Player Matchup

Cthulhu
Cthulhu
KIRIEL69
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
968 Elo+
Party 2
Mercury
Mercury
NekoAngelLight
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,081 Elo+
Party 2
Ra
Ra
NobokainOshan
Ra
Level 8
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 7L
1,005 Elo+
Party 2
Team Averages
Level 33
1,420 SR
1,018 Elo+

VS

Team Averages
Level 61
1,480 SR
1,290 Elo+
Chaac
Chaac
Midjiminido
Chaac
Level 114
God Stats
18W - 29L
1,397 SR
Queue Stats
19W - 31L
1,339 Elo+
Solo
Ra
Ra
RileyRuin
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,172 Elo+
Party 1
Ganesha
Ganesha
Virista
Ganesha
Level 60
God Stats
1W - 0L
1,541 SR
Queue Stats
9W - 8L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KIRIEL69
Cthulhu
11
1 / 5 / 0
7,045
640
6,056
11,325
7,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 1
6,765
615
4,186
7,302
2,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 6 / 2
6,820
620
4,017
7,557
3,011
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,527
775
8,760
9,411
5,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 0 / 2
8,952
814
8,699
4,566
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Virista
Ganesha
14
0 / 1 / 13
8,950
814
3,204
8,420
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KIRIEL69
Cthulhu
1
5
0
0.2
W
5
1
6
8
L
1
2
1
0.75
L
0
6
2
0.17
W
8
0
2
9
W
Ganesha
Virista
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
20,663
26,184
Taken
22,397
13,049
Mitigated
14,484
2,546
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KIRIEL69
Cthulhu
6,056
587
0
0
11,325
7,439
0
5,036
6,289
18,107
0
W
8,760
2,573
0
4,007
9,411
5,300
694
3,488
5,923
0
18,507
L
4,186
1,097
0
0
7,302
2,599
0
4,301
3,001
0
20,298
L
4,017
140
1,097
1,449
7,557
3,011
0
3,446
4,111
18,924
0
W
8,699
650
786
690
4,566
1,831
755
2,167
2,399
41,969
0
W
Ganesha
Virista
Ganesha
3,204
222
647
2,740
8,420
7,353
199
4,487
3,933
13,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,630
Gold Earned
26,429
96
Minions Killed
122
3
Camps Cleared
4
548,675
Distance Traveled
575,723
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,045
640
29
3
0
167,630
0
W
Chaac
8,527
775
34
3
1
183,244
4
L
Mercury
6,765
615
24
2
3
227,261
1
L
Ra
6,820
620
43
4
0
153,784
0
W
Ra
8,952
814
88
8
3
188,383
2
W
Ganesha
8,950
814
0
0
0
204,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role