Player Matchup

Ra
Ra
Jwhite14157
Ra
Level 123
God Stats
13W - 6L
1,658 SR
Queue Stats
1,146W - 750L
1,665 Elo+
Party 1
Chaac
Chaac
OKtenminute
Chaac
Level 148
God Stats
2W - 2L
1,138 SR
Queue Stats
231W - 178L
1,583 Elo+
Party 1
Eset
Eset
Reims32
Eset
Level 111
God Stats
4W - 6L
1,500 SR
Queue Stats
331W - 311L
1,593 Elo+
Party 1
Nemesis
Nemesis
THAT1WITEKID
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 90L
1,573 Elo+
Party 1
Rama
Rama
xmasterxyoda
Rama
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
207W - 170L
1,629 Elo+
Party 1
Team Averages
Level 128
1,419 SR
1,609 Elo+

VS

Team Averages
Level 90
1,648 SR
1,601 Elo+
Neith
Neith
AlexPrataCT
Neith
Level 73
God Stats
14W - 13L
1,676 SR
Queue Stats
421W - 394L
1,504 Elo+
Party 3
Jing Wei
Jing Wei
AtomBomb95
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,704 Elo+
Party 2
Horus
Horus
GoodApollo19
Horus
Level 89
God Stats
7W - 6L
1,783 SR
Queue Stats
488W - 494L
1,520 Elo+
Party 3
Artemis
Artemis
TheFlash1892
Artemis
Level 37
God Stats
1W - 0L
1,995 SR
Queue Stats
20W - 16L
1,574 Elo+
Solo
Zeus
Zeus
ZKILLERARMY
Zeus
Level 146
God Stats
2W - 0L
1,287 SR
Queue Stats
29W - 16L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
8,375
644
8,411
10,649
6,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 6 / 6
9,476
729
10,570
26,535
29,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Reims32
Eset
15
1 / 8 / 6
8,235
633
5,184
15,410
10,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
THAT1WITEKID
Nemesis
15
2 / 5 / 6
8,553
658
8,191
14,285
8,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 8 / 4
8,609
662
7,231
13,751
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
11,147
857
15,574
11,313
4,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
AtomBomb95
Jing Wei
17
6 / 1 / 12
10,207
785
10,074
8,157
3,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 4 / 14
9,686
745
7,648
16,725
14,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TheFlash1892
Artemis
17
7 / 3 / 13
10,422
802
17,942
10,884
5,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 1 / 16
10,292
792
23,967
7,065
2,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
9
Kills
30
30
Deaths
10
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Jing Wei
AtomBomb95
Jing Wei
6
1
12
12
W
3
4
14
2.5
L
2
3
3
1.17
L
2
6
6
0.83
L
Eset
Reims32
Eset
1
8
6
0.5
L
Nemesis
THAT1WITEKID
Nemesis
2
5
6
1
W
Artemis
TheFlash1892
Artemis
7
3
13
4.5
W
5
1
16
13
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
75,205
80,630
Taken
54,144
59,437
Mitigated
30,567
27,284
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,574
4,733
1,093
4,670
11,313
4,682
1,420
2,477
8,587
0
32,907
W
Jing Wei
AtomBomb95
Jing Wei
10,074
7,589
219
2,311
8,157
3,471
2,484
2,982
5,139
0
30,988
W
7,648
4,096
4,932
7,442
16,725
14,653
68
4,821
11,595
0
12,112
L
8,411
758
3,809
3,071
10,649
6,004
60
4,498
6,151
20,229
0
L
10,570
1,371
1,854
8,894
26,535
29,206
0
6,034
20,501
0
20,382
L
Eset
Reims32
Eset
5,184
250
1,092
526
15,410
10,447
0
5,591
9,819
17,971
0
L
Nemesis
THAT1WITEKID
Nemesis
8,191
1,664
1,466
4,421
14,285
8,939
0
4,523
9,762
197
9,523
W
Artemis
TheFlash1892
Artemis
17,942
9,713
500
2,800
10,884
5,040
1,293
2,538
8,232
0
32,833
W
23,967
976
1,389
913
7,065
2,721
289
974
5,920
37,483
0
L
7,231
3,670
798
1,353
13,751
4,841
0
3,321
10,430
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
51,754
98
Minions Killed
145
0
Camps Cleared
0
1,129,149
Distance Traveled
1,243,971
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,147
857
33
3
0
245,600
0
W
Jing Wei
10,207
785
39
3
0
254,858
0
W
Horus
9,686
745
8
1
0
272,373
0
L
Ra
8,375
644
29
2
0
240,765
4
L
Chaac
9,476
729
15
1
0
260,590
1
L
Eset
8,235
633
23
2
0
209,944
2
L
Nemesis
8,553
658
3
0
0
239,318
4
W
Artemis
10,422
802
35
3
0
218,624
2
W
Zeus
10,292
792
30
2
0
252,516
0
L
Rama
8,609
662
28
2
0
178,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role