Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ArXoN1
Erlang Shen
Level 88
God Stats
1W - 1L
1,297 SR
Queue Stats
126W - 113L
1,494 Elo+
Solo
Sol
Sol
Buck-WAVE
Sol
Level 126
God Stats
1W - 0L
1,761 SR
Queue Stats
11W - 16L
1,465 Elo+
Party 2
Cerberus
Cerberus
Tomtoro24
Cerberus
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 5L
1,442 Elo+
Solo
Janus
Janus
xXTomislavXx
Janus
Level 29
God Stats
2W - 3L
1,279 SR
Queue Stats
167W - 167L
1,495 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,479 Elo+

VS

Team Averages
Level 107
1,609 SR
1,433 Elo+
Kuzenbo
Kuzenbo
DarkJugoTy
Kuzenbo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 98L
1,444 Elo+
Solo
Medusa
Medusa
Eierknautscher
Medusa
Level 144
God Stats
20W - 11L
1,803 SR
Queue Stats
637W - 485L
1,542 Elo+
Party 1
Loki
Loki
GNT_YOYO95
Loki
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 80L
1,154 Elo+
Solo
Agni
Agni
Kamikadzee228
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
s10n
Ganesha
Level 157
God Stats
5W - 4L
1,741 SR
Queue Stats
973W - 910L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 3 / 15
8,256
826
7,232
9,943
11,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
ArXoN1
Erlang Shen
15
3 / 1 / 17
9,154
915
9,050
13,782
18,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 3 / 11
9,382
938
10,111
8,527
3,388
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Tomtoro24
Cerberus
14
2 / 0 / 20
9,077
908
6,033
7,743
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 1 / 13
10,005
1,001
10,326
5,399
2,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkJugoTy
Kuzenbo
12
2 / 2 / 2
7,345
735
5,761
8,915
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 6 / 5
7,439
744
7,846
9,391
3,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 2
7,052
705
5,601
7,873
3,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 8 / 1
7,195
720
5,545
8,915
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
s10n
Ganesha
16
1 / 3 / 5
8,470
847
5,380
11,217
11,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
25
Kills
8
8
Deaths
25
76
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
15
3.83
W
Erlang Shen
ArXoN1
Erlang Shen
3
1
17
11.5
W
8
3
11
4.5
L
Kuzenbo
DarkJugoTy
Kuzenbo
2
2
2
1.5
L
1
6
5
0.58
L
2
6
2
0.5
L
2
8
1
0.31
W
Cerberus
Tomtoro24
Cerberus
2
0
20
12
L
Ganesha
s10n
Ganesha
1
3
5
1.17
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
30,133
45,394
Taken
46,311
41,789
Mitigated
34,129
15,027
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,232
1,209
1,277
1,008
9,943
11,637
274
3,530
6,413
66
9,812
W
Erlang Shen
ArXoN1
Erlang Shen
9,050
3,688
1,680
4,681
13,782
18,106
1,249
5,047
8,735
0
15,877
W
10,111
3,600
181
1,718
8,527
3,388
2,091
2,647
5,880
22,289
0
L
Kuzenbo
DarkJugoTy
Kuzenbo
5,761
2,103
303
2,588
8,915
12,279
0
4,277
4,470
10,220
0
L
7,846
2,565
1,116
1,125
9,391
3,825
0
4,963
4,400
0
15,355
L
5,601
869
321
198
7,873
3,348
0
4,467
3,308
0
14,375
L
5,545
931
1,468
811
8,915
3,529
0
5,406
3,327
12,717
0
W
Cerberus
Tomtoro24
Cerberus
6,033
131
74
2,276
7,743
6,172
618
3,914
3,829
15,270
0
L
Ganesha
s10n
Ganesha
5,380
650
166
3,462
11,217
11,148
0
6,696
4,270
18,373
0
W
10,326
658
1,029
1,103
5,399
2,486
901
1,548
3,851
37,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
37,501
137
Minions Killed
75
0
Camps Cleared
0
977,452
Distance Traveled
843,177
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,256
826
3
0
0
195,582
1
W
Erlang Shen
9,154
915
10
1
0
187,128
2
W
Sol
9,382
938
19
2
0
177,761
1
L
Kuzenbo
7,345
735
8
1
0
165,141
0
L
Medusa
7,439
744
28
3
0
179,085
3
L
Loki
7,052
705
17
2
0
159,872
3
L
Agni
7,195
720
19
2
0
169,700
2
W
Cerberus
9,077
908
32
3
0
219,779
3
L
Ganesha
8,470
847
3
0
0
169,379
1
W
Janus
10,005
1,001
73
7
0
197,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role