Player Matchup

Anhur
Anhur
CheekDestroyerXL
Anhur
Level 128
God Stats
2W - 1L
1,635 SR
Queue Stats
85W - 92L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
EmblematicCS
Gilgamesh
Level 100
God Stats
9W - 3L
1,672 SR
Queue Stats
71W - 71L
1,633 Elo+
Party 1
Yu Huang
Yu Huang
Fredw_4
Yu Huang
Level 125
God Stats
23W - 15L
1,718 SR
Queue Stats
81W - 89L
1,611 Elo+
Party 1
Bacchus
Bacchus
blankovaltime101
Bacchus
Level 104
God Stats
2W - 4L
1,419 SR
Queue Stats
21W - 25L
1,486 Elo+
Party 1
Bellona
Bellona
xXThiccGamerXx
Bellona
Level 108
God Stats
27W - 24L
1,672 SR
Queue Stats
73W - 78L
1,633 Elo+
Party 1
Team Averages
Level 113
1,623 SR
1,598 Elo+

VS

Team Averages
Level 106
1,437 SR
1,470 Elo+
Raijin
Raijin
Dogtor343
Raijin
Level 85
God Stats
0W - 1L
1,386 SR
Queue Stats
214W - 195L
1,587 Elo+
Solo
Set
Set
Jewbacccaaa
Set
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,230 Elo+
Solo
Cliodhna
Cliodhna
Medicius
Cliodhna
Level 119
God Stats
1W - 6L
1,244 SR
Queue Stats
207W - 217L
1,422 Elo+
Solo
Eset
Eset
djhero135
Eset
Level 127
God Stats
10W - 14L
1,516 SR
Queue Stats
255W - 267L
1,517 Elo+
Party 2
Neith
Neith
tyronator
Neith
Level 123
God Stats
6W - 3L
1,540 SR
Queue Stats
147W - 140L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,757
576
1,368
4,272
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
EmblematicCS
Gilgamesh
11
1 / 1 / 2
6,102
610
3,257
5,673
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Fredw_4
Yu Huang
10
1 / 1 / 1
5,882
588
2,758
2,876
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 0
5,167
517
2,620
4,586
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 0 / 0
7,324
732
6,593
7,074
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dogtor343
Raijin
8
2 / 2 / 0
5,099
510
1,526
3,735
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,424
442
1,228
6,017
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
Medicius
Cliodhna
7
0 / 5 / 0
4,268
427
2,177
6,729
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
7
0 / 0 / 1
4,847
485
1,949
4,913
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
tyronator
Neith
10
0 / 0 / 2
5,350
535
3,490
3,708
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
2
2
Deaths
11
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Raijin
Dogtor343
Raijin
2
2
0
1
W
Gilgamesh
EmblematicCS
Gilgamesh
1
1
2
2
W
Yu Huang
Fredw_4
Yu Huang
1
1
1
1.5
L
0
4
1
0.13
L
Cliodhna
Medicius
Cliodhna
0
5
0
0
W
1
0
0
1
L
Eset
0
0
1
0.5
L
Neith
tyronator
Neith
0
0
2
1
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
10,370
24,481
Taken
25,102
12,824
Mitigated
7,234
10,787
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,368
613
0
2,543
4,272
1,105
0
743
3,529
0
34,070
L
Raijin
Dogtor343
Raijin
1,526
137
0
600
3,735
893
0
1,836
1,899
21,898
0
W
Gilgamesh
EmblematicCS
Gilgamesh
3,257
969
0
2,993
5,673
1,969
0
714
4,959
0
34,118
W
Yu Huang
Fredw_4
Yu Huang
2,758
106
0
758
2,876
920
60
992
1,884
36,292
0
L
1,228
742
0
1,454
6,017
1,596
0
441
5,576
0
14,844
L
Cliodhna
Medicius
Cliodhna
2,177
449
0
1,217
6,729
1,858
0
0
6,729
0
13,803
W
2,620
305
0
1,374
4,586
2,904
0
1,026
3,560
10,735
0
L
Eset
1,949
407
194
1,397
4,913
1,683
46
1,415
3,498
14,115
0
L
Neith
tyronator
Neith
3,490
1,470
0
1,651
3,708
1,204
0
1,686
2,022
0
36,405
W
6,593
2,454
0
3,119
7,074
5,926
0
0
6,592
0
40,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
23,988
353
Minions Killed
199
0
Camps Cleared
0
992,817
Distance Traveled
892,089
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,757
576
80
8
0
156,156
5
L
Raijin
5,099
510
40
4
0
186,691
3
W
Gilgamesh
6,102
610
76
8
0
220,967
4
W
Yu Huang
5,882
588
77
8
0
186,326
4
L
Set
4,424
442
37
4
0
185,063
0
L
Cliodhna
4,268
427
28
3
0
144,723
3
W
Bacchus
5,167
517
24
2
0
202,604
1
L
Eset
4,847
485
23
2
0
198,365
2
L
Neith
5,350
535
71
7
0
177,247
2
W
Bellona
7,324
732
96
10
0
226,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role