Player Matchup

Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
JJFPS
Hun Batz
Platinum III
Level 104
God Stats
2W - 6L
1,407 SR
Queue Stats
319W - 308L
1,864 MMR
Solo
Jing Wei
Jing Wei
Diamond V
PresidentBobcat
Jing Wei
Diamond V
Level 160
God Stats
4W - 8L
1,640 SR
Queue Stats
152W - 130L
1,960 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
TurboTigerr
Tsukuyomi
Platinum III
Level 127
God Stats
3W - 4L
1,652 SR
Queue Stats
146W - 131L
1,722 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,540 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,550 SR
1,778 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold I
LaughingMyAhhOff
Zeus
Gold I
Level 69
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 8L
1,652 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
Pi11ar0fAutumn
Cthulhu
Diamond V
Level 157
God Stats
7W - 3L
1,696 SR
Queue Stats
202W - 183L
1,894 MMR
Solo
Hou Yi
Hou Yi
Platinum I
TheColtrain98
Hou Yi
Platinum I
Level 140
God Stats
1W - 1L
1,595 SR
Queue Stats
141W - 135L
1,929 MMR
Solo
Khepri
Khepri
Platinum III
bxzy
Khepri
Platinum III
Level 127
God Stats
18W - 17L
1,432 SR
Queue Stats
351W - 352L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 0
7,255
484
7,569
7,521
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
10
1 / 3 / 1
6,494
433
4,326
9,409
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
JJFPS
Hun Batz
13
0 / 5 / 1
7,062
471
2,672
10,273
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
13
1 / 3 / 0
7,888
526
8,058
10,845
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TurboTigerr
Tsukuyomi
13
0 / 5 / 0
7,798
520
4,821
15,543
9,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaCliodhnaThothNemesis

VS

Bans
BakasuraArachneAtlasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 0 / 2
9,065
604
7,218
12,328
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 1 / 1
8,943
596
12,019
6,846
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 5
9,130
609
10,180
12,299
14,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 0
9,129
609
6,509
10,329
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
bxzy
Khepri
13
0 / 1 / 8
7,752
517
3,220
5,681
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Gilgamesh
 
Gilgamesh
7
0
2
8
L
Hun Batz
JJFPS
Hun Batz
0
5
1
0.1
W
7
1
1
7.5
W
1
0
5
3.5
L
Jing Wei
1
3
0
0.33
W
4
0
0
4
L
Tsukuyomi
TurboTigerr
Tsukuyomi
0
5
0
0
W
Khepri
bxzy
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
39,146
53,591
Taken
47,483
24,102
Mitigated
30,139
17,474
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,569
1,622
0
1,479
7,521
2,272
420
4,733
2,788
58,381
0
L
Sylvanus
 
Sylvanus
4,326
969
1,106
2,809
9,409
7,133
0
4,880
4,529
15,319
6,455
W
Gilgamesh
 
Gilgamesh
7,218
2,383
0
4,277
12,328
6,235
0
3,147
9,181
0
55,262
L
Hun Batz
JJFPS
Hun Batz
2,672
825
0
2,687
10,273
3,164
0
6,238
4,035
0
42,265
W
12,019
1,695
0
822
6,846
3,059
514
3,465
3,381
76,767
0
W
10,180
1,051
172
2,846
12,299
14,019
164
955
11,344
60,694
0
L
Jing Wei
8,058
6,066
0
4,175
10,845
2,243
0
230
10,615
0
62,949
W
6,509
3,841
0
4,989
10,329
3,373
0
1,864
8,465
0
71,496
L
Tsukuyomi
TurboTigerr
Tsukuyomi
4,821
1,874
0
5,218
15,543
9,290
0
9,338
6,205
0
58,861
W
Khepri
bxzy
Khepri
3,220
572
0
1,184
5,681
3,453
0
1,915
3,163
15,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
44,019
465
Minions Killed
558
0
Camps Cleared
0
1,380,144
Distance Traveled
1,487,193
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,255
484
110
7
0
259,525
7
L
Sylvanus
6,494
433
39
3
0
256,624
3
W
Gilgamesh
9,065
604
94
6
0
328,817
2
L
Hun Batz
7,062
471
82
5
0
309,993
5
W
Zeus
8,943
596
152
10
0
278,730
5
W
Cthulhu
9,130
609
144
10
0
311,532
5
L
Jing Wei
7,888
526
111
7
0
284,759
4
W
Hou Yi
9,129
609
141
9
0
268,856
4
L
Tsukuyomi
7,798
520
123
8
0
269,243
4
W
Khepri
7,752
517
27
2
0
299,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role