Player Matchup

Medusa
Medusa
V10L3NC3
Medusa
Level 15
God Stats
14W - 8L
1,528 SR
Queue Stats
20W - 18L
1,491 Elo+
Party 1
Eset
Eset
Womparoni
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 65L
1,616 Elo+
Party 1
Thor
Thor
Yakerrr
Thor
Level 152
God Stats
2W - 1L
1,247 SR
Queue Stats
105W - 66L
1,621 Elo+
Party 1
Bacchus
Bacchus
jotuuns
Bacchus
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
226W - 204L
1,648 Elo+
Party 1
Poseidon
Poseidon
vvsGreedy
Poseidon
Level 83
God Stats
17W - 9L
1,747 SR
Queue Stats
193W - 168L
1,592 Elo+
Party 1
Team Averages
Level 97
1,545 SR
1,594 Elo+

VS

Team Averages
Level 70
1,514 SR
1,525 Elo+
King Arthur
King Arthur
Kraz_E_Monkey
King Arthur
Level 128
God Stats
10W - 15L
1,372 SR
Queue Stats
394W - 445L
1,504 Elo+
Party 2
Anubis
Anubis
Madkiller747
Anubis
Level 107
God Stats
22W - 30L
1,441 SR
Queue Stats
252W - 263L
1,539 Elo+
Solo
Zeus
Zeus
SonOfBenn
Zeus
Level 24
God Stats
34W - 29L
1,598 SR
Queue Stats
180W - 229L
1,493 Elo+
Party 2
Thor
Thor
StilMatic01
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
ThatsThaOne
Kuzenbo
Level 26
God Stats
5W - 14L
1,659 SR
Queue Stats
341W - 274L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
V10L3NC3
Medusa
15
1 / 4 / 7
8,688
668
5,529
9,577
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
16
4 / 6 / 9
10,013
770
16,453
11,347
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Yakerrr
Thor
17
7 / 5 / 10
10,332
795
17,987
15,034
7,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
jotuuns
Bacchus
15
3 / 4 / 8
9,012
693
7,312
15,755
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
vvsGreedy
Poseidon
18
6 / 2 / 12
10,489
807
15,013
9,753
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kraz_E_Monkey
King Arthur
16
5 / 4 / 5
9,376
721
6,130
16,624
14,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
4 / 5 / 9
9,639
741
7,051
13,362
5,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
17
8 / 5 / 6
9,914
763
12,490
9,841
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 4 / 8
8,735
672
4,398
13,007
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ThatsThaOne
Kuzenbo
16
4 / 3 / 9
10,015
770
11,149
17,071
21,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
21
Kills
21
21
Deaths
21
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kraz_E_Monkey
King Arthur
5
4
5
1.88
L
Anubis
4
5
9
1.7
L
Zeus
8
5
6
2.2
L
0
4
8
1
L
Kuzenbo
ThatsThaOne
Kuzenbo
4
3
9
2.83
W
Medusa
V10L3NC3
Medusa
1
4
7
1.13
W
Eset
4
6
9
1.42
W
Thor
Yakerrr
Thor
7
5
10
2.4
W
Bacchus
jotuuns
Bacchus
3
4
8
1.75
W
Poseidon
vvsGreedy
Poseidon
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,294
Damage
41,218
61,466
Taken
69,905
34,760
Mitigated
51,278
11,693
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kraz_E_Monkey
King Arthur
6,130
1,493
0
279
16,624
14,621
234
8,124
7,914
586
18,946
L
Anubis
7,051
128
176
3,160
13,362
5,731
0
6,729
5,953
25,165
0
L
Zeus
12,490
404
0
253
9,841
3,322
66
5,878
3,588
30,316
0
L
4,398
460
0
1,746
13,007
6,135
328
7,175
5,321
0
20,190
L
Kuzenbo
ThatsThaOne
Kuzenbo
11,149
3,831
0
3,394
17,071
21,469
0
8,117
8,351
23,653
0
W
Medusa
V10L3NC3
Medusa
5,529
1,863
0
1,355
9,577
3,449
1,385
4,015
5,398
0
15,531
W
Eset
16,453
1,523
2,652
1,269
11,347
4,213
487
6,009
5,306
40,440
0
W
Thor
Yakerrr
Thor
17,987
2,009
0
1,432
15,034
7,659
656
8,688
6,239
0
34,160
W
Bacchus
jotuuns
Bacchus
7,312
713
694
2,986
15,755
15,847
368
7,302
8,341
12,196
0
W
Poseidon
vvsGreedy
Poseidon
15,013
2,209
0
1,305
9,753
3,592
1,347
4,806
4,914
50,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,534
Gold Earned
47,679
230
Minions Killed
168
0
Camps Cleared
0
1,317,142
Distance Traveled
1,164,151
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,376
721
28
2
0
228,847
0
L
Anubis
9,639
741
58
4
0
222,847
0
L
Zeus
9,914
763
25
2
0
223,727
0
L
Thor
8,735
672
36
3
0
216,840
1
L
Kuzenbo
10,015
770
21
2
0
271,890
2
W
Medusa
8,688
668
34
3
0
269,727
0
W
Eset
10,013
770
71
5
0
250,818
3
W
Thor
10,332
795
33
3
0
241,140
3
W
Bacchus
9,012
693
9
1
0
261,309
5
W
Poseidon
10,489
807
83
6
0
294,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role