Player Matchup

Bastet
Bastet
Gold IV
Borrex18
Bastet
Gold IV
Level 145
God Stats
2W - 4L
1,685 SR
Queue Stats
13W - 11L
1,636 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
DarkdioZ-
Kumbhakarna
Gold IV
Level 149
God Stats
9W - 5L
1,596 SR
Queue Stats
13W - 10L
1,636 MMR
Party 1
Ah Puch
Ah Puch
Silver III
Horusgebel
Ah Puch
Silver III
Level 158
God Stats
1W - 2L
1,460 SR
Queue Stats
27W - 33L
1,369 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,580 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,659 SR
1,715 MMR
Zhong Kui
Zhong Kui
Platinum II
H20Sea
Zhong Kui
Platinum II
Level 147
God Stats
18W - 6L
1,877 SR
Queue Stats
105W - 95L
2,148 MMR
Solo
Ymir
Ymir
Bronze V
brandonjackson03
Ymir
Bronze V
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
xKrime44-
Ah Muzen Cab
Platinum I
Level 155
God Stats
68W - 47L
1,599 SR
Queue Stats
803W - 689L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Borrex18
Bastet
13
3 / 5 / 4
9,248
661
10,293
13,615
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
DarkdioZ-
Kumbhakarna
11
1 / 6 / 5
8,932
638
6,228
21,305
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Horusgebel
Ah Puch
13
3 / 4 / 2
9,339
667
15,337
8,921
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasGilgameshShivaAchillesThoth

VS

Bans
PersephoneCliodhnaChaacOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
H20Sea
Zhong Kui
18
12 / 2 / 2
11,873
848
18,050
15,644
10,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 5
9,975
713
4,093
11,964
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
xKrime44-
Ah Muzen Cab
16
2 / 1 / 11
10,489
749
14,665
13,630
4,341
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Borrex18
Bastet
3
5
4
1
L
Kumbhakarna
DarkdioZ-
Kumbhakarna
1
6
5
0.58
W
Zhong Kui
H20Sea
Zhong Kui
12
2
2
6.5
L
Ah Puch
Horusgebel
Ah Puch
3
4
2
1
W
1
4
5
0.88
W
Ah Muzen Cab
xKrime44-
Ah Muzen Cab
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
36,808
43,841
Taken
41,238
28,445
Mitigated
25,927
6,418
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Borrex18
Bastet
10,293
2,222
0
2,466
13,615
3,468
0
7,650
5,965
0
27,760
L
Kumbhakarna
DarkdioZ-
Kumbhakarna
6,228
1,599
0
2,675
21,305
22,384
26
9,291
12,014
9,804
0
W
Zhong Kui
H20Sea
Zhong Kui
18,050
2,648
0
5,710
15,644
10,471
802
9,541
6,103
47,091
0
L
Ah Puch
Horusgebel
Ah Puch
15,337
887
0
1,277
8,921
2,593
44
5,916
3,005
46,805
0
W
4,093
369
265
2,436
11,964
11,115
210
5,614
6,350
15,977
0
W
Ah Muzen Cab
xKrime44-
Ah Muzen Cab
14,665
5,459
0
4,004
13,630
4,341
1,293
6,754
6,876
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
32,337
143
Minions Killed
202
5
Camps Cleared
7
718,661
Distance Traveled
665,929
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,248
661
54
4
5
246,884
3
L
Kumbhakarna
8,932
638
15
1
0
236,748
5
W
Zhong Kui
11,873
848
83
6
4
235,477
4
L
Ah Puch
9,339
667
74
5
0
235,029
0
W
Ymir
9,975
713
33
2
1
171,018
0
W
Ah Muzen Cab
10,489
749
86
6
2
259,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role