Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Creaper76
Cabrakan
Level 136
God Stats
1W - 2L
1,436 SR
Queue Stats
315W - 341L
1,561 Elo+
Solo
Achilles
Achilles
Dereck0905
Achilles
Level 160
God Stats
10W - 7L
1,435 SR
Queue Stats
234W - 219L
1,516 Elo+
Solo
Medusa
Medusa
Max6942069
Medusa
Level 68
God Stats
2W - 3L
1,714 SR
Queue Stats
276W - 277L
1,443 Elo+
Solo
Team Averages
Level 128
1,517 SR
1,504 Elo+

VS

Team Averages
Level 98
1,469 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Chrōnos
Erlang Shen
Level 157
God Stats
13W - 7L
1,679 SR
Queue Stats
415W - 354L
1,634 Elo+
Solo
Freya
Freya
Elysium
Freya
Level 61
God Stats
3W - 5L
1,275 SR
Queue Stats
46W - 66L
1,447 Elo+
Party 1
Sol
Sol
Maniac848
Sol
Level 96
God Stats
9W - 11L
1,177 SR
Queue Stats
467W - 489L
1,407 Elo+
Party 1
Khepri
Khepri
SingerOfRequiems
Khepri
Level 17
God Stats
2W - 2L
1,714 SR
Queue Stats
11W - 10L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
4 / 0 / 1
4,623
925
2,917
3,124
757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ra
 
Ra
6
0 / 1 / 1
3,920
784
1,051
1,723
477
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Creaper76
Cabrakan
5
1 / 0 / 4
4,047
809
1,283
2,556
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Dereck0905
Achilles
8
2 / 1 / 0
4,359
872
3,738
4,698
1,510
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Max6942069
Medusa
6
2 / 1 / 0
3,779
756
1,940
3,033
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 2 / 0
3,689
738
2,446
4,426
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Chrōnos
Erlang Shen
7
1 / 2 / 0
3,847
769
1,209
4,587
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Elysium
Freya
1
0 / 1 / 0
2,587
517
445
646
90
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 3 / 1
3,196
639
959
2,949
588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,101
620
569
2,067
760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
1
4.5
W
Ra
 
Ra
0
1
1
0.5
L
Arachne
 
Arachne
2
2
0
1
L
Erlang Shen
Chrōnos
Erlang Shen
1
2
0
0.5
W
Cabrakan
Creaper76
Cabrakan
1
0
4
3
W
Achilles
Dereck0905
Achilles
2
1
0
2
L
Freya
Elysium
Freya
0
1
0
0
L
0
3
1
0.17
W
Medusa
Max6942069
Medusa
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,929
Damage
5,628
15,134
Taken
14,675
5,202
Mitigated
4,410
5,151
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,917
1,378
0
596
3,124
757
0
27
3,097
0
19,554
W
Ra
 
Ra
1,051
167
0
347
1,723
477
93
175
1,548
17,843
0
L
Arachne
 
Arachne
2,446
1,591
0
827
4,426
1,432
0
442
3,984
0
10,256
L
Erlang Shen
Chrōnos
Erlang Shen
1,209
339
0
1,925
4,587
1,540
0
321
4,266
0
13,519
W
Cabrakan
Creaper76
Cabrakan
1,283
212
0
1,269
2,556
1,556
278
394
2,162
7,021
0
W
Achilles
Dereck0905
Achilles
3,738
1,072
0
1,808
4,698
1,510
42
233
4,465
0
19,380
L
Freya
Elysium
Freya
445
232
0
42
646
90
0
254
392
1,005
0
L
959
409
0
384
2,949
588
0
739
2,210
8,005
0
W
Medusa
Max6942069
Medusa
1,940
981
0
1,131
3,033
902
697
1,144
1,889
0
12,504
L
569
146
24
501
2,067
760
0
578
1,489
6,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,728
Gold Earned
16,420
158
Minions Killed
81
0
Camps Cleared
0
563,342
Distance Traveled
510,288
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,623
925
48
10
0
136,372
2
W
Ra
3,920
784
27
5
0
100,386
1
L
Arachne
3,689
738
23
5
0
142,714
0
L
Erlang Shen
3,847
769
32
6
0
126,284
0
W
Cabrakan
4,047
809
15
3
0
111,162
0
W
Achilles
4,359
872
41
8
0
112,084
1
L
Freya
2,587
517
0
0
0
15,809
0
L
Sol
3,196
639
17
3
0
110,396
0
W
Medusa
3,779
756
27
5
0
103,338
2
L
Khepri
3,101
620
9
2
0
115,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role