Player Matchup

Anhur
Anhur
GioFabuloso
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Raggudasauce
Chang'e
Level 88
God Stats
1W - 1L
1,483 SR
Queue Stats
9W - 6L
1,835 Elo+
Party 2
Ymir
Ymir
snickerdewdle
Ymir
Level 158
God Stats
0W - 1L
1,402 SR
Queue Stats
23W - 8L
1,884 Elo+
Party 2
Team Averages
Level 102
1,462 SR
1,740 Elo+

VS

Team Averages
Level 100
1,490 SR
1,489 Elo+
Anubis
Anubis
DEJAYINSOMNIA
Anubis
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 17L
1,575 Elo+
Party 1
Terra
Terra
DarkeSCG
Terra
Level 7
God Stats
3W - 2L
1,510 SR
Queue Stats
5W - 6L
1,372 Elo+
Party 1
Erlang Shen
Erlang Shen
LLAMASCG
Erlang Shen
Level 147
God Stats
3W - 1L
1,460 SR
Queue Stats
121W - 94L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,503
650
4,500
10,048
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Raggudasauce
Chang'e
10
1 / 3 / 1
6,277
628
3,879
5,410
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,331
633
4,342
8,132
4,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,934
793
7,070
5,709
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
DarkeSCG
Terra
10
0 / 0 / 5
7,088
709
2,217
7,022
5,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
LLAMASCG
Erlang Shen
12
4 / 1 / 4
7,719
772
10,636
8,045
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Terra
DarkeSCG
Terra
0
0
5
2.5
L
1
5
0
0.2
W
Erlang Shen
LLAMASCG
Erlang Shen
4
1
4
6
L
Chang'e
Raggudasauce
Chang'e
1
3
1
0.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
19,923
23,590
Taken
20,776
8,335
Mitigated
13,233
6,919
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
348
79
3,219
5,709
2,902
717
3,103
2,606
26,262
0
W
Terra
DarkeSCG
Terra
2,217
124
526
1,339
7,022
5,366
200
3,068
3,954
5,606
0
L
4,500
2,724
0
2,039
10,048
2,251
0
3,311
6,737
0
25,439
W
Erlang Shen
LLAMASCG
Erlang Shen
10,636
5,763
0
2,561
8,045
4,965
455
3,017
5,028
0
30,478
L
Chang'e
Raggudasauce
Chang'e
3,879
275
1,601
1,703
5,410
1,135
0
2,372
3,038
10,632
0
L
4,342
427
0
1,576
8,132
4,949
0
4,034
4,098
12,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,111
Gold Earned
22,741
86
Minions Killed
90
5
Camps Cleared
3
485,574
Distance Traveled
550,064
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,934
793
52
5
2
162,891
3
W
Terra
7,088
709
3
0
0
195,806
0
L
Anhur
6,503
650
47
5
3
150,145
2
W
Erlang Shen
7,719
772
35
4
1
191,367
5
L
Chang'e
6,277
628
18
2
1
158,122
1
L
Ymir
6,331
633
21
2
1
177,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role