Player Matchup

Chang'e
Chang'e
Cupakacake72O
Chang'e
Level 51
God Stats
3W - 9L
1,197 SR
Queue Stats
26W - 32L
1,281 Elo+
Party 2
Arachne
Arachne
GIVEYOURLIFE2ME
Arachne
Level 89
God Stats
0W - 2L
1,165 SR
Queue Stats
16W - 21L
1,506 Elo+
Party 3
Eset
Eset
JimBeam2196
Eset
Level 127
God Stats
38W - 31L
1,630 SR
Queue Stats
820W - 884L
1,470 Elo+
Solo
Vamana
Vamana
Malvishas
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 3
Apollo
Apollo
Metallica72O
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,357 Elo+
Party 2
Team Averages
Level 92
1,398 SR
1,390 Elo+

VS

Team Averages
Level 81
1,557 SR
1,575 Elo+
Freya
Freya
AntisocialMall
Freya
Level 160
God Stats
20W - 8L
1,630 SR
Queue Stats
200W - 151L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
Crows-Queen-
Danzaburou
Level 106
God Stats
35W - 32L
1,445 SR
Queue Stats
280W - 235L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
DaCrimsonTTV
Guan Yu
Level 49
God Stats
378W - 297L
1,633 SR
Queue Stats
386W - 317L
1,576 Elo+
Party 1
Bellona
Bellona
HunterHazyDabs
Bellona
Level 21
God Stats
7W - 6L
1,543 SR
Queue Stats
137W - 62L
1,657 Elo+
Party 1
Yu Huang
Yu Huang
Teceo117
Yu Huang
Level 68
God Stats
33W - 38L
1,534 SR
Queue Stats
184W - 196L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 8 / 0
10,048
1,005
9,419
18,073
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 13 / 1
9,273
927
6,292
27,144
8,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 4
10,375
1,038
15,937
16,645
5,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Malvishas
Vamana
15
0 / 9 / 3
9,846
985
10,432
30,373
23,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
1 / 5 / 2
9,674
967
8,276
14,444
5,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

46

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 20
13,110
1,311
38,009
16,557
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Crows-Queen-
Danzaburou
19
9 / 1 / 24
12,632
1,263
24,343
11,134
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DaCrimsonTTV
Guan Yu
18
4 / 0 / 31
12,188
1,219
8,776
9,417
13,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 24
12,307
1,231
15,885
12,915
20,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Teceo117
Yu Huang
17
4 / 2 / 19
10,870
1,087
15,395
8,523
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
158
5
Kills
40
40
Deaths
5
10
Assists
118
Player
Kills
Deaths
Assists
KDA
W
15
2
20
12.5
W
Danzaburou
Crows-Queen-
Danzaburou
9
1
24
21
L
Chang'e
2
8
0
0.25
W
Guan Yu
DaCrimsonTTV
Guan Yu
4
0
31
19.5
L
1
13
1
0.12
W
8
0
24
20
L
1
5
4
0.6
L
Vamana
Malvishas
Vamana
0
9
3
0.17
L
Apollo
1
5
2
0.4
W
Yu Huang
Teceo117
Yu Huang
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,356
Damage
102,408
106,679
Taken
58,546
50,284
Mitigated
53,151
17,902
Healing
23,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,009
13,199
0
7,902
16,557
9,862
0
5,762
10,795
46,851
4,266
W
Danzaburou
Crows-Queen-
Danzaburou
24,343
12,265
0
3,033
11,134
5,961
0
6,072
5,062
0
48,586
L
Chang'e
9,419
432
3,305
2,956
18,073
6,444
0
7,579
10,494
43,856
0
W
Guan Yu
DaCrimsonTTV
Guan Yu
8,776
531
6,096
4,132
9,417
13,127
0
3,737
5,680
0
26,869
L
6,292
4,444
0
2,651
27,144
8,980
0
11,787
15,357
0
11,623
W
15,885
4,285
0
1,076
12,915
20,107
0
5,180
7,735
0
28,678
L
15,937
616
108
1,440
16,645
5,424
0
8,481
8,164
45,642
0
L
Vamana
Malvishas
Vamana
10,432
3,940
1,494
5,538
30,373
23,957
0
15,435
14,938
0
13,928
L
Apollo
8,276
5,002
0
410
14,444
5,479
0
7,227
7,217
0
22,706
W
Yu Huang
Teceo117
Yu Huang
15,395
1,065
96
978
8,523
4,094
0
4,605
3,918
38,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,216
Gold Earned
61,107
173
Minions Killed
223
3
Camps Cleared
8
926,144
Distance Traveled
991,546
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,110
1,311
25
3
1
174,610
0
W
Danzaburou
12,632
1,263
70
7
0
190,860
0
L
Chang'e
10,048
1,005
61
6
0
184,989
0
W
Guan Yu
12,188
1,219
50
5
0
233,107
0
L
Arachne
9,273
927
12
1
2
165,804
1
W
Bellona
12,307
1,231
26
3
3
218,982
0
L
Eset
10,375
1,038
61
6
0
200,262
4
L
Vamana
9,846
985
9
1
0
187,539
0
L
Apollo
9,674
967
30
3
1
187,550
0
W
Yu Huang
10,870
1,087
52
5
4
173,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role