Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Asdafarro
Athena
Level 144
God Stats
3W - 3L
1,321 SR
Queue Stats
153W - 148L
1,453 Elo+
Solo
Eset
Eset
Binabik
Eset
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 189L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Spokkio
Danzaburou
Level 158
God Stats
4W - 3L
1,740 SR
Queue Stats
465W - 498L
1,459 Elo+
Solo
Team Averages
Level 125
1,512 SR
1,463 Elo+

VS

Team Averages
Level 103
1,477 SR
1,461 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Adamskidu
Fenrir
Level 100
God Stats
3W - 5L
1,393 SR
Queue Stats
85W - 104L
1,409 Elo+
Party 1
Hercules
Hercules
Zaramonk
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 108L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
rizos91
Cernunnos
Level 53
God Stats
3W - 2L
1,494 SR
Queue Stats
77W - 79L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 0
6,904
575
4,910
5,610
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
 
Fenrir
11
0 / 2 / 2
6,091
508
2,123
8,435
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
Asdafarro
Athena
7
0 / 3 / 2
4,960
413
2,924
11,214
5,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Binabik
Eset
10
1 / 5 / 1
6,148
512
3,411
5,451
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Spokkio
Danzaburou
10
1 / 2 / 1
6,191
516
4,262
6,059
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 1 / 5
6,706
559
4,727
4,588
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
 
Athena
9
0 / 2 / 5
6,122
510
3,564
9,343
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Adamskidu
Fenrir
12
7 / 0 / 3
7,224
602
7,350
7,898
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zaramonk
Hercules
13
3 / 1 / 1
7,085
590
2,090
6,536
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
rizos91
Cernunnos
12
2 / 0 / 2
7,382
615
4,294
7,010
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
14
14
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Fenrir
 
Fenrir
0
2
2
0.5
W
Ah Puch
 
Ah Puch
2
1
5
4.5
W
Athena
 
Athena
0
2
5
1.25
W
Fenrir
Adamskidu
Fenrir
7
0
3
8.5
L
Athena
Asdafarro
Athena
0
3
2
0.33
L
Eset
Binabik
Eset
1
5
1
0.3
L
Danzaburou
Spokkio
Danzaburou
1
2
1
0.75
W
Hercules
Zaramonk
Hercules
3
1
1
3.5
W
Cernunnos
rizos91
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
22,025
36,769
Taken
35,375
13,408
Mitigated
19,362
11,805
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,910
1,728
0
1,374
5,610
1,939
627
0
5,478
0
42,958
L
Fenrir
 
Fenrir
2,123
958
0
4,484
8,435
2,735
0
1,658
6,777
0
34,760
W
Ah Puch
 
Ah Puch
4,727
275
0
1,629
4,588
1,818
357
1,617
2,971
38,708
0
W
Athena
 
Athena
3,564
1,113
0
1,427
9,343
6,570
0
3,205
6,138
14,296
0
W
Fenrir
Adamskidu
Fenrir
7,350
1,861
0
3,954
7,898
2,666
0
1,034
6,864
0
34,573
L
Athena
Asdafarro
Athena
2,924
1,312
504
1,437
11,214
5,349
0
3,911
7,303
10,646
0
L
Eset
Binabik
Eset
3,411
485
563
492
5,451
1,951
0
1,686
3,748
35,856
0
L
Danzaburou
Spokkio
Danzaburou
4,262
1,747
0
2,951
6,059
1,434
0
1,036
5,023
0
32,507
W
Hercules
Zaramonk
Hercules
2,090
255
0
2,914
6,536
6,215
0
93
6,443
0
30,024
W
Cernunnos
rizos91
Cernunnos
4,294
2,003
0
2,998
7,010
2,093
402
386
6,624
0
61,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
34,519
317
Minions Killed
355
0
Camps Cleared
0
1,103,518
Distance Traveled
1,195,562
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,904
575
90
8
0
184,840
2
L
Fenrir
6,091
508
73
6
0
248,378
2
W
Ah Puch
6,706
559
80
7
0
233,542
5
W
Athena
6,122
510
20
2
0
250,889
3
W
Fenrir
7,224
602
64
5
0
251,194
5
L
Athena
4,960
413
14
1
0
225,697
10
L
Eset
6,148
512
81
7
0
218,602
4
L
Danzaburou
6,191
516
59
5
0
226,001
1
W
Hercules
7,085
590
79
7
0
243,725
1
W
Cernunnos
7,382
615
112
9
0
216,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role