Player Matchup

Guan Yu
Guan Yu
Nekarru
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,237 Elo+
Party 1
Baron Samedi
Baron Samedi
greenwaylander
Baron Samedi
Level 29
God Stats
0W - 4L
1,147 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 1
Izanami
Izanami
xRairyux
Izanami
Level 54
God Stats
0W - 1L
1,506 SR
Queue Stats
9W - 10L
1,388 Elo+
Party 1
Team Averages
Level 31
1,384 SR
1,337 Elo+

VS

Team Averages
Level 137
1,485 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Mustasurma
Chiron
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 31L
1,421 Elo+
Solo
He Bo
He Bo
Shuak007
He Bo
Level 160
God Stats
5W - 1L
1,454 SR
Queue Stats
141W - 119L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nekarru
Guan Yu
13
1 / 7 / 5
9,539
681
4,770
13,913
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
greenwaylander
Baron Samedi
13
1 / 7 / 4
8,787
628
9,684
12,492
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xRairyux
Izanami
14
4 / 4 / 1
9,675
691
6,828
13,167
3,446
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 13
10,438
746
6,114
12,953
10,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Mustasurma
Chiron
16
7 / 0 / 9
10,998
786
11,548
9,455
3,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Shuak007
He Bo
16
7 / 4 / 10
10,879
777
18,348
10,620
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
18
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
13
5.25
W
Chiron
Mustasurma
Chiron
7
0
9
11.5
L
Guan Yu
Nekarru
Guan Yu
1
7
5
0.5
W
He Bo
Shuak007
He Bo
7
4
10
3
L
Baron Samedi
greenwaylander
Baron Samedi
1
7
4
0.43
L
Izanami
xRairyux
Izanami
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
36,010
39,572
Taken
33,028
24,053
Mitigated
16,380
8,358
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,114
2,583
0
1,753
12,953
10,624
351
3,335
9,618
0
22,457
W
Chiron
Mustasurma
Chiron
11,548
3,769
1,273
6,473
9,455
3,172
1,527
3,565
5,890
0
43,133
L
Guan Yu
Nekarru
Guan Yu
4,770
654
872
2,783
13,913
13,296
66
5,558
8,355
0
10,357
W
He Bo
Shuak007
He Bo
18,348
505
177
2,522
10,620
2,584
673
3,180
7,440
47,067
0
L
Baron Samedi
greenwaylander
Baron Samedi
9,684
146
1,782
2,302
12,492
7,311
35
5,587
6,905
24,778
0
L
Izanami
xRairyux
Izanami
6,828
4,590
0
619
13,167
3,446
881
7,240
5,927
0
41,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
32,315
137
Minions Killed
171
3
Camps Cleared
8
736,182
Distance Traveled
739,910
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,438
746
33
2
3
259,528
4
W
Chiron
10,998
786
70
5
0
240,116
3
L
Guan Yu
9,539
681
11
1
0
270,139
4
W
He Bo
10,879
777
68
5
5
240,266
6
L
Baron Samedi
8,787
628
27
2
2
238,415
4
L
Izanami
9,675
691
99
7
1
227,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role