Player Matchup

Artio
Artio
Ayvryy
Artio
Level 83
God Stats
3W - 9L
1,260 SR
Queue Stats
534W - 506L
1,372 Elo+
Solo
Hercules
Hercules
Pursuuit
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,321 Elo+
Party 2
Medusa
Medusa
Themunchies4865
Medusa
Level 88
God Stats
11W - 6L
1,620 SR
Queue Stats
200W - 203L
1,301 Elo+
Party 2
Thoth
Thoth
animatedpoop
Thoth
Level 125
God Stats
7W - 6L
1,770 SR
Queue Stats
164W - 177L
1,423 Elo+
Solo
Thanatos
Thanatos
bellyskino12
Thanatos
Level 61
God Stats
4W - 3L
1,568 SR
Queue Stats
65W - 76L
1,315 Elo+
Solo
Team Averages
Level 85
1,544 SR
1,346 Elo+

VS

Team Averages
Level 58
1,412 SR
1,406 Elo+
Cerberus
Cerberus
BustiBluntz420
Cerberus
Level 28
God Stats
8W - 8L
1,417 SR
Queue Stats
11W - 22L
1,229 Elo+
Party 1
Cliodhna
Cliodhna
DontReportMePls0
Cliodhna
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
143W - 139L
1,333 Elo+
Solo
Skadi
Skadi
Limeade986843
Skadi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,861 Elo+
Solo
Gilgamesh
Gilgamesh
Loyalvanity
Gilgamesh
Level 47
God Stats
2W - 1L
1,344 SR
Queue Stats
12W - 22L
1,287 Elo+
Party 1
Hera
Hera
TheGigaChicken
Hera
Level 69
God Stats
2W - 4L
1,515 SR
Queue Stats
60W - 55L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ayvryy
Artio
5
0 / 3 / 1
3,279
547
1,081
5,574
1,746
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Pursuuit
Hercules
1
0 / 0 / 0
2,803
467
156
780
256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 2 / 0
3,445
574
2,955
3,478
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 2 / 1
3,951
659
908
2,891
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bellyskino12
Thanatos
6
1 / 1 / 0
3,911
652
1,761
3,043
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 1 / 3
4,691
782
1,771
4,296
941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,512
752
1,081
3,778
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 2
4,398
733
2,454
3,483
678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Loyalvanity
Gilgamesh
7
1 / 1 / 2
4,146
691
2,192
2,598
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 1
3,905
651
1,309
1,858
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
Ayvryy
Artio
0
3
1
0.17
W
Cerberus
2
1
3
3.5
W
2
0
0
2
W
3
0
2
4
W
Gilgamesh
Loyalvanity
Gilgamesh
1
1
2
2
L
Hercules
Pursuuit
Hercules
0
0
0
0
W
0
1
1
0.5
L
1
2
0
0.5
L
0
2
1
0.25
L
Thanatos
bellyskino12
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
8,807
15,766
Taken
16,013
4,496
Mitigated
4,155
5,815
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Ayvryy
Artio
1,081
115
64
1,198
5,574
1,746
0
862
4,712
6,686
0
W
Cerberus
1,771
37
774
1,465
4,296
941
364
661
3,635
7,479
0
W
1,081
100
0
250
3,778
999
0
307
3,471
0
22,289
W
2,454
1,037
0
844
3,483
678
440
357
3,126
0
19,148
W
Gilgamesh
Loyalvanity
Gilgamesh
2,192
960
0
732
2,598
1,101
743
63
2,514
0
11,757
L
Hercules
Pursuuit
Hercules
156
135
0
228
780
256
0
0
780
0
922
W
1,309
501
0
350
1,858
436
186
601
1,257
15,181
0
L
2,955
1,123
242
659
3,478
714
0
771
2,707
0
14,944
L
908
220
0
1,040
2,891
782
0
1,159
1,732
19,364
0
L
Thanatos
bellyskino12
Thanatos
1,761
302
0
2,384
3,043
998
0
288
2,755
0
13,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
21,652
102
Minions Killed
162
0
Camps Cleared
0
518,710
Distance Traveled
617,739
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,279
547
18
3
0
118,775
0
W
Cerberus
4,691
782
18
3
0
120,399
0
W
Cliodhna
4,512
752
48
8
0
156,589
3
W
Skadi
4,398
733
37
6
0
115,832
1
W
Gilgamesh
4,146
691
29
5
0
109,611
1
L
Hercules
2,803
467
5
1
0
18,595
0
W
Hera
3,905
651
30
5
0
115,308
1
L
Medusa
3,445
574
24
4
0
124,605
1
L
Thoth
3,951
659
27
5
0
122,542
1
L
Thanatos
3,911
652
28
5
0
134,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role