Player Matchup

Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
FiveNames
Raijin
Level 28
God Stats
3W - 3L
1,739 SR
Queue Stats
91W - 112L
1,518 Elo+
Party 2
Thor
Thor
ThatGuyOrgoth
Thor
Level 88
God Stats
5W - 5L
1,531 SR
Queue Stats
183W - 197L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
iGalxxy
Cernunnos
Level 99
God Stats
1W - 4L
1,185 SR
Queue Stats
193W - 185L
1,506 Elo+
Party 3
Chaac
Chaac
wearypup150
Chaac
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 322L
1,505 Elo+
Party 3
Team Averages
Level 77
1,491 SR
1,508 Elo+

VS

Team Averages
Level 84
1,470 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
RabbitShepherd92
Geb
Level 69
God Stats
18W - 23L
1,435 SR
Queue Stats
96W - 130L
1,451 Elo+
Party 1
Loki
Loki
TheJohnBonPony
Loki
Level 139
God Stats
12W - 8L
1,379 SR
Queue Stats
472W - 496L
1,413 Elo+
Party 1
Skadi
Skadi
Zeo_Karnz
Skadi
Level 140
God Stats
3W - 2L
1,537 SR
Queue Stats
350W - 355L
1,456 Elo+
Party 1
Poseidon
Poseidon
highimbob
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 8
7,841
413
4,532
20,205
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
FiveNames
Raijin
15
6 / 4 / 8
9,902
521
11,711
9,151
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 5
8,999
474
6,652
16,090
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
iGalxxy
Cernunnos
17
6 / 4 / 3
10,095
531
10,873
12,689
4,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 4
9,521
501
4,422
12,991
8,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
8 / 3 / 3
11,420
601
16,734
15,955
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 9
9,677
509
8,834
14,052
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 6
11,020
580
9,074
11,449
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Zeo_Karnz
Skadi
19
3 / 1 / 5
11,263
593
9,856
8,755
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
highimbob
Poseidon
14
1 / 9 / 2
8,707
458
5,293
11,570
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
19
Kills
23
23
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
8
1
W
Chronos
 
Chronos
8
3
3
3.17
L
Raijin
FiveNames
Raijin
6
4
8
2.5
W
4
5
9
1.7
L
4
6
5
1.08
W
7
2
6
5
W
Skadi
Zeo_Karnz
Skadi
3
1
5
5.5
W
Poseidon
highimbob
Poseidon
1
9
2
0.22
L
Cernunnos
iGalxxy
Cernunnos
6
4
3
1.88
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
49,791
71,126
Taken
61,781
40,802
Mitigated
28,546
15,610
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,532
1,251
0
2,371
20,205
18,421
0
7,863
11,616
18,941
0
W
Chronos
 
Chronos
16,734
7,658
0
3,611
15,955
6,732
1,427
5,092
10,863
66,899
5,882
L
Raijin
FiveNames
Raijin
11,711
688
0
1,172
9,151
3,270
0
6,017
3,134
48,627
0
W
8,834
1,029
0
934
14,052
11,605
0
4,235
8,806
28,599
4,953
L
6,652
1,083
0
4,442
16,090
5,877
0
7,788
8,302
0
57,001
W
9,074
1,489
0
5,063
11,449
4,041
0
1,145
9,563
0
75,503
W
Skadi
Zeo_Karnz
Skadi
9,856
5,109
0
2,236
8,755
3,392
1,896
931
7,824
0
89,807
W
Poseidon
highimbob
Poseidon
5,293
483
0
1,803
11,570
2,776
1,014
4,840
6,730
44,360
0
L
Cernunnos
iGalxxy
Cernunnos
10,873
5,385
0
4,642
12,689
4,877
0
2,128
10,561
0
71,182
L
4,422
540
0
2,983
12,991
8,357
0
4,687
8,304
0
52,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
52,087
454
Minions Killed
535
0
Camps Cleared
0
1,785,418
Distance Traveled
1,874,684
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,841
413
24
1
0
351,432
6
W
Chronos
11,420
601
118
6
0
360,268
1
L
Raijin
9,902
521
103
5
0
348,296
1
W
Geb
9,677
509
41
2
0
390,572
2
L
Thor
8,999
474
87
5
0
342,936
0
W
Loki
11,020
580
123
6
0
449,301
7
W
Skadi
11,263
593
173
9
0
351,789
4
W
Poseidon
8,707
458
80
4
0
322,754
1
L
Cernunnos
10,095
531
129
7
0
344,361
0
L
Chaac
9,521
501
111
6
0
398,393
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role