Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Joza_0
Horus
Level 49
God Stats
10W - 9L
1,542 SR
Queue Stats
21W - 23L
1,338 Elo+
Solo
Izanami
Izanami
ZaRoN680
Izanami
Level 117
God Stats
0W - 2L
1,273 SR
Queue Stats
108W - 107L
1,386 Elo+
Solo
Aphrodite
Aphrodite
bllackpink
Aphrodite
Level 88
God Stats
162W - 175L
1,421 SR
Queue Stats
249W - 245L
1,309 Elo+
Solo
Cliodhna
Cliodhna
ca-saintete
Cliodhna
Level 142
God Stats
17W - 29L
1,527 SR
Queue Stats
540W - 577L
1,412 Elo+
Solo
Team Averages
Level 111
1,453 SR
1,389 Elo+

VS

Team Averages
Level 74
1,335 SR
1,280 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Insta-daisukisuu
Cliodhna
Level 64
God Stats
2W - 5L
1,252 SR
Queue Stats
44W - 41L
1,364 Elo+
Solo
Odin
Odin
Psg1233366
Odin
Level 38
God Stats
5W - 9L
1,243 SR
Queue Stats
21W - 40L
1,183 Elo+
Solo
Bellona
Bellona
aurorka_3
Bellona
Level 63
God Stats
91W - 151L
1,283 SR
Queue Stats
159W - 335L
1,135 Elo+
Solo
Izanami
Izanami
markfil
Izanami
Level 48
God Stats
4W - 6L
1,399 SR
Queue Stats
141W - 164L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 1 / 1
5,607
510
2,900
3,210
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Joza_0
Horus
9
0 / 1 / 0
5,028
457
1,336
9,076
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ZaRoN680
Izanami
10
0 / 1 / 3
5,245
477
1,599
3,994
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
bllackpink
Aphrodite
4
1 / 13 / 0
4,047
368
604
7,708
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ca-saintete
Cliodhna
8
2 / 4 / 1
5,373
488
3,294
8,456
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 2
6,950
632
6,108
2,102
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
9 / 0 / 2
7,233
658
6,382
6,697
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 3
5,232
476
1,006
3,792
2,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
aurorka_3
Bellona
8
1 / 2 / 2
5,258
478
1,741
6,148
2,717
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
markfil
Izanami
10
3 / 3 / 3
6,387
581
3,680
5,096
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
20
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
1
1.5
W
Nu Wa
 
Nu Wa
2
0
2
3
W
9
0
2
10
L
Horus
Joza_0
Horus
0
1
0
0
W
1
0
3
2.5
L
Izanami
ZaRoN680
Izanami
0
1
3
1.5
W
Bellona
aurorka_3
Bellona
1
2
2
1
L
Aphrodite
bllackpink
Aphrodite
1
13
0
0.08
L
Cliodhna
ca-saintete
Cliodhna
2
4
1
0.63
W
Izanami
markfil
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
18,917
32,444
Taken
23,835
9,194
Mitigated
9,578
9,608
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,900
776
0
880
3,210
795
14
300
2,910
28,668
0
W
Nu Wa
 
Nu Wa
6,108
2,809
0
1,251
2,102
815
653
0
2,102
35,911
4,367
W
6,382
1,260
0
2,492
6,697
2,107
0
1,416
5,201
0
37,676
L
Horus
Joza_0
Horus
1,336
727
0
3,591
9,076
3,897
0
4,099
4,977
0
21,173
W
1,006
157
0
371
3,792
2,543
0
0
3,792
1,762
11,650
L
Izanami
ZaRoN680
Izanami
1,599
935
0
1,356
3,994
1,004
171
378
3,616
0
26,126
W
Bellona
aurorka_3
Bellona
1,741
462
0
823
6,148
2,717
0
1,534
4,574
0
14,122
L
Aphrodite
bllackpink
Aphrodite
604
183
0
289
7,708
1,637
115
287
7,421
2,310
0
L
Cliodhna
ca-saintete
Cliodhna
3,294
692
0
3,492
8,456
1,861
0
811
7,645
0
18,919
W
Izanami
markfil
Izanami
3,680
2,308
0
1,505
5,096
1,396
1,037
434
4,662
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
31,060
179
Minions Killed
275
0
Camps Cleared
0
1,029,063
Distance Traveled
1,067,920
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,607
510
54
5
0
180,851
2
W
Nu Wa
6,950
632
82
7
0
146,039
1
W
Cliodhna
7,233
658
68
6
0
277,052
2
L
Horus
5,028
457
29
3
0
218,546
1
W
Odin
5,232
476
28
3
0
232,323
4
L
Izanami
5,245
477
45
4
0
183,355
2
W
Bellona
5,258
478
27
2
0
222,329
0
L
Aphrodite
4,047
368
8
1
0
210,739
1
L
Cliodhna
5,373
488
43
4
0
235,572
2
W
Izanami
6,387
581
70
6
0
190,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role