Player Matchup

Cthulhu
Cthulhu
Cuncan
Cthulhu
Level 7
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Hercules
Hercules
Nekodom
Hercules
Level 80
God Stats
2W - 6L
1,945 SR
Queue Stats
30W - 49L
1,416 Elo+
Party 1
Charybdis
Charybdis
Snipze2002
Charybdis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,416 Elo+
Party 1
Team Averages
Level 42
1,723 SR
1,440 Elo+

VS

Team Averages
Level 72
1,562 SR
1,485 Elo+
Sobek
Sobek
BlestReaper
Sobek
Level 62
God Stats
1W - 1L
1,340 SR
Queue Stats
138W - 176L
1,431 Elo+
Party 2
Freya
Freya
Fatal_Rampage122
Freya
Level 47
God Stats
2W - 1L
1,510 SR
Queue Stats
59W - 67L
1,536 Elo+
Party 2
Izanami
Izanami
Voxxelized
Izanami
Level 108
God Stats
18W - 4L
1,837 SR
Queue Stats
322W - 377L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuncan
Cthulhu
15
2 / 11 / 10
11,184
699
13,641
25,403
20,251
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Nekodom
Hercules
17
11 / 7 / 4
13,686
855
18,598
30,572
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Snipze2002
Charybdis
15
4 / 8 / 3
11,191
699
9,916
12,781
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 21
13,093
818
10,836
20,652
27,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 10 / 13
11,589
724
15,665
16,797
7,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Voxxelized
Izanami
18
16 / 6 / 7
14,325
895
33,008
15,503
6,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
17
Kills
26
26
Deaths
17
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
21
14.5
L
Cthulhu
Cuncan
Cthulhu
2
11
10
0.64
W
6
10
13
1.25
L
Hercules
Nekodom
Hercules
11
7
4
1.86
L
Charybdis
Snipze2002
Charybdis
4
8
3
0.69
W
Izanami
Voxxelized
Izanami
16
6
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
59,509
68,756
Taken
52,952
45,376
Mitigated
41,976
12,471
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,836
1,401
433
6,272
20,652
27,964
190
4,082
15,578
20,772
0
L
Cthulhu
Cuncan
Cthulhu
13,641
1,722
307
3,785
25,403
20,251
195
9,121
16,282
38,726
0
W
15,665
5,684
0
4,032
16,797
7,417
588
5,147
11,269
31,521
0
L
Hercules
Nekodom
Hercules
18,598
3,650
0
8,379
30,572
20,879
52
10,906
19,666
1,182
35,410
L
Charybdis
Snipze2002
Charybdis
9,916
4,991
0
0
12,781
4,246
496
7,048
5,733
0
30,050
W
Izanami
Voxxelized
Izanami
33,008
18,314
0
3,263
15,503
6,595
2,269
5,714
9,571
0
76,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
39,007
128
Minions Killed
120
6
Camps Cleared
7
788,336
Distance Traveled
833,747
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,093
818
14
1
0
315,738
1
L
Cthulhu
11,184
699
35
2
5
244,490
1
W
Freya
11,589
724
31
2
3
258,199
4
L
Hercules
13,686
855
36
2
0
308,492
1
L
Charybdis
11,191
699
57
4
1
235,354
1
W
Izanami
14,325
895
75
5
4
259,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role