Player Matchup

He Bo
He Bo
Fiesta__Time
He Bo
Level 18
God Stats
7W - 8L
1,298 SR
Queue Stats
90W - 60L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Tootymcdeath
Ao Kuang
Level 45
God Stats
13W - 9L
1,627 SR
Queue Stats
294W - 232L
1,565 Elo+
Party 1
Tyr
Tyr
skoolboyy101
Tyr
Level 126
God Stats
128W - 122L
1,501 SR
Queue Stats
223W - 247L
1,442 Elo+
Solo
Team Averages
Level 63
1,475 SR
1,513 Elo+

VS

Team Averages
Level 38
1,425 SR
1,287 Elo+
Sobek
Sobek
ChaiMilk0
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 39L
1,256 Elo+
Party 2
Chang'e
Chang'e
blushiii
Chang'e
Level 28
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Chiron
Chiron
poopypants202346
Chiron
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
11,924
628
17,194
11,311
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Tootymcdeath
Ao Kuang
18
9 / 4 / 2
13,507
711
21,964
20,197
8,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 0 / 9
12,624
664
12,812
22,714
23,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaiMilk0
Sobek
15
1 / 2 / 3
11,619
612
11,113
26,444
31,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
blushiii
Chang'e
16
1 / 5 / 1
11,692
615
9,409
17,404
13,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 6 / 3
12,052
634
14,027
18,906
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
7
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
ChaiMilk0
Sobek
1
2
3
1.25
W
1
3
10
2
W
Ao Kuang
Tootymcdeath
Ao Kuang
9
4
2
2.5
L
Chang'e
blushiii
Chang'e
1
5
1
0.3
L
4
6
3
0.92
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,970
Damage
34,549
54,222
Taken
62,754
36,123
Mitigated
52,487
19,868
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ChaiMilk0
Sobek
11,113
910
129
6,067
26,444
31,829
343
16,149
9,656
24,112
0
W
17,194
421
116
2,934
11,311
4,004
878
6,165
5,146
38,499
0
W
Ao Kuang
Tootymcdeath
Ao Kuang
21,964
5,461
0
4,558
20,197
8,925
1,352
6,902
12,380
41,528
0
L
Chang'e
blushiii
Chang'e
9,409
1,389
2,542
3,743
17,404
13,165
568
11,695
5,452
31,660
0
L
14,027
4,019
1,457
4,746
18,906
7,493
188
10,762
7,768
0
53,788
W
12,812
1,456
0
12,260
22,714
23,194
680
8,212
14,502
0
57,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
35,363
169
Minions Killed
135
9
Camps Cleared
6
1,087,866
Distance Traveled
921,283
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,619
612
25
1
0
336,473
2
W
He Bo
11,924
628
57
3
2
328,910
2
W
Ao Kuang
13,507
711
28
1
1
335,855
1
L
Chang'e
11,692
615
36
2
1
289,558
3
L
Chiron
12,052
634
74
4
5
295,252
2
W
Tyr
12,624
664
84
4
6
423,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role