Player Matchup

Heimdallr
Heimdallr
I Bonn Bon I
Heimdallr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 132L
1,531 Elo+
Party 1
Kali
Kali
Pacchiele
Kali
Level 115
God Stats
4W - 2L
1,614 SR
Queue Stats
108W - 94L
1,438 Elo+
Party 1
Neith
Neith
Yummy Yummies
Neith
Level 90
God Stats
5W - 3L
1,648 SR
Queue Stats
79W - 66L
1,542 Elo+
Party 1
Bellona
Bellona
i_Got_Carried__
Bellona
Level 28
God Stats
6W - 9L
1,101 SR
Queue Stats
160W - 151L
1,416 Elo+
Party 3
Ymir
Ymir
xDarkMyst
Ymir
Level 64
God Stats
15W - 15L
1,437 SR
Queue Stats
285W - 249L
1,490 Elo+
Party 3
Team Averages
Level 86
1,460 SR
1,483 Elo+

VS

Team Averages
Level 97
1,461 SR
1,443 Elo+
Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Ddog8193
Baba Yaga
Level 62
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
RAR0VA
Skadi
Level 126
God Stats
1W - 1L
1,759 SR
Queue Stats
87W - 71L
1,557 Elo+
Solo
Ne Zha
Ne Zha
TC Anyelo
Ne Zha
Level 61
God Stats
0W - 5L
1,062 SR
Queue Stats
70W - 85L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I Bonn Bon I
Heimdallr
17
8 / 4 / 5
10,757
598
10,894
15,793
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
6 / 0 / 8
10,722
596
8,325
13,895
9,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 5
10,852
603
9,776
7,966
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 3
8,353
464
5,250
14,853
15,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
14
2 / 2 / 12
9,519
529
5,987
15,975
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 1 / 3
9,796
544
11,221
13,276
13,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
 
Kumbhakarna
12
1 / 4 / 2
7,797
433
1,962
9,255
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Ddog8193
Baba Yaga
14
4 / 6 / 1
8,981
499
9,080
9,842
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
RAR0VA
Skadi
16
4 / 6 / 2
10,032
557
14,262
14,609
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
TC Anyelo
Ne Zha
14
0 / 5 / 3
8,393
466
4,718
13,765
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
12
12
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
3
4.5
L
Kumbhakarna
 
Kumbhakarna
1
4
2
0.5
L
Baba Yaga
Ddog8193
Baba Yaga
4
6
1
0.75
W
Heimdallr
I Bonn Bon I
Heimdallr
8
4
5
2.63
W
Kali
6
0
8
10
L
Skadi
RAR0VA
Skadi
4
6
2
0.83
L
Ne Zha
TC Anyelo
Ne Zha
0
5
3
0.3
W
6
0
5
8.5
W
0
6
3
0.25
W
Ymir
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,232
Damage
41,243
68,482
Taken
60,747
49,210
Mitigated
32,046
20,589
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,221
4,210
0
5,804
13,276
13,736
0
1,615
11,661
0
69,474
L
Kumbhakarna
 
Kumbhakarna
1,962
454
0
891
9,255
5,033
0
1,854
7,401
18,629
0
L
Baba Yaga
Ddog8193
Baba Yaga
9,080
275
0
1,157
9,842
3,138
710
343
9,499
47,332
0
W
Heimdallr
I Bonn Bon I
Heimdallr
10,894
5,854
0
7,302
15,793
5,806
1,248
1,301
14,356
0
71,045
W
Kali
8,325
4,219
0
2,953
13,895
9,837
0
2,212
11,605
0
72,544
L
Skadi
RAR0VA
Skadi
14,262
6,360
0
3,299
14,609
5,185
672
758
13,851
0
72,153
L
Ne Zha
TC Anyelo
Ne Zha
4,718
284
0
1,931
13,765
4,954
0
1,417
12,348
0
65,367
W
9,776
2,181
0
2,950
7,966
3,140
1,502
3,151
4,565
0
71,530
W
5,250
1,538
0
2,027
14,853
15,120
0
1,166
13,592
0
41,171
W
Ymir
5,987
1,509
501
4,856
15,975
15,307
449
2,513
13,322
32,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
44,999
486
Minions Killed
441
0
Camps Cleared
0
1,764,653
Distance Traveled
1,820,893
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,796
544
107
6
0
387,346
5
L
Kumbhakarna
7,797
433
24
1
0
350,502
0
L
Baba Yaga
8,981
499
84
5
0
357,153
3
W
Heimdallr
10,757
598
118
7
0
315,618
0
W
Kali
10,722
596
112
6
0
435,067
3
L
Skadi
10,032
557
123
7
0
310,068
0
L
Ne Zha
8,393
466
103
6
0
415,824
0
W
Neith
10,852
603
143
8
0
372,894
2
W
Bellona
8,353
464
71
4
0
292,481
0
W
Ymir
9,519
529
42
2
0
348,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role