Player Matchup

Apollo
Apollo
Diamond V
GG_GUN_T_THE_G
Apollo
Diamond V
Level 158
God Stats
7W - 9L
1,615 SR
Queue Stats
264W - 264L
2,045 MMR
Solo
Bacchus
Bacchus
Masters
InCePTioNxSnakeZ
Bacchus
Masters
Level 160
God Stats
14W - 11L
1,729 SR
Queue Stats
693W - 689L
2,202 MMR
Solo
Chang'e
Chang'e
Diamond III
LukeSummers666
Chang'e
Diamond III
Level 144
God Stats
5W - 7L
1,518 SR
Queue Stats
235W - 223L
2,082 MMR
Solo
Susano
Susano
Diamond I
Thinkaboutit825
Susano
Diamond I
Level 159
God Stats
5W - 3L
1,741 SR
Queue Stats
73W - 52L
2,398 MMR
Solo
Hercules
Hercules
Diamond V
angeldg2O0o
Hercules
Diamond V
Level 159
God Stats
3W - 9L
1,757 SR
Queue Stats
258W - 250L
2,360 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,672 SR
2,217 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,659 SR
1,793 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Masters
 
Persephone
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
MrAthl3tiK
Jormungandr
Platinum I
Level 148
God Stats
1W - 1L
1,828 SR
Queue Stats
180W - 166L
1,984 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Shvnkz
Kuzenbo
Diamond V
Level 145
God Stats
12W - 3L
1,860 SR
Queue Stats
141W - 140L
1,931 MMR
Party 2
Xbalanque
Xbalanque
Diamond V
Us TyreX
Xbalanque
Diamond V
Level 145
God Stats
5W - 2L
1,609 SR
Queue Stats
57W - 41L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,467
529
6,454
13,319
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
6,916
432
2,219
9,449
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 0
7,656
479
2,714
8,319
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 1
7,438
465
4,621
13,411
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
angeldg2O0o
Hercules
14
1 / 3 / 0
8,276
517
5,144
18,323
11,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CabrakanNemesisThothArachne

VS

Bans
CliodhnaArtioBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
9 / 0 / 3
11,162
698
13,663
12,944
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
 
Persephone
15
3 / 0 / 4
9,811
613
9,419
4,371
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
MrAthl3tiK
Jormungandr
16
1 / 1 / 2
9,952
622
6,591
10,158
9,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Shvnkz
Kuzenbo
14
2 / 0 / 5
8,855
553
4,733
6,302
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Us TyreX
Xbalanque
18
4 / 2 / 3
10,514
657
9,376
9,805
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
3
10.5
W
Persephone
 
Persephone
3
0
4
5
L
1
6
0
0.17
L
0
3
1
0.17
L
1
2
0
0.5
W
Jormungandr
MrAthl3tiK
Jormungandr
1
1
2
2
W
Kuzenbo
Shvnkz
Kuzenbo
2
0
5
4.5
L
0
5
1
0.1
W
Xbalanque
Us TyreX
Xbalanque
4
2
3
2.75
L
Hercules
angeldg2O0o
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
43,782
62,821
Taken
43,580
27,696
Mitigated
25,135
21,285
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,663
8,641
0
4,196
12,944
5,734
866
1,952
10,992
0
85,983
W
Persephone
 
Persephone
9,419
583
0
1,054
4,371
1,325
289
1,330
3,041
76,853
0
L
6,454
3,847
0
3,489
13,319
3,511
0
1,163
12,016
0
63,496
L
2,219
182
0
1,716
9,449
6,057
0
5,244
4,018
16,477
0
L
2,714
32
1,265
4,917
8,319
2,373
0
5,048
3,108
53,019
0
W
Jormungandr
MrAthl3tiK
Jormungandr
6,591
2,335
0
966
10,158
9,235
0
970
9,188
68,910
0
W
Kuzenbo
Shvnkz
Kuzenbo
4,733
1,855
0
1,830
6,302
5,861
208
2,086
4,216
23,820
3,067
L
4,621
1,203
0
4,980
13,411
4,313
0
1,500
11,161
0
61,720
W
Xbalanque
Us TyreX
Xbalanque
9,376
4,812
0
3,639
9,805
2,980
3,123
984
8,821
0
84,534
L
Hercules
angeldg2O0o
Hercules
5,144
1,181
0
4,918
18,323
11,442
0
6,995
9,566
0
54,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
50,294
516
Minions Killed
634
0
Camps Cleared
0
1,526,478
Distance Traveled
1,680,431
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,162
698
164
10
0
436,180
3
W
Persephone
9,811
613
124
8
0
329,515
5
L
Apollo
8,467
529
133
8
0
279,893
2
L
Bacchus
6,916
432
25
2
0
309,163
4
L
Chang'e
7,656
479
127
8
0
303,929
2
W
Jormungandr
9,952
622
149
9
0
293,072
7
W
Kuzenbo
8,855
553
35
2
0
334,277
3
L
Susano
7,438
465
100
6
0
342,203
4
W
Xbalanque
10,514
657
162
10
0
287,387
6
L
Hercules
8,276
517
131
8
0
291,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role