Player Matchup

Rama
Rama
Aarontime
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 2
The Morrigan
The Morrigan
JiaSeeDao
The Morrigan
Level 64
God Stats
28W - 20L
1,599 SR
Queue Stats
194W - 217L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Scorcher317
Jormungandr
Level 28
God Stats
1W - 2L
1,514 SR
Queue Stats
82W - 40L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
Zrith
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 54L
1,705 Elo+
Party 2
Guan Yu
Guan Yu
dedoto
Guan Yu
Level 66
God Stats
5W - 0L
1,500 SR
Queue Stats
169W - 95L
1,650 Elo+
Party 2
Team Averages
Level 33
1,523 SR
1,615 Elo+

VS

Team Averages
Level 62
1,544 SR
1,514 Elo+
Persephone
Persephone
AmyTakill
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,416 Elo+
Party 3
Zeus
Zeus
Bladesmaster569
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,795 Elo+
Party 1
Nike
Nike
Gay_Chainz
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 85L
1,427 Elo+
Party 3
Hercules
Hercules
MaverDav
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,457 Elo+
Party 3
Fenrir
Fenrir
xWhatSanityx
Fenrir
Level 126
God Stats
7W - 3L
1,722 SR
Queue Stats
90W - 120L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 2 / 14
12,046
1,205
17,949
10,803
3,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
JiaSeeDao
The Morrigan
17
7 / 0 / 18
11,746
1,175
12,596
5,722
2,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Scorcher317
Jormungandr
18
7 / 2 / 22
11,930
1,193
16,467
15,601
18,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Zrith
Nu Wa
18
7 / 5 / 22
13,033
1,303
19,352
10,586
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
dedoto
Guan Yu
18
6 / 1 / 25
11,943
1,194
13,145
12,844
17,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

267

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AmyTakill
Persephone
16
2 / 8 / 5
11,342
1,134
13,222
13,445
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 7
10,271
1,027
13,564
11,194
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 9 / 5
10,799
1,080
9,582
19,457
11,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
MaverDav
Hercules
16
0 / 7 / 7
9,884
988
5,600
26,008
18,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
5 / 6 / 2
10,846
1,085
8,223
17,365
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
35
Kills
10
10
Deaths
35
101
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
8
2
14
7.5
L
Persephone
AmyTakill
Persephone
2
8
5
0.56
L
0
5
7
0.7
L
3
9
5
0.61
W
The Morrigan
JiaSeeDao
The Morrigan
7
0
18
16
L
Hercules
MaverDav
Hercules
0
7
7
0.5
W
Jormungandr
Scorcher317
Jormungandr
7
2
22
9
W
Nu Wa
Zrith
Nu Wa
7
5
22
3.6
W
Guan Yu
dedoto
Guan Yu
6
1
25
18.5
L
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,509
Damage
50,191
55,556
Taken
87,469
46,899
Mitigated
43,896
11,854
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,949
15,183
0
1,451
10,803
3,967
0
5,147
5,553
0
31,524
L
Persephone
AmyTakill
Persephone
13,222
785
0
795
13,445
4,154
0
8,242
5,126
44,776
0
L
13,564
1,286
0
0
11,194
2,988
0
6,050
5,144
46,289
0
L
9,582
1,584
0
0
19,457
11,106
0
11,315
8,142
6,712
28,347
W
The Morrigan
JiaSeeDao
The Morrigan
12,596
1,869
439
584
5,722
2,724
0
2,649
2,939
22,892
898
L
Hercules
MaverDav
Hercules
5,600
1,217
0
3,901
26,008
18,186
0
12,073
13,935
0
13,435
W
Jormungandr
Scorcher317
Jormungandr
16,467
4,035
0
125
15,601
18,973
0
7,267
7,943
32,803
0
W
Nu Wa
Zrith
Nu Wa
19,352
6,191
0
1,040
10,586
3,710
0
6,127
4,336
41,370
0
W
Guan Yu
dedoto
Guan Yu
13,145
1,068
3,916
4,299
12,844
17,525
0
6,819
5,544
107
23,197
L
Fenrir
8,223
1,340
79
1,048
17,365
7,462
0
9,869
7,496
0
17,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,698
Gold Earned
53,142
152
Minions Killed
193
9
Camps Cleared
5
980,331
Distance Traveled
883,153
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,046
1,205
23
2
1
180,681
0
L
Persephone
11,342
1,134
72
7
2
181,754
0
L
Zeus
10,271
1,027
60
6
2
160,887
0
L
Nike
10,799
1,080
40
4
0
149,700
1
W
The Morrigan
11,746
1,175
22
2
4
209,693
0
L
Hercules
9,884
988
12
1
0
184,957
2
W
Jormungandr
11,930
1,193
32
3
1
193,888
0
W
Nu Wa
13,033
1,303
57
6
1
166,153
1
W
Guan Yu
11,943
1,194
18
2
2
229,916
0
L
Fenrir
10,846
1,085
9
1
1
205,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role