Player Matchup

Xbalanque
Xbalanque
Diamond IV
BuckeyeJim
Xbalanque
Diamond IV
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 70L
2,246 MMR
Party 2
Bastet
Bastet
Masters
Rukinder
Bastet
Masters
Level 146
God Stats
17W - 10L
1,786 SR
Queue Stats
933W - 780L
2,622 MMR
Solo
Thor
Thor
Masters
iLINK20
Thor
Masters
Level 159
God Stats
37W - 37L
1,620 SR
Queue Stats
435W - 389L
3,029 MMR
Solo
Atlas
Atlas
Diamond III
ämogus
Atlas
Diamond III
Level 67
God Stats
0W - 5L
1,460 SR
Queue Stats
123W - 99L
2,068 MMR
Party 2
Zeus
Zeus
Diamond I
不是丶你是二鼻吧
Zeus
Diamond I
Level 160
God Stats
21W - 15L
1,735 SR
Queue Stats
38W - 36L
2,435 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,620 SR
2,480 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,750 SR
2,467 MMR
Chaac
Chaac
Diamond V
EyeLamo
Chaac
Diamond V
Level 52
God Stats
5W - 0L
1,966 SR
Queue Stats
174W - 158L
2,055 MMR
Solo
Apollo
Apollo
Masters
FreightTrainTrev
Apollo
Masters
Level 152
God Stats
10W - 6L
1,798 SR
Queue Stats
542W - 449L
2,977 MMR
Party 1
Ganesha
Ganesha
Diamond I
GojoSempai
Ganesha
Diamond I
Level 120
God Stats
72W - 55L
1,685 SR
Queue Stats
424W - 403L
2,359 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Usxrper
Ao Kuang
Masters
Level 153
God Stats
30W - 15L
1,757 SR
Queue Stats
585W - 501L
2,869 MMR
Party 1
Nike
Nike
Diamond IV
ħate
Nike
Diamond IV
Level 157
God Stats
16W - 12L
1,541 SR
Queue Stats
134W - 131L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BuckeyeJim
Xbalanque
19
5 / 6 / 10
12,842
535
21,576
20,711
7,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
Rukinder
Bastet
20
3 / 3 / 6
13,079
545
21,744
23,979
12,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
iLINK20
Thor
20
5 / 8 / 5
13,049
544
10,932
20,730
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
ämogus
Atlas
15
2 / 4 / 12
11,250
469
7,869
23,767
24,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 6 / 6
13,917
580
19,637
14,923
6,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CabrakanNemesisMercury

VS

Bans
Da JiShivaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EyeLamo
Chaac
19
1 / 5 / 7
13,072
545
15,413
27,039
27,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 5 / 11
14,972
624
17,744
20,163
7,756
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
GojoSempai
Ganesha
17
1 / 8 / 15
12,489
520
5,414
24,918
24,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Usxrper
Ao Kuang
20
13 / 3 / 5
15,170
632
18,284
24,501
12,904
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
ħate
Nike
20
7 / 4 / 9
14,307
596
13,890
20,242
13,112
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
25
Kills
27
27
Deaths
25
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BuckeyeJim
Xbalanque
5
6
10
1.67
W
Chaac
EyeLamo
Chaac
1
5
7
0.9
W
5
5
11
2.1
W
Ganesha
GojoSempai
Ganesha
1
8
15
1.06
L
Bastet
Rukinder
Bastet
3
3
6
2
W
Ao Kuang
Usxrper
Ao Kuang
13
3
5
5.17
L
Thor
iLINK20
Thor
5
8
5
0.94
L
Atlas
ämogus
Atlas
2
4
12
2
W
Nike
ħate
Nike
7
4
9
2.88
L
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,758
Damage
70,745
104,110
Taken
116,863
58,167
Mitigated
85,687
28,212
Healing
30,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BuckeyeJim
Xbalanque
21,576
12,551
0
7,422
20,711
7,595
3,640
5,403
15,308
0
108,848
W
Chaac
EyeLamo
Chaac
15,413
2,204
0
6,389
27,039
27,705
1,068
4,778
22,261
0
94,631
W
17,744
10,634
0
6,267
20,163
7,756
3,306
5,035
15,128
0
133,552
W
Ganesha
GojoSempai
Ganesha
5,414
412
2,647
2,803
24,918
24,210
228
6,372
18,546
23,524
1,022
L
Bastet
Rukinder
Bastet
21,744
6,807
0
12,288
23,979
12,484
1,144
3,449
20,530
0
96,353
W
Ao Kuang
Usxrper
Ao Kuang
18,284
3,856
0
12,155
24,501
12,904
5,453
7,071
17,430
109,785
14,682
L
Thor
iLINK20
Thor
10,932
3,222
0
1,568
20,730
7,754
0
5,739
14,991
0
97,482
L
Atlas
ämogus
Atlas
7,869
2,265
0
4,568
23,767
24,160
319
7,241
16,526
24,853
0
W
Nike
ħate
Nike
13,890
1,730
0
464
20,242
13,112
425
4,867
15,086
3,637
94,737
L
19,637
2,698
0
2,366
14,923
6,174
645
4,566
10,357
92,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,137
Gold Earned
70,010
621
Minions Killed
713
0
Camps Cleared
0
2,346,542
Distance Traveled
2,406,444
38
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,842
535
138
6
0
425,191
5
W
Chaac
13,072
545
185
8
0
464,306
5
W
Apollo
14,972
624
181
8
0
482,055
9
W
Ganesha
12,489
520
14
1
0
457,399
9
L
Bastet
13,079
545
163
7
0
535,087
1
W
Ao Kuang
15,170
632
157
7
0
491,992
7
L
Thor
13,049
544
148
6
0
463,771
9
L
Atlas
11,250
469
24
1
0
481,680
17
W
Nike
14,307
596
176
7
0
510,692
9
L
Zeus
13,917
580
148
6
0
440,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role