Player Matchup

Artemis
Artemis
Gold II
AnimusVX
Artemis
Gold II
Level 97
God Stats
25W - 22L
1,622 SR
Queue Stats
299W - 310L
1,677 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
GreenCow
Morgan Le Fay
Gold II
Level 153
God Stats
9W - 4L
1,757 SR
Queue Stats
19W - 15L
1,718 MMR
Party 3
Fafnir
Fafnir
Gold V
PatchFact
Fafnir
Gold V
Level 129
God Stats
1W - 2L
1,533 SR
Queue Stats
11W - 9L
1,682 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum II
frogadmin
Ao Kuang
Platinum II
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 91L
1,876 MMR
Party 2
Hades
Hades
Gold III
netlocked
Hades
Gold III
Level 133
God Stats
2W - 4L
1,556 SR
Queue Stats
136W - 143L
1,532 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,594 SR
1,697 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,583 SR
1,688 MMR
Shiva
Shiva
Gold II
Alkaios98Amato
Shiva
Gold II
Level 158
God Stats
0W - 3L
1,930 SR
Queue Stats
211W - 196L
1,592 MMR
Party 1
Medusa
Medusa
Platinum IV
Exsumi
Medusa
Platinum IV
Level 156
God Stats
7W - 5L
1,324 SR
Queue Stats
160W - 141L
1,878 MMR
Party 1
Bellona
Bellona
Platinum V
GettingLoose
Bellona
Platinum V
Level 101
God Stats
3W - 1L
1,767 SR
Queue Stats
367W - 366L
1,687 MMR
Solo
Geb
Geb
Gold V
NeitherCid
Geb
Gold V
Level 68
God Stats
0W - 3L
1,599 SR
Queue Stats
9W - 9L
1,559 MMR
Solo
Agni
Agni
Gold III
ƒyzik
Agni
Gold III
Level 55
God Stats
1W - 2L
1,293 SR
Queue Stats
179W - 176L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnimusVX
Artemis
20
8 / 5 / 4
15,167
632
16,294
17,956
7,204
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GreenCow
Morgan Le Fay
20
8 / 3 / 12
14,039
585
22,195
16,072
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
PatchFact
Fafnir
17
1 / 4 / 15
12,573
524
6,892
24,130
33,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
frogadmin
Ao Kuang
20
7 / 4 / 8
14,754
615
14,872
26,230
10,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
netlocked
Hades
19
2 / 5 / 10
13,890
579
17,388
25,129
14,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshCliodhnaAtlas

VS

Bans
KaliJing WeiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
12,231
510
17,964
28,326
27,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Exsumi
Medusa
20
9 / 4 / 3
13,186
549
18,375
15,524
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
GettingLoose
Bellona
20
4 / 7 / 5
12,696
529
9,266
24,061
21,931
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 12
10,819
451
8,470
21,879
24,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Agni
ƒyzik
Agni
18
2 / 4 / 10
11,669
486
17,039
15,504
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
59
26
Kills
20
21
Deaths
26
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Artemis
AnimusVX
Artemis
8
5
4
2
L
Medusa
Exsumi
Medusa
9
4
3
2.63
L
Bellona
GettingLoose
Bellona
4
7
5
0.93
W
Morgan Le Fay
GreenCow
Morgan Le Fay
8
3
12
4.67
L
1
5
12
1.4
W
Fafnir
PatchFact
Fafnir
1
4
15
2.13
W
Ao Kuang
frogadmin
Ao Kuang
7
4
8
2.75
W
Hades
netlocked
Hades
2
5
10
1.4
L
Agni
ƒyzik
Agni
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,641
Damage
71,114
109,517
Taken
105,294
71,545
Mitigated
85,332
37,249
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,964
3,049
1,835
9,650
28,326
27,042
0
19,243
8,843
0
74,517
W
Artemis
AnimusVX
Artemis
16,294
8,287
0
6,973
17,956
7,204
9,483
2,656
13,880
0
97,178
L
Medusa
Exsumi
Medusa
18,375
7,011
0
5,642
15,524
6,364
408
8,131
7,393
0
108,306
L
Bellona
GettingLoose
Bellona
9,266
2,768
0
3,182
24,061
21,931
0
13,130
10,903
0
103,137
W
Morgan Le Fay
GreenCow
Morgan Le Fay
22,195
1,882
49
4,484
16,072
5,708
1,215
5,485
10,277
99,925
0
L
8,470
884
0
2,109
21,879
24,039
0
11,508
9,189
31,281
3,749
W
Fafnir
PatchFact
Fafnir
6,892
1,492
0
4,196
24,130
33,780
31
6,042
17,776
30,444
0
W
Ao Kuang
frogadmin
Ao Kuang
14,872
1,813
249
8,774
26,230
10,625
812
4,050
22,062
109,420
0
W
Hades
netlocked
Hades
17,388
1,400
432
12,092
25,129
14,228
1,021
6,659
18,275
99,208
0
L
Agni
ƒyzik
Agni
17,039
808
0
1,546
15,504
5,956
0
12,487
3,017
86,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,423
Gold Earned
60,601
616
Minions Killed
635
0
Camps Cleared
0
2,303,533
Distance Traveled
2,359,086
39
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,231
510
130
5
0
462,651
2
W
Artemis
15,167
632
137
6
0
427,865
8
L
Medusa
13,186
549
160
7
0
440,807
7
L
Bellona
12,696
529
160
7
0
505,332
3
W
Morgan Le Fay
14,039
585
128
5
0
496,371
12
L
Geb
10,819
451
30
1
0
466,081
6
W
Fafnir
12,573
524
36
2
0
455,342
7
W
Ao Kuang
14,754
615
141
6
0
509,752
7
W
Hades
13,890
579
174
7
0
414,203
5
L
Agni
11,669
486
155
6
0
484,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role