
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DeadCrazyy
Xbalanque
3
6
2
0.67
L
Cliodhna
FloppySatchel
Cliodhna
6
5
4
1.6
W
King Arthur
Isaiahlj
King Arthur
3
2
9
3.75
L
Discordia
Killerskull21
Discordia
3
4
3
1.13
W
6
3
10
3.67
L
Osiris
Ralundr
Osiris
2
6
4
0.67
W
The Morrigan
UpbeatBeau
The Morrigan
7
1
8
11
W
Xing Tian
Zathanie1
Xing Tian
2
2
10
3.5
W
9
7
7
1.79
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,949
Damage
73,186
94,291
Taken
89,964
78,618
Mitigated
62,858
14,770
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DeadCrazyy
Xbalanque
10,651
3,492
0
1,748
18,318
8,336
0
4,165
14,153
0
90,965
L
Cliodhna
FloppySatchel
Cliodhna
14,123
456
0
2,753
15,932
6,923
0
2,563
13,369
0
94,250
W
King Arthur
Isaiahlj
King Arthur
19,301
3,506
0
4,766
24,886
23,160
0
6,200
18,504
0
117,014
L
Discordia
Killerskull21
Discordia
20,657
943
0
1,530
12,925
4,510
0
8,364
4,561
116,912
0
W
24,147
14,789
0
9,824
17,802
7,631
4,436
3,543
14,255
0
130,368
L
Osiris
Ralundr
Osiris
9,077
2,811
0
6,904
26,077
32,110
0
4,949
21,128
0
81,785
W
The Morrigan
UpbeatBeau
The Morrigan
9,769
3,329
0
2,740
13,348
5,594
2,004
6,433
6,428
115,802
16,338
W
Xing Tian
Zathanie1
Xing Tian
9,104
726
0
2,826
20,064
21,341
105
5,282
14,130
27,079
3,934
W
10,865
604
829
932
13,864
5,132
738
6,957
6,627
102,702
0
L
8,441
756
0
1,835
21,039
26,739
0
6,431
14,608
32,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
71,519
716
Minions Killed
757
0
Camps Cleared
0
2,290,496
Distance Traveled
2,439,467
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,120
505
158
7
0
450,583
8
L
Cliodhna
11,843
493
136
6
0
528,273
3
W
King Arthur
14,557
607
186
8
0
520,327
13
L
Discordia
12,418
517
207
9
0
459,023
8
W
Artemis
15,132
631
190
8
0
432,644
8
L
Osiris
12,169
507
177
7
0
427,963
3
W
The Morrigan
15,058
627
214
9
0
470,473
3
W
Xing Tian
12,200
508
15
1
0
509,194
12
W
Eset
14,572
607
152
6
0
506,829
5
L
Ares
9,804
409
38
2
0
424,654
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role