Player Matchup

Awilix
Awilix
HoaqinArie
Awilix
Level 160
God Stats
11W - 3L
1,765 SR
Queue Stats
566W - 262L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
Kalmarr
Hou Yi
Level 158
God Stats
4W - 4L
1,651 SR
Queue Stats
296W - 175L
1,615 Elo+
Party 3
Merlin
Merlin
Makkis5243
Merlin
Level 146
God Stats
7W - 6L
1,538 SR
Queue Stats
540W - 292L
1,688 Elo+
Party 3
Cabrakan
Cabrakan
maxrg011
Cabrakan
Level 145
God Stats
9W - 10L
1,596 SR
Queue Stats
365W - 364L
1,579 Elo+
Solo
Cthulhu
Cthulhu
spplein5314
Cthulhu
Level 155
God Stats
24W - 23L
1,477 SR
Queue Stats
514W - 346L
1,599 Elo+
Party 1
Team Averages
Level 153
1,605 SR
1,615 Elo+

VS

Team Averages
Level 133
1,463 SR
1,587 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NietHarry
Olorun
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 245L
1,566 Elo+
Party 2
Achilles
Achilles
Tanksgobrr
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,634 Elo+
Solo
Yemoja
Yemoja
beukenboompje
Yemoja
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
134W - 147L
1,605 Elo+
Party 2
Rama
Rama
nickwillie
Rama
Level 155
God Stats
4W - 3L
1,529 SR
Queue Stats
143W - 104L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HoaqinArie
Awilix
13
9 / 3 / 4
7,415
674
9,442
9,116
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Kalmarr
Hou Yi
13
5 / 1 / 5
7,367
670
5,355
5,648
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Makkis5243
Merlin
12
3 / 1 / 7
6,719
611
6,776
3,970
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
maxrg011
Cabrakan
11
2 / 1 / 11
6,592
599
6,574
9,552
7,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
spplein5314
Cthulhu
12
1 / 2 / 3
6,853
623
6,150
7,709
5,925
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 4 / 0
7,091
645
6,244
9,335
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
NietHarry
Olorun
10
0 / 3 / 4
6,438
585
3,243
7,377
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Tanksgobrr
Achilles
9
0 / 4 / 1
5,387
490
3,282
11,315
5,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 0
5,849
532
2,397
10,591
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
5,792
527
5,957
9,384
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
8
8
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
0
1.5
W
Awilix
HoaqinArie
Awilix
9
3
4
3.67
W
Hou Yi
Kalmarr
Hou Yi
5
1
5
7.5
W
Merlin
Makkis5243
Merlin
3
1
7
6.5
L
Olorun
NietHarry
Olorun
0
3
4
0.67
L
Achilles
Tanksgobrr
Achilles
0
4
1
0.13
L
2
4
0
0.5
W
Cabrakan
maxrg011
Cabrakan
2
1
11
7.5
L
0
5
1
0.1
W
Cthulhu
spplein5314
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
21,123
35,995
Taken
48,002
19,535
Mitigated
20,932
9,704
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,244
1,943
0
2,843
9,335
3,323
0
2,429
6,906
0
33,713
W
Awilix
HoaqinArie
Awilix
9,442
3,234
0
390
9,116
3,027
0
882
8,234
0
40,853
W
Hou Yi
Kalmarr
Hou Yi
5,355
2,965
0
1,635
5,648
1,615
1,342
1,015
4,633
0
45,390
W
Merlin
Makkis5243
Merlin
6,776
448
0
750
3,970
1,093
0
1,001
2,969
39,752
0
L
Olorun
NietHarry
Olorun
3,243
1,922
666
2,380
7,377
2,582
0
4,079
3,298
42,967
0
L
Achilles
Tanksgobrr
Achilles
3,282
1,134
0
3,543
11,315
5,832
0
6,528
4,787
0
23,010
L
2,397
616
488
1,575
10,591
7,143
0
3,578
7,013
12,823
0
W
Cabrakan
maxrg011
Cabrakan
6,574
823
0
3,180
9,552
7,875
0
2,742
6,573
12,848
4,359
L
5,957
5,210
0
2,782
9,384
2,052
88
1,803
7,581
0
39,326
W
Cthulhu
spplein5314
Cthulhu
6,150
1,069
51
3,698
7,709
5,925
0
0
7,709
38,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
30,557
344
Minions Killed
312
0
Camps Cleared
0
1,124,876
Distance Traveled
1,044,578
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,091
645
69
6
0
247,454
3
W
Awilix
7,415
674
72
7
0
258,005
1
W
Hou Yi
7,367
670
89
8
0
200,023
0
W
Merlin
6,719
611
66
6
0
209,573
4
L
Olorun
6,438
585
99
9
0
204,358
0
L
Achilles
5,387
490
51
5
0
198,401
1
L
Yemoja
5,849
532
19
2
0
209,657
4
W
Cabrakan
6,592
599
23
2
0
223,829
4
L
Rama
5,792
527
74
7
0
184,708
0
W
Cthulhu
6,853
623
94
9
0
233,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role