Player Matchup

Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Heatwavee
Thanatos
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 34L
1,252 Elo+
Party 2
Apollo
Apollo
KingStarfire
Apollo
Level 110
God Stats
57W - 51L
1,497 SR
Queue Stats
60W - 57L
1,434 Elo+
Solo
Osiris
Osiris
RemixedVibess
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,177 Elo+
Party 2
Fafnir
Fafnir
Tizona25
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 2
Team Averages
Level 97
1,499 SR
1,345 Elo+

VS

Team Averages
Level 56
1,256 SR
1,379 Elo+
Chaac
Chaac
Armourbug
Chaac
Level 78
God Stats
2W - 2L
994 SR
Queue Stats
21W - 34L
1,322 Elo+
Party 1
Set
Set
Squppy
Set
Level 28
God Stats
1W - 6L
1,463 SR
Queue Stats
17W - 33L
1,275 Elo+
Party 1
Jormungandr
Jormungandr
UnitySovereign
Jormungandr
Level 28
God Stats
0W - 9L
1,255 SR
Queue Stats
8W - 19L
1,302 Elo+
Party 1
Jing Wei
Jing Wei
izzybellejo
Jing Wei
Level 4
God Stats
0W - 2L
1,307 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Charybdis
Charybdis
wildfemale
Charybdis
Level 141
God Stats
2W - 2L
1,262 SR
Queue Stats
346W - 353L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 10
10,509
618
9,369
4,460
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Heatwavee
Thanatos
18
24 / 0 / 1
11,919
701
20,234
15,016
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
16
8 / 7 / 12
10,550
621
21,782
14,091
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 5
10,631
625
12,437
13,387
14,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
Tizona25
Fafnir
14
3 / 2 / 13
9,876
581
5,871
13,186
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Armourbug
Chaac
12
2 / 10 / 1
7,993
470
6,416
18,615
16,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Squppy
Set
10
2 / 8 / 1
7,318
430
5,651
14,690
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
UnitySovereign
Jormungandr
10
1 / 11 / 2
6,426
378
5,686
22,101
15,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
izzybellejo
Jing Wei
10
1 / 11 / 3
6,482
381
2,884
15,875
10,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
wildfemale
Charybdis
14
5 / 6 / 0
8,853
521
7,228
13,357
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
46
Kills
11
11
Deaths
46
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
10
11
L
Chaac
Armourbug
Chaac
2
10
1
0.25
W
Thanatos
Heatwavee
Thanatos
24
0
1
24.5
W
Apollo
8
7
12
2
W
5
2
5
3.75
L
Set
Squppy
Set
2
8
1
0.31
W
Fafnir
Tizona25
Fafnir
3
2
13
4.75
L
Jormungandr
UnitySovereign
Jormungandr
1
11
2
0.18
L
Jing Wei
izzybellejo
Jing Wei
1
11
3
0.23
L
Charybdis
wildfemale
Charybdis
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,693
Damage
27,865
60,140
Taken
84,638
45,083
Mitigated
54,546
33,938
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,369
1,347
0
1,121
4,460
1,548
0
140
4,320
58,886
0
L
Chaac
Armourbug
Chaac
6,416
2,313
27
3,278
18,615
16,757
572
1,188
17,427
0
36,577
W
Thanatos
Heatwavee
Thanatos
20,234
9,785
0
19,332
15,016
6,725
0
1,644
13,372
0
95,119
W
Apollo
21,782
17,304
0
4,024
14,091
5,821
3,878
2,809
10,808
0
77,859
W
12,437
6,465
0
6,238
13,387
14,498
1,732
316
13,071
0
71,223
L
Set
Squppy
Set
5,651
3,096
0
2,070
14,690
8,691
0
4,418
10,272
0
27,463
W
Fafnir
Tizona25
Fafnir
5,871
1,455
0
3,223
13,186
16,491
512
3,026
10,160
18,109
0
L
Jormungandr
UnitySovereign
Jormungandr
5,686
1,649
0
649
22,101
15,144
242
4,669
17,432
34,622
0
L
Jing Wei
izzybellejo
Jing Wei
2,884
2,758
0
0
15,875
10,626
322
1,795
14,080
0
11,163
L
Charybdis
wildfemale
Charybdis
7,228
2,917
0
2,346
13,357
3,328
0
3,170
10,187
0
47,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
37,072
499
Minions Killed
284
0
Camps Cleared
0
1,694,590
Distance Traveled
1,375,890
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,509
618
103
6
0
350,740
3
L
Chaac
7,993
470
63
4
0
295,539
0
W
Thanatos
11,919
701
114
7
0
395,867
0
W
Apollo
10,550
621
121
7
0
274,931
0
W
Osiris
10,631
625
143
8
0
330,048
3
L
Set
7,318
430
50
3
0
309,153
0
W
Fafnir
9,876
581
18
1
0
343,004
3
L
Jormungandr
6,426
378
52
3
0
262,334
0
L
Jing Wei
6,482
381
24
1
0
216,453
0
L
Charybdis
8,853
521
95
6
0
292,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role