Player Matchup

Atlas
Atlas
A Soggy Zekrom
Atlas
Level 84
God Stats
6W - 6L
1,731 SR
Queue Stats
261W - 311L
1,415 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 97
God Stats
273W - 295L
1,495 SR
Queue Stats
310W - 349L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Huntervoyage346
Ao Kuang
Level 62
God Stats
20W - 25L
1,392 SR
Queue Stats
156W - 192L
1,312 Elo+
Solo
Eset
Eset
RuStYmAvErIcK21
Eset
Level 125
God Stats
2W - 0L
1,755 SR
Queue Stats
8W - 9L
1,285 Elo+
Solo
Apollo
Apollo
T hawttt
Apollo
Level 64
God Stats
6W - 9L
1,365 SR
Queue Stats
135W - 137L
1,347 Elo+
Solo
Team Averages
Level 86
1,548 SR
1,352 Elo+

VS

Team Averages
Level 55
1,245 SR
1,251 Elo+
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hi ImCaveman
Yemoja
Level 47
God Stats
5W - 8L
1,221 SR
Queue Stats
18W - 21L
1,293 Elo+
Party 1
Mercury
Mercury
McStunna
Mercury
Level 17
God Stats
9W - 14L
1,090 SR
Queue Stats
12W - 21L
1,155 Elo+
Party 1
Hachiman
Hachiman
ShawntheStunGun
Hachiman
Level 22
God Stats
1W - 4L
1,183 SR
Queue Stats
13W - 26L
1,126 Elo+
Party 1
Zeus
Zeus
your that guy
Zeus
Level 66
God Stats
4W - 8L
1,229 SR
Queue Stats
49W - 62L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,419
628
9,638
12,238
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Coffeenia
Neith
16
10 / 0 / 0
10,759
717
7,962
7,199
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
15
6 / 0 / 5
9,282
619
4,567
7,306
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 2
10,514
701
9,203
9,783
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
T hawttt
Apollo
13
10 / 1 / 7
9,241
616
10,547
10,842
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 3 / 0
5,195
346
2,133
5,210
2,317
Yemoja
9
1 / 5 / 1
6,486
432
3,961
15,954
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
McStunna
Mercury
7
0 / 11 / 0
5,655
377
2,204
13,279
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
8
1 / 13 / 0
5,749
383
5,451
13,634
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 9 / 0
6,340
423
4,646
10,317
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
40
Kills
2
3
Deaths
41
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
5
1
9
9.5
W
Neith
Coffeenia
Neith
10
0
0
10
L
Yemoja
1
5
1
0.3
W
Ao Kuang
6
0
5
8.5
L
Mercury
McStunna
Mercury
0
11
0
0
W
9
1
2
10
L
Hachiman
1
13
0
0.08
W
Apollo
T hawttt
Apollo
10
1
7
13.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,917
Damage
18,395
47,368
Taken
58,394
24,307
Mitigated
19,654
16,462
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,133
887
0
1,985
5,210
2,317
0
224
4,986
0
13,071
W
9,638
3,535
400
4,270
12,238
10,288
1,449
2,410
9,756
34,283
1,159
W
Neith
Coffeenia
Neith
7,962
2,004
0
1,980
7,199
3,594
8,292
925
6,162
0
62,308
L
Yemoja
3,961
1,847
1,884
2,267
15,954
8,906
0
8,419
7,535
15,668
0
W
Ao Kuang
4,567
1,108
0
3,857
7,306
2,837
1,065
836
6,414
40,982
0
L
Mercury
McStunna
Mercury
2,204
1,399
0
1,176
13,279
2,477
0
2,080
11,199
0
28,294
W
9,203
533
0
2,636
9,783
3,858
2,071
1,928
7,664
68,175
0
L
Hachiman
5,451
3,824
0
0
13,634
3,175
0
6,041
7,593
0
23,519
W
Apollo
T hawttt
Apollo
10,547
6,306
0
3,319
10,842
3,730
3,030
2,019
8,765
0
40,585
L
4,646
130
0
894
10,317
2,779
0
6,644
3,673
30,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
29,425
455
Minions Killed
194
0
Camps Cleared
0
1,478,675
Distance Traveled
1,074,880
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,195
346
30
2
0
102,096
1
W
Atlas
9,419
628
34
2
0
283,699
3
W
Neith
10,759
717
127
8
0
292,802
5
L
Yemoja
6,486
432
17
1
0
269,062
0
W
Ao Kuang
9,282
619
88
6
0
335,045
0
L
Mercury
5,655
377
43
3
0
249,767
0
W
Eset
10,514
701
128
9
0
277,691
3
L
Hachiman
5,749
383
40
3
0
219,425
1
W
Apollo
9,241
616
78
5
0
289,438
6
L
Zeus
6,340
423
64
4
0
234,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role