Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BusyB1
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
Runowowe
Jormungandr
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 143L
1,484 Elo+
Party 1
Hel
Hel
Sem21
Hel
Level 160
God Stats
3W - 3L
1,908 SR
Queue Stats
316W - 317L
1,604 Elo+
Solo
Raijin
Raijin
sazexx
Raijin
Level 89
God Stats
1W - 1L
1,753 SR
Queue Stats
44W - 45L
1,538 Elo+
Solo
Team Averages
Level 121
1,632 SR
1,528 Elo+

VS

Team Averages
Level 132
1,683 SR
1,562 Elo+
Zhong Kui
Zhong Kui
Aleway44
Zhong Kui
Level 96
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 6L
1,648 Elo+
Solo
Susano
Susano
JJCas
Susano
Level 150
God Stats
3W - 1L
1,779 SR
Queue Stats
161W - 125L
1,539 Elo+
Party 2
Hel
Hel
MegadriveXX
Hel
Level 157
God Stats
1W - 3L
1,127 SR
Queue Stats
310W - 305L
1,579 Elo+
Solo
Izanami
Izanami
Zeerob
Izanami
Level 124
God Stats
3W - 4L
1,855 SR
Queue Stats
181W - 175L
1,517 Elo+
Solo
Geb
Geb
zSkinz
Geb
Level 131
God Stats
5W - 0L
1,886 SR
Queue Stats
106W - 80L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 5 / 3
6,722
747
6,702
8,232
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
BusyB1
Apollo
12
3 / 7 / 5
7,143
794
7,687
11,384
4,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Runowowe
Jormungandr
13
2 / 3 / 4
7,570
841
7,569
12,176
12,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Sem21
Hel
14
2 / 5 / 4
7,575
842
2,677
8,563
5,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
sazexx
Raijin
12
0 / 4 / 4
6,341
705
8,955
10,386
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aleway44
Zhong Kui
15
6 / 3 / 14
8,899
989
10,769
9,516
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Susano
JJCas
Susano
13
2 / 3 / 12
7,677
853
13,177
7,675
5,220
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 1 / 18
8,503
945
6,894
9,400
9,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Zeerob
Izanami
16
9 / 1 / 10
9,310
1,034
10,475
10,134
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
zSkinz
Geb
16
4 / 1 / 15
9,229
1,025
6,164
15,975
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
9
Kills
24
24
Deaths
9
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
3
0.7
W
Zhong Kui
Aleway44
Zhong Kui
6
3
14
4.33
L
Apollo
BusyB1
Apollo
3
7
5
0.79
W
Susano
JJCas
Susano
2
3
12
2.67
W
3
1
18
12
L
Jormungandr
Runowowe
Jormungandr
2
3
4
1.33
L
Hel
Sem21
Hel
2
5
4
0.8
W
Izanami
Zeerob
Izanami
9
1
10
14
L
Raijin
sazexx
Raijin
0
4
4
0.5
W
Geb
zSkinz
Geb
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
47,479
50,741
Taken
52,700
29,489
Mitigated
45,265
15,119
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,702
1,667
477
1,371
8,232
3,302
140
3,984
4,160
10,817
0
W
Zhong Kui
Aleway44
Zhong Kui
10,769
814
991
1,244
9,516
9,314
514
5,227
4,289
16,584
0
L
Apollo
BusyB1
Apollo
7,687
3,536
446
1,336
11,384
4,284
0
4,908
6,256
0
10,485
W
Susano
JJCas
Susano
13,177
1,167
0
173
7,675
5,220
326
3,768
3,907
0
16,434
W
6,894
686
13,119
5,074
9,400
9,821
344
4,848
4,552
15,536
0
L
Jormungandr
Runowowe
Jormungandr
7,569
1,479
394
1,201
12,176
12,122
0
5,844
6,136
15,973
0
L
Hel
Sem21
Hel
2,677
162
4,471
2,710
8,563
5,402
51
3,406
4,995
11,801
0
W
Izanami
Zeerob
Izanami
10,475
6,220
1,601
2,390
10,134
4,350
3,600
4,194
5,940
0
34,629
L
Raijin
sazexx
Raijin
8,955
657
488
2,225
10,386
4,379
80
4,927
5,367
17,597
0
W
Geb
zSkinz
Geb
6,164
466
0
2,593
15,975
16,560
154
7,866
8,109
14,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
43,618
75
Minions Killed
102
0
Camps Cleared
0
744,304
Distance Traveled
886,859
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,722
747
13
1
0
134,210
0
W
Zhong Kui
8,899
989
19
2
0
174,838
1
L
Apollo
7,143
794
10
1
0
138,176
1
W
Susano
7,677
853
8
1
0
179,873
0
W
Hel
8,503
945
16
2
0
196,684
2
L
Jormungandr
7,570
841
12
1
0
171,578
0
L
Hel
7,575
842
20
2
0
162,161
0
W
Izanami
9,310
1,034
40
4
0
152,393
0
L
Raijin
6,341
705
20
2
0
138,179
0
W
Geb
9,229
1,025
19
2
0
183,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role