Player Matchup

Vamana
Vamana
Chortz
Vamana
Level 149
God Stats
0W - 1L
1,362 SR
Queue Stats
139W - 85L
1,665 Elo+
Party 1
Xbalanque
Xbalanque
Chuscle
Xbalanque
Level 160
God Stats
4W - 1L
1,781 SR
Queue Stats
143W - 96L
1,677 Elo+
Party 1
Bacchus
Bacchus
Funkskunk
Bacchus
Level 81
God Stats
5W - 1L
1,688 SR
Queue Stats
25W - 13L
1,627 Elo+
Party 1
Bastet
Bastet
HunBats
Bastet
Level 64
God Stats
12W - 1L
1,989 SR
Queue Stats
99W - 53L
1,723 Elo+
Party 1
Poseidon
Poseidon
LordStabbington
Poseidon
Level 82
God Stats
4W - 5L
1,721 SR
Queue Stats
175W - 104L
1,676 Elo+
Party 1
Team Averages
Level 107
1,708 SR
1,674 Elo+

VS

Team Averages
Level 132
1,711 SR
1,655 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DEEZiXL
Apollo
Level 160
God Stats
20W - 16L
1,588 SR
Queue Stats
397W - 412L
1,639 Elo+
Solo
Ganesha
Ganesha
Eg0Hunter
Ganesha
Level 103
God Stats
1W - 0L
1,806 SR
Queue Stats
128W - 51L
1,803 Elo+
Solo
Shiva
Shiva
Omidus
Shiva
Level 120
God Stats
48W - 38L
1,640 SR
Queue Stats
265W - 253L
1,664 Elo+
Solo
The Morrigan
The Morrigan
UnknwnElemnt
The Morrigan
Level 146
God Stats
6W - 1L
2,021 SR
Queue Stats
567W - 552L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chortz
Vamana
15
3 / 4 / 4
8,864
521
10,255
17,744
8,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Chuscle
Xbalanque
13
1 / 3 / 2
7,932
467
6,804
8,745
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Funkskunk
Bacchus
12
2 / 4 / 3
8,131
478
5,314
11,879
16,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
HunBats
Bastet
13
2 / 3 / 0
8,893
523
12,129
14,091
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
14
0 / 5 / 0
8,503
500
3,867
8,972
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 3 / 2
10,070
592
4,740
14,182
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
DEEZiXL
Apollo
18
3 / 0 / 5
10,369
610
6,634
9,418
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Eg0Hunter
Ganesha
15
0 / 2 / 11
9,071
534
4,646
14,096
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Omidus
Shiva
17
7 / 2 / 5
10,525
619
17,795
20,257
17,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
UnknwnElemnt
The Morrigan
16
4 / 1 / 4
9,392
552
9,975
3,951
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
19
19
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
2
2
L
Vamana
Chortz
Vamana
3
4
4
1.25
L
Xbalanque
Chuscle
Xbalanque
1
3
2
0.67
W
Apollo
DEEZiXL
Apollo
3
0
5
5.5
W
Ganesha
Eg0Hunter
Ganesha
0
2
11
2.75
L
Bacchus
Funkskunk
Bacchus
2
4
3
0.88
L
Bastet
HunBats
Bastet
2
3
0
0.67
L
Poseidon
0
5
0
0
W
Shiva
Omidus
Shiva
7
2
5
4.75
W
The Morrigan
UnknwnElemnt
The Morrigan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
43,790
61,431
Taken
61,904
34,861
Mitigated
43,836
11,146
Healing
22,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,740
955
0
5,668
14,182
7,850
1,197
1,897
12,285
71,968
0
L
Vamana
Chortz
Vamana
10,255
5,256
0
3,647
17,744
8,165
300
4,953
12,791
0
68,572
L
Xbalanque
Chuscle
Xbalanque
6,804
3,506
0
2,729
8,745
3,009
711
2,641
6,104
0
55,170
W
Apollo
DEEZiXL
Apollo
6,634
4,735
0
2,862
9,418
3,583
1,616
2,229
7,189
0
81,583
W
Ganesha
Eg0Hunter
Ganesha
4,646
430
0
2,818
14,096
12,962
361
2,271
10,807
29,978
0
L
Bacchus
Funkskunk
Bacchus
5,314
848
0
1,128
11,879
16,753
0
3,333
8,546
18,123
638
L
Bastet
HunBats
Bastet
12,129
3,632
0
2,972
14,091
4,586
497
1,947
12,144
0
52,576
L
Poseidon
3,867
560
0
670
8,972
2,348
0
3,723
5,249
57,560
0
W
Shiva
Omidus
Shiva
17,795
3,012
0
10,187
20,257
17,725
20
1,770
18,487
0
67,953
W
The Morrigan
UnknwnElemnt
The Morrigan
9,975
2,499
214
1,033
3,951
1,716
1,618
412
3,505
68,259
2,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
49,427
475
Minions Killed
593
0
Camps Cleared
0
1,733,906
Distance Traveled
1,649,064
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,070
592
130
8
0
348,085
5
L
Vamana
8,864
521
112
7
0
378,727
6
L
Xbalanque
7,932
467
108
6
0
319,000
3
W
Apollo
10,369
610
181
11
0
322,966
1
W
Ganesha
9,071
534
10
1
0
343,001
9
L
Bacchus
8,131
478
23
1
0
347,848
3
L
Bastet
8,893
523
100
6
0
369,095
6
L
Poseidon
8,503
500
132
8
0
319,236
2
W
Shiva
10,525
619
127
7
0
304,540
5
W
The Morrigan
9,392
552
145
9
0
330,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role