Player Matchup

Ah Puch
Ah Puch
Bandit155169
Ah Puch
Level 68
God Stats
0W - 4L
1,597 SR
Queue Stats
53W - 48L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Dashxslayer
Gilgamesh
Level 86
God Stats
63W - 58L
1,568 SR
Queue Stats
354W - 360L
1,401 Elo+
Party 2
Artemis
Artemis
DepressedDbat
Artemis
Level 3
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
XGNGhostjames24
Ganesha
Level 76
God Stats
3W - 1L
1,700 SR
Queue Stats
94W - 91L
1,456 Elo+
Party 2
Achilles
Achilles
fallenskies3240
Achilles
Level 38
God Stats
2W - 4L
1,263 SR
Queue Stats
68W - 89L
1,341 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,426 Elo+

VS

Team Averages
Level 92
1,686 SR
1,763 Elo+
Charybdis
Charybdis
Greenzx1x
Charybdis
Level 149
God Stats
121W - 141L
1,494 SR
Queue Stats
383W - 401L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
JDuls
Baron Samedi
Level 160
God Stats
9W - 9L
1,549 SR
Queue Stats
102W - 67L
1,643 Elo+
Party 1
Ravana
Ravana
SPOOKIFOX
Ravana
Level 26
God Stats
1W - 0L
1,839 SR
Queue Stats
7W - 0L
1,986 Elo+
Party 1
Amaterasu
Amaterasu
Spookijabba
Amaterasu
Level 61
God Stats
2W - 0L
1,844 SR
Queue Stats
11W - 3L
1,860 Elo+
Party 1
Ares
Ares
VanillaFlunky60
Ares
Level 65
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 1L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bandit155169
Ah Puch
20
5 / 7 / 13
15,703
714
30,275
20,880
14,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Dashxslayer
Gilgamesh
20
11 / 5 / 12
17,200
782
28,149
34,622
41,544
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
20
3 / 12 / 14
14,318
651
22,969
30,497
13,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 8 / 19
15,012
682
18,452
40,893
71,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
20
10 / 7 / 11
15,547
707
24,181
39,216
61,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Greenzx1x
Charybdis
20
6 / 3 / 17
16,177
735
29,891
18,722
11,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JDuls
Baron Samedi
20
13 / 4 / 17
18,019
819
38,267
25,520
18,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
SPOOKIFOX
Ravana
20
7 / 8 / 17
16,429
747
29,500
28,498
22,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Spookijabba
Amaterasu
20
9 / 8 / 25
17,108
778
26,400
41,805
58,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 7 / 28
16,726
760
21,137
42,641
61,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
143
29
Kills
39
39
Deaths
30
69
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bandit155169
Ah Puch
5
7
13
1.64
L
Gilgamesh
Dashxslayer
Gilgamesh
11
5
12
3.4
L
Artemis
3
12
14
0.83
W
Charybdis
Greenzx1x
Charybdis
6
3
17
4.83
W
Baron Samedi
JDuls
Baron Samedi
13
4
17
5.38
W
Ravana
SPOOKIFOX
Ravana
7
8
17
1.94
W
Amaterasu
Spookijabba
Amaterasu
9
8
25
2.69
W
4
7
28
2.57
L
0
8
19
1.19
L
Achilles
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,026
Damage
145,195
166,108
Taken
157,186
201,628
Mitigated
171,946
18,782
Healing
55,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bandit155169
Ah Puch
30,275
797
0
1,971
20,880
14,315
590
6,867
13,256
76,846
0
L
Gilgamesh
Dashxslayer
Gilgamesh
28,149
8,951
796
6,380
34,622
41,544
1,758
11,230
22,313
0
73,302
L
Artemis
22,969
11,282
0
3,832
30,497
13,331
2,577
11,172
18,646
0
38,215
W
Charybdis
Greenzx1x
Charybdis
29,891
11,101
0
5,239
18,722
11,032
1,962
7,923
10,799
0
88,167
W
Baron Samedi
JDuls
Baron Samedi
38,267
2,847
10,986
11,689
25,520
18,661
2,060
8,565
16,955
96,640
0
W
Ravana
SPOOKIFOX
Ravana
29,500
6,538
0
8,921
28,498
22,184
1,574
9,470
19,028
0
67,883
W
Amaterasu
Spookijabba
Amaterasu
26,400
10,873
0
11,460
41,805
58,153
1,428
13,713
28,092
0
57,131
W
21,137
1,408
0
7,231
42,641
61,916
396
9,056
32,061
41,986
0
L
18,452
1,945
900
1,225
40,893
71,193
816
14,437
24,879
52,020
0
L
Achilles
24,181
9,761
0
3,678
39,216
61,245
2,090
13,570
23,603
0
39,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,780
Gold Earned
84,459
308
Minions Killed
392
0
Camps Cleared
0
1,910,439
Distance Traveled
2,130,535
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,703
714
111
5
0
373,744
3
L
Gilgamesh
17,200
782
81
4
0
437,230
0
L
Artemis
14,318
651
42
2
0
312,675
0
W
Charybdis
16,177
735
121
6
0
408,967
9
W
Baron Samedi
18,019
819
127
6
0
410,021
1
W
Ravana
16,429
747
68
3
0
425,476
4
W
Amaterasu
17,108
778
54
2
0
469,488
0
W
Ares
16,726
760
22
1
0
416,583
0
L
Ganesha
15,012
682
30
1
0
400,626
1
L
Achilles
15,547
707
44
2
0
386,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role