Player Matchup

Cthulhu
Cthulhu
SPOOKIFOX
Cthulhu
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
21W - 13L
1,678 Elo+
Party 4
Janus
Janus
Spookijabba
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,742 Elo+
Party 4
Skadi
Skadi
VanillaFlunky60
Skadi
Level 65
God Stats
1W - 0L
1,769 SR
Queue Stats
31W - 22L
1,757 Elo+
Party 4
King Arthur
King Arthur
VegetoVegeta829
King Arthur
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 12L
1,455 Elo+
Party 3
Geb
Geb
Yangxiaolong594
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 18L
1,688 Elo+
Party 3
Team Averages
Level 41
1,603 SR
1,664 Elo+

VS

Team Averages
Level 63
1,600 SR
1,544 Elo+
Chang'e
Chang'e
Haruhiro8367
Chang'e
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 16L
1,780 Elo+
Party 1
Horus
Horus
INFINIT3 GHO5T
Horus
Level 160
God Stats
1W - 3L
1,850 SR
Queue Stats
202W - 135L
1,663 Elo+
Party 1
Kukulkan
Kukulkan
poopinthesand101
Kukulkan
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 245L
1,267 Elo+
Party 2
Bakasura
Bakasura
wilky565
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,242 Elo+
Party 2
Amaterasu
Amaterasu
yaboichad93
Amaterasu
Level 67
God Stats
0W - 1L
1,651 SR
Queue Stats
90W - 40L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SPOOKIFOX
Cthulhu
13
7 / 1 / 8
8,717
581
7,216
8,513
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 2
8,423
562
4,158
4,014
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 5
8,510
567
5,750
9,991
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
VegetoVegeta829
King Arthur
14
2 / 0 / 1
7,989
533
5,165
10,994
5,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 8
8,291
553
9,995
8,842
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haruhiro8367
Chang'e
13
0 / 2 / 0
7,677
512
8,263
9,886
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 5 / 0
7,217
481
4,887
8,188
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 2
6,553
437
2,845
7,286
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
wilky565
Bakasura
9
0 / 3 / 1
6,107
407
3,227
10,009
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
yaboichad93
Amaterasu
10
1 / 5 / 1
6,212
414
1,879
10,789
5,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Haruhiro8367
Chang'e
0
2
0
0
L
4
5
0
0.8
W
Cthulhu
SPOOKIFOX
Cthulhu
7
1
8
11
W
4
0
2
5
W
4
4
5
1.63
W
King Arthur
VegetoVegeta829
King Arthur
2
0
1
2.5
W
3
0
8
7
L
0
5
2
0.2
L
Bakasura
wilky565
Bakasura
0
3
1
0.17
L
Amaterasu
yaboichad93
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
21,101
42,354
Taken
46,158
20,356
Mitigated
23,153
13,358
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Haruhiro8367
Chang'e
8,263
603
72
5,782
9,886
8,158
406
2,621
7,265
57,966
0
L
4,887
2,593
145
1,073
8,188
3,679
0
2,367
5,821
0
37,765
W
Cthulhu
SPOOKIFOX
Cthulhu
7,216
1,300
551
1,855
8,513
7,224
439
1,518
6,764
23,630
0
W
4,158
417
0
500
4,014
1,184
400
171
3,703
60,740
0
W
5,750
1,980
0
790
9,991
2,635
976
148
9,843
0
55,597
W
King Arthur
VegetoVegeta829
King Arthur
5,165
755
0
4,760
10,994
5,652
245
6,652
4,332
0
44,900
W
9,995
1,908
0
4,902
8,842
3,661
0
2,619
6,161
56,171
0
L
2,845
315
0
520
7,286
2,338
0
5,745
1,541
32,248
0
L
Bakasura
wilky565
Bakasura
3,227
2,367
0
2,297
10,009
3,454
0
3,299
6,710
0
25,561
L
Amaterasu
yaboichad93
Amaterasu
1,879
436
45
715
10,789
5,524
0
7,337
3,452
0
15,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
33,766
450
Minions Killed
353
0
Camps Cleared
0
1,629,943
Distance Traveled
1,403,563
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,677
512
123
8
0
258,956
1
L
Horus
7,217
481
66
4
0
263,151
2
W
Cthulhu
8,717
581
38
3
0
329,937
6
W
Janus
8,423
562
122
8
0
324,472
5
W
Skadi
8,510
567
104
7
0
285,631
5
W
King Arthur
7,989
533
85
6
0
321,369
3
W
Geb
8,291
553
101
7
0
368,534
5
L
Kukulkan
6,553
437
66
4
0
287,466
1
L
Bakasura
6,107
407
66
4
0
260,335
0
L
Amaterasu
6,212
414
32
2
0
333,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role