Player Matchup

Zhong Kui
Zhong Kui
FEArMONStER01
Zhong Kui
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,341 Elo+
Party 1
Horus
Horus
Generick1885
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,446 Elo+
Party 1
Artemis
Artemis
xChaoticc
Artemis
Level 92
God Stats
1W - 0L
1,724 SR
Queue Stats
11W - 4L
1,707 Elo+
Party 1
Team Averages
Level 101
1,575 SR
1,498 Elo+

VS

Team Averages
Level 82
1,468 SR
1,427 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GamaJoe92
Baron Samedi
Level 28
God Stats
5W - 5L
1,431 SR
Queue Stats
6W - 7L
1,428 Elo+
Party 2
Fenrir
Fenrir
juanpabloneri1
Fenrir
Level 69
God Stats
5W - 5L
1,472 SR
Queue Stats
40W - 60L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FEArMONStER01
Zhong Kui
16
11 / 3 / 8
11,914
916
16,521
16,336
12,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 5 / 13
10,071
775
7,542
15,693
13,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
xChaoticc
Artemis
15
7 / 2 / 13
11,014
847
10,493
7,275
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 7 / 6
9,948
765
4,834
15,724
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
GamaJoe92
Baron Samedi
12
1 / 6 / 7
8,481
652
6,575
9,889
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 9 / 3
10,042
772
8,961
15,378
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
22
Kills
10
10
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
7
6
0.86
W
Zhong Kui
FEArMONStER01
Zhong Kui
11
3
8
5
L
Baron Samedi
GamaJoe92
Baron Samedi
1
6
7
0.75
W
4
5
13
2.1
L
6
9
3
0.83
W
Artemis
xChaoticc
Artemis
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,556
Damage
20,370
39,304
Taken
40,991
28,001
Mitigated
30,696
12,450
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,834
1,965
0
1,100
15,724
16,713
0
6,789
8,935
16,759
0
W
Zhong Kui
FEArMONStER01
Zhong Kui
16,521
2,675
0
7,678
16,336
12,138
179
6,017
10,146
49,522
0
L
Baron Samedi
GamaJoe92
Baron Samedi
6,575
307
1,032
1,158
9,889
6,423
0
4,957
4,932
24,390
0
W
7,542
3,911
1,310
2,895
15,693
13,409
261
4,120
11,419
0
16,359
L
8,961
1,237
0
1,374
15,378
7,560
0
5,247
10,131
0
32,282
W
Artemis
xChaoticc
Artemis
10,493
5,564
0
567
7,275
2,454
2,045
1,842
5,315
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
28,471
130
Minions Killed
101
9
Camps Cleared
3
612,231
Distance Traveled
602,217
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,948
765
22
2
0
180,852
2
W
Zhong Kui
11,914
916
65
5
4
196,173
1
L
Baron Samedi
8,481
652
28
2
0
207,214
0
W
Horus
10,071
775
15
1
2
214,560
3
L
Fenrir
10,042
772
51
4
3
214,151
5
W
Artemis
11,014
847
50
4
3
201,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role