Player Matchup

Freya
Freya
EVERY1LOVES14
Freya
Level 67
God Stats
35W - 37L
1,474 SR
Queue Stats
55W - 63L
1,403 Elo+
Party 1
Raijin
Raijin
MegaHamSandwich
Raijin
Level 70
God Stats
4W - 4L
1,595 SR
Queue Stats
80W - 75L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
TinyArmy
Nu Wa
Level 108
God Stats
9W - 12L
1,603 SR
Queue Stats
324W - 330L
1,423 Elo+
Party 1
Nemesis
Nemesis
paull_smenis
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
yipmog
Danzaburou
Level 40
God Stats
48W - 43L
1,463 SR
Queue Stats
190W - 183L
1,438 Elo+
Party 1
Team Averages
Level 59
1,527 SR
1,460 Elo+

VS

Team Averages
Level 55
1,383 SR
1,303 Elo+
Loki
Loki
Devin33245262
Loki
Level 32
God Stats
1W - 2L
1,358 SR
Queue Stats
13W - 31L
1,158 Elo+
Solo
Izanami
Izanami
PochySN
Izanami
Level 36
God Stats
1W - 6L
1,269 SR
Queue Stats
175W - 196L
1,350 Elo+
Party 3
Ymir
Ymir
Pomponte
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,255 Elo+
Party 3
Serqet
Serqet
Yautja Celtic 1
Serqet
Level 125
God Stats
2W - 5L
1,205 SR
Queue Stats
247W - 268L
1,356 Elo+
Party 3
Hades
Hades
kevingonzxlez666
Hades
Level 67
God Stats
127W - 83L
1,581 SR
Queue Stats
610W - 667L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
8,955
640
6,951
8,628
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 2 / 5
8,565
612
4,472
6,550
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
TinyArmy
Nu Wa
13
5 / 0 / 10
7,691
549
9,344
6,150
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
paull_smenis
Nemesis
14
6 / 1 / 6
8,540
610
7,685
9,644
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
yipmog
Danzaburou
14
3 / 0 / 9
8,961
640
7,481
6,049
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,739
410
2,643
8,904
2,198
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
PochySN
Izanami
9
0 / 5 / 0
5,681
406
1,888
7,388
1,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
0 / 4 / 0
5,593
400
3,929
11,807
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 7 / 0
7,275
520
6,900
11,811
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
5,890
421
4,214
8,336
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
26
Kills
5
5
Deaths
27
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
2
2
3.5
W
6
2
5
4.25
L
Izanami
PochySN
Izanami
0
5
0
0
L
Ymir
0
4
0
0
W
Nu Wa
TinyArmy
Nu Wa
5
0
10
10
L
5
7
0
0.71
L
0
6
2
0.17
W
Nemesis
paull_smenis
Nemesis
6
1
6
9
W
Danzaburou
yipmog
Danzaburou
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
19,574
37,021
Taken
48,246
12,479
Mitigated
16,288
14,593
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
292
203
408
8,904
2,198
228
2,897
6,007
0
22,999
W
6,951
2,870
0
4,577
8,628
2,788
582
1,363
6,741
51,991
0
W
4,472
663
0
2,440
6,550
2,312
1,023
2,095
4,455
43,635
0
L
Izanami
PochySN
Izanami
1,888
861
0
1,120
7,388
1,536
438
3,204
4,184
0
36,864
L
Ymir
3,929
437
21
2,182
11,807
5,406
104
4,556
7,251
14,175
0
W
Nu Wa
TinyArmy
Nu Wa
9,344
2,856
0
528
6,150
1,762
239
1,636
4,514
36,518
0
L
6,900
2,547
0
1,576
11,811
3,927
0
5,405
6,406
0
29,810
L
4,214
312
0
1,630
8,336
3,221
0
4,705
3,631
20,931
0
W
Nemesis
paull_smenis
Nemesis
7,685
2,962
0
4,042
9,644
3,491
391
1,862
7,180
0
47,764
W
Danzaburou
yipmog
Danzaburou
7,481
3,012
311
2,695
6,049
2,126
687
1,187
4,862
0
59,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
30,178
412
Minions Killed
241
0
Camps Cleared
0
1,418,726
Distance Traveled
1,208,240
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,739
410
45
3
0
254,921
2
W
Freya
8,955
640
101
7
0
270,758
0
W
Raijin
8,565
612
85
6
0
268,587
2
L
Izanami
5,681
406
77
6
0
249,376
0
L
Ymir
5,593
400
15
1
0
255,412
3
W
Nu Wa
7,691
549
45
3
0
273,365
5
L
Serqet
7,275
520
60
4
0
264,041
1
L
Hades
5,890
421
44
3
0
184,490
1
W
Nemesis
8,540
610
85
6
0
336,059
4
W
Danzaburou
8,961
640
96
7
0
269,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role