Player Matchup

Horus
Horus
SenseOfJustice
Horus
Level 95
God Stats
18W - 8L
1,662 SR
Queue Stats
726W - 681L
1,528 Elo+
Party 2
Medusa
Medusa
blabermouth
Medusa
Level 143
God Stats
10W - 8L
1,809 SR
Queue Stats
477W - 466L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
jernfister
Yu Huang
Level 128
God Stats
5W - 7L
1,500 SR
Queue Stats
392W - 388L
1,512 Elo+
Party 1
Bellona
Bellona
mokop
Bellona
Level 128
God Stats
3W - 3L
1,728 SR
Queue Stats
55W - 45L
1,561 Elo+
Solo
Poseidon
Poseidon
zAnonymer_Tomen
Poseidon
Level 95
God Stats
3W - 5L
1,500 SR
Queue Stats
660W - 635L
1,458 Elo+
Party 2
Team Averages
Level 118
1,640 SR
1,510 Elo+

VS

Team Averages
Level 126
1,452 SR
1,483 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gladiator544
Janus
Level 78
God Stats
0W - 3L
1,230 SR
Queue Stats
53W - 53L
1,513 Elo+
Solo
Awilix
Awilix
Savonos
Awilix
Level 144
God Stats
3W - 4L
1,513 SR
Queue Stats
291W - 323L
1,425 Elo+
Solo
Chaac
Chaac
TROCOLOMAN
Chaac
Level 143
God Stats
4W - 5L
1,525 SR
Queue Stats
252W - 249L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
hurrrrricane
Baron Samedi
Level 122
God Stats
2W - 3L
1,492 SR
Queue Stats
86W - 93L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,572
504
7,618
16,683
9,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
5 / 1 / 3
9,095
535
8,436
11,582
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
jernfister
Yu Huang
15
4 / 4 / 5
9,132
537
12,169
8,883
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
mokop
Bellona
14
3 / 1 / 1
8,899
523
18,609
16,211
16,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
2 / 6 / 4
8,363
492
7,578
12,292
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 5 / 1
8,839
520
11,728
14,931
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 2
8,648
509
10,969
11,665
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Savonos
Awilix
13
2 / 4 / 4
8,382
493
5,719
12,715
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
1 / 3 / 0
8,952
527
11,048
24,652
19,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
hurrrrricane
Baron Samedi
12
2 / 2 / 4
8,083
475
7,967
12,071
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
13
13
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
1
1.1
L
3
6
2
0.67
L
Awilix
Savonos
Awilix
2
4
4
1
W
6
1
5
8.5
L
Chaac
1
3
0
0.33
W
Medusa
5
1
3
6.5
L
Baron Samedi
hurrrrricane
Baron Samedi
2
2
4
2
W
Yu Huang
jernfister
Yu Huang
4
4
5
1.63
W
Bellona
mokop
Bellona
3
1
1
3.5
W
Poseidon
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
47,431
65,651
Taken
76,034
36,844
Mitigated
44,390
15,494
Healing
26,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,728
4,525
126
4,597
14,931
4,985
149
4,754
10,177
0
59,810
L
10,969
474
0
1,684
11,665
3,410
564
4,739
6,926
56,019
0
L
Awilix
Savonos
Awilix
5,719
2,015
0
3,913
12,715
4,599
0
2,006
10,709
0
57,266
W
7,618
3,693
844
6,074
16,683
9,405
0
5,731
10,952
0
29,472
L
Chaac
11,048
3,154
0
9,827
24,652
19,319
332
2,427
22,225
0
61,782
W
Medusa
8,436
3,045
0
1,514
11,582
4,965
0
3,941
7,641
0
56,044
L
Baron Samedi
hurrrrricane
Baron Samedi
7,967
650
877
5,254
12,071
12,077
113
5,821
6,250
27,198
0
W
Yu Huang
jernfister
Yu Huang
12,169
135
214
591
8,883
3,198
0
5,381
3,502
50,211
0
W
Bellona
mokop
Bellona
18,609
9,820
0
5,927
16,211
16,106
0
1,125
15,086
0
66,792
W
Poseidon
7,578
1,626
0
330
12,292
3,170
44
2,758
9,534
57,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
42,904
437
Minions Killed
465
0
Camps Cleared
0
1,846,687
Distance Traveled
1,631,736
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,839
520
107
6
0
286,738
5
L
Janus
8,648
509
118
7
0
328,103
1
L
Awilix
8,382
493
94
6
0
381,121
5
W
Horus
8,572
504
37
2
0
364,085
4
L
Chaac
8,952
527
116
7
0
308,050
2
W
Medusa
9,095
535
94
6
0
392,368
5
L
Baron Samedi
8,083
475
30
2
0
327,724
9
W
Yu Huang
9,132
537
89
5
0
351,602
6
W
Bellona
8,899
523
133
8
0
395,282
0
W
Poseidon
8,363
492
84
5
0
343,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role