Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DrSnowglobes
Sobek
Level 103
God Stats
15W - 10L
1,529 SR
Queue Stats
115W - 89L
1,495 Elo+
Solo
Osiris
Osiris
Gammerking226
Osiris
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 44L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SpindlingRock70
Nu Wa
Level 128
God Stats
7W - 6L
1,513 SR
Queue Stats
144W - 134L
1,466 Elo+
Party 1
Mercury
Mercury
Wet Hairline
Mercury
Level 146
God Stats
13W - 6L
1,639 SR
Queue Stats
633W - 586L
1,464 Elo+
Party 1
Team Averages
Level 118
1,536 SR
1,485 Elo+

VS

Team Averages
Level 121
1,511 SR
1,415 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
God Of Mercy930
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,314 Elo+
Party 2
Ao Kuang
Ao Kuang
HotDickens
Ao Kuang
Level 124
God Stats
2W - 7L
1,492 SR
Queue Stats
26W - 47L
1,350 Elo+
Party 2
Sobek
Sobek
JALRAIN_
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 119L
1,488 Elo+
Solo
Danzaburou
Danzaburou
RiskyBigness
Danzaburou
Level 160
God Stats
12W - 10L
1,562 SR
Queue Stats
248W - 295L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 0 / 5
9,306
665
9,577
6,872
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 8
7,654
547
3,778
8,619
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 2 / 3
8,271
591
5,644
9,600
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 5
8,571
612
10,774
5,171
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Wet Hairline
Mercury
16
6 / 1 / 6
8,837
631
7,252
8,824
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 5 / 1
5,923
423
2,248
7,573
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
2 / 2 / 0
7,164
512
2,898
11,538
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
HotDickens
Ao Kuang
10
3 / 8 / 0
6,988
499
6,580
10,211
3,949
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
JALRAIN_
Sobek
9
1 / 3 / 1
5,683
406
3,081
11,247
8,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
RiskyBigness
Danzaburou
9
0 / 8 / 1
5,867
419
5,322
11,616
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
6
6
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
5
8.5
L
Yu Huang
 
Yu Huang
0
5
1
0.1
W
3
1
8
7
W
5
2
3
3.25
L
Bakasura
2
2
0
1
L
Ao Kuang
HotDickens
Ao Kuang
3
8
0
0.38
L
Sobek
JALRAIN_
Sobek
1
3
1
0.5
L
Danzaburou
RiskyBigness
Danzaburou
0
8
1
0.06
W
6
2
5
4.25
W
Mercury
Wet Hairline
Mercury
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
20,129
39,086
Taken
52,185
21,033
Mitigated
21,175
10,726
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,577
3,940
0
1,462
6,872
2,356
4,825
1,327
5,505
0
67,050
L
Yu Huang
 
Yu Huang
2,248
78
0
455
7,573
2,216
0
3,886
3,492
26,900
0
W
3,778
624
74
2,391
8,619
7,063
0
2,130
6,395
13,304
0
W
5,644
1,740
0
4,351
9,600
6,423
448
4,207
5,393
0
35,707
L
Bakasura
2,898
2,199
135
3,234
11,538
4,053
0
2,123
9,263
0
36,825
L
Ao Kuang
HotDickens
Ao Kuang
6,580
2,371
0
946
10,211
3,949
0
991
9,118
19,560
4,020
L
Sobek
JALRAIN_
Sobek
3,081
447
90
2,543
11,247
8,221
0
3,773
7,338
15,262
0
L
Danzaburou
RiskyBigness
Danzaburou
5,322
1,780
0
2,561
11,616
2,736
0
3,052
8,422
0
31,828
W
10,774
2,172
137
1,616
5,171
1,888
48
1,928
2,901
53,401
0
W
Mercury
Wet Hairline
Mercury
7,252
4,020
0
695
8,824
3,303
0
878
7,786
0
69,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
31,625
447
Minions Killed
262
0
Camps Cleared
0
1,432,156
Distance Traveled
1,270,327
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,306
665
135
10
0
234,356
2
L
Yu Huang
5,923
423
53
4
0
243,725
1
W
Sobek
7,654
547
22
2
0
277,298
5
W
Osiris
8,271
591
76
5
0
280,603
3
L
Bakasura
7,164
512
83
6
0
306,254
5
L
Ao Kuang
6,988
499
42
3
0
231,207
0
L
Sobek
5,683
406
28
2
0
270,062
3
L
Danzaburou
5,867
419
56
4
0
219,079
3
W
Nu Wa
8,571
612
89
6
0
264,191
3
W
Mercury
8,837
631
125
9
0
375,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role