Player Matchup

Ymir
Ymir
Pucci7033
Ymir
Level 4
God Stats
0W - 2L
1,364 SR
Queue Stats
1W - 7L
1,239 Elo+
Party 2
Sol
Sol
Royal Scrub25
Sol
Level 94
God Stats
2W - 5L
1,440 SR
Queue Stats
16W - 24L
1,414 Elo+
Party 2
Artemis
Artemis
little will1
Artemis
Level 88
God Stats
3W - 1L
2,003 SR
Queue Stats
92W - 70L
1,625 Elo+
Party 2
Team Averages
Level 62
1,602 SR
1,426 Elo+

VS

Team Averages
Level 36
1,544 SR
1,326 Elo+
Neith
Neith
Mito0628
Neith
Level 48
God Stats
2W - 3L
1,585 SR
Queue Stats
4W - 10L
1,306 Elo+
Solo
Odin
Odin
ZeusSauce21
Odin
Level 27
God Stats
7W - 2L
1,600 SR
Queue Stats
40W - 38L
1,361 Elo+
Party 1
Zeus
Zeus
mislatedplates
Zeus
Level 34
God Stats
14W - 11L
1,448 SR
Queue Stats
50W - 48L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 2
6,390
639
1,092
8,740
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 3 / 2
6,006
601
3,078
5,124
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
little will1
Artemis
10
2 / 3 / 0
6,430
643
4,571
6,998
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mito0628
Neith
9
1 / 0 / 4
6,317
632
2,459
2,713
950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 1 / 5
7,577
758
2,945
7,930
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 3
7,485
749
12,437
3,286
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Mito0628
Neith
1
0
4
3
L
Ymir
0
2
2
0.5
L
0
3
2
0.33
W
2
1
5
4.5
L
Artemis
little will1
Artemis
2
3
0
0.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
17,841
20,862
Taken
13,929
10,725
Mitigated
8,135
3,839
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Mito0628
Neith
2,459
693
0
1,730
2,713
950
108
720
1,993
0
14,849
L
Ymir
1,092
261
0
1,056
8,740
6,777
0
4,567
4,173
4,651
0
L
3,078
674
0
1,140
5,124
1,408
0
3,943
1,181
15,812
0
W
2,945
469
256
2,620
7,930
6,174
0
2,717
5,213
0
13,172
L
Artemis
little will1
Artemis
4,571
1,731
271
1,372
6,998
2,540
60
4,149
2,849
0
15,955
W
12,437
908
0
1,004
3,286
1,011
171
1,229
2,057
29,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
21,379
65
Minions Killed
85
4
Camps Cleared
4
467,574
Distance Traveled
483,921
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,317
632
26
3
0
106,050
0
L
Ymir
6,390
639
1
0
0
162,251
0
L
Sol
6,006
601
35
4
2
148,076
0
W
Odin
7,577
758
18
2
0
193,717
3
L
Artemis
6,430
643
29
3
2
157,247
3
W
Zeus
7,485
749
41
4
4
184,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role